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Rename get_animated_values to get_animated_value

This commit is contained in:
Emmanouil Papadeas 2023-07-03 22:45:45 +03:00
parent 605461e968
commit 6dc07d0ca2
5 changed files with 10 additions and 10 deletions

View file

@ -25,8 +25,8 @@ func _ready() -> void:
func commit_action(cel: Image, project: Project = Global.current_project) -> void:
var offset_x = animate_panel.get_animated_values(commit_idx, Animate.OFFSET_X)
var offset_y = animate_panel.get_animated_values(commit_idx, Animate.OFFSET_Y)
var offset_x = animate_panel.get_animated_value(commit_idx, Animate.OFFSET_X)
var offset_y = animate_panel.get_animated_value(commit_idx, Animate.OFFSET_Y)
var selection_tex := ImageTexture.new()
if selection_checkbox.pressed and project.has_selection:
selection_tex.create_from_image(project.selection_map, 0)

View file

@ -24,9 +24,9 @@ func _about_to_show() -> void:
func commit_action(cel: Image, project: Project = Global.current_project) -> void:
var hue = animate_panel.get_animated_values(commit_idx, Animate.HUE) / 360
var sat = animate_panel.get_animated_values(commit_idx, Animate.SATURATION) / 100
var val = animate_panel.get_animated_values(commit_idx, Animate.VALUE) / 100
var hue = animate_panel.get_animated_value(commit_idx, Animate.HUE) / 360
var sat = animate_panel.get_animated_value(commit_idx, Animate.SATURATION) / 100
var val = animate_panel.get_animated_value(commit_idx, Animate.VALUE) / 100
var selection_tex := ImageTexture.new()
if selection_checkbox.pressed and project.has_selection:
selection_tex.create_from_image(project.selection_map, 0)

View file

@ -25,7 +25,7 @@ func _ready() -> void:
func commit_action(cel: Image, project: Project = Global.current_project) -> void:
var anim_thickness = animate_panel.get_animated_values(commit_idx, Animate.THICKNESS)
var anim_thickness = animate_panel.get_animated_value(commit_idx, Animate.THICKNESS)
if !shader: # Web version
DrawingAlgos.generate_outline(

View file

@ -85,8 +85,8 @@ func _calculate_pivot() -> void:
func commit_action(cel: Image, _project: Project = Global.current_project) -> void:
var angle: float = deg2rad(animate_panel.get_animated_values(commit_idx, Animate.ANGLE))
var init_angle: float = animate_panel.get_animated_values(commit_idx, Animate.INITIAL_ANGLE)
var angle: float = deg2rad(animate_panel.get_animated_value(commit_idx, Animate.ANGLE))
var init_angle: float = animate_panel.get_animated_value(commit_idx, Animate.INITIAL_ANGLE)
var selection_size := cel.get_size()
var selection_tex := ImageTexture.new()

View file

@ -2,7 +2,7 @@ class_name AnimatePanel
extends PanelContainer
var image_effect_node: ConfirmationDialog
var frames := [] # Set this value before calling "get_animated_values"
var frames := [] # Set this value before calling "get_animated_value"
var properties := [] # Contains dictionary of properties
var resetter_values := [] # Contains the Original properties without any change
var _current_id := 0 # The property currently selected in "property_list"
@ -42,7 +42,7 @@ func add_float_property(prop_name: String, property_node: Range):
property_node.connect("value_changed", self, "_on_range_node_value_changed")
func get_animated_values(frame_idx: int, property_idx := 0) -> float:
func get_animated_value(frame_idx: int, property_idx := 0) -> float:
var tween := SceneTreeTween.new()
if property_idx <= 0 or property_idx < properties.size():
if frame_idx in frames: