From 72a2c5998682f5fe1373f9ecff124e541ec8e555 Mon Sep 17 00:00:00 2001 From: Emmanouil Papadeas <35376950+OverloadedOrama@users.noreply.github.com> Date: Sat, 25 May 2024 00:41:57 +0300 Subject: [PATCH] Fix codespell errors --- .github/workflows/static-checks.yml | 2 +- src/UI/Canvas/ReferenceImages.gd | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/.github/workflows/static-checks.yml b/.github/workflows/static-checks.yml index 91e620015..7bf2fb610 100644 --- a/.github/workflows/static-checks.yml +++ b/.github/workflows/static-checks.yml @@ -30,4 +30,4 @@ jobs: with: skip: ./addons,*.po exclude_file: src/UI/Dialogs/AboutDialog.gd - ignore_words_list: chello,doubleclick,Manuel + ignore_words_list: chello,doubleclick,Manuel, SectionIn diff --git a/src/UI/Canvas/ReferenceImages.gd b/src/UI/Canvas/ReferenceImages.gd index be96a5aa2..be3ed0189 100644 --- a/src/UI/Canvas/ReferenceImages.gd +++ b/src/UI/Canvas/ReferenceImages.gd @@ -116,7 +116,7 @@ func _input(event: InputEvent) -> void: if event is InputEventMouseMotion: # We check if the LMB is pressed and if we're not dragging then we force the - # draggin state. + # dragging state. # We dont use timers because it makes more sense to wait for the users mouse to move # and that's what defines dragging. It would be smart to add a "deadzone" to determine # if the mouse had moved enough.