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[skip ci] Update CHANGELOG.md
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@ -28,7 +28,7 @@ Built using Godot 4.1.2
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- Performance when drawing and doing operations such as bucket area fill should be better now. [#900](https://github.com/Orama-Interactive/Pixelorama/pull/900)
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- Dividing by zero in value sliders and spinboxes no longer crashes the program.
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## [v0.11.3] - Unreleased
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## [v0.11.3] - 2023-10-30
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This update has been brought to you by the contributions of:
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Fayez Akhtar ([@Variable-ind](https://github.com/Variable-ind))
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