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New translations translations.pot (Norwegian Bokmal)

This commit is contained in:
Emmanouil Papadeas 2024-12-05 04:12:49 +02:00
parent d5412f2e35
commit 6ca2b104db

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@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n" "Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Norwegian Bokmal\n" "Language-Team: Norwegian Bokmal\n"
"Language: nb_NO\n" "Language: nb_NO\n"
"PO-Revision-Date: 2024-11-20 12:59\n" "PO-Revision-Date: 2024-12-05 02:12\n"
msgid "OK" msgid "OK"
msgstr "OK" msgstr "OK"
@ -2298,6 +2298,10 @@ msgstr "Lag"
msgid "Group" msgid "Group"
msgstr "" msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Layers" msgid "Layers"
msgstr "Lag" msgstr "Lag"
@ -2306,33 +2310,47 @@ msgid "Clipping mask"
msgstr "" msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline. #. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer" msgid "Create a new layer"
msgstr "Lag et nytt lag" msgstr "Lag et nytt lag"
#. One of the options of the create new layer button. #. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer" msgid "Add Pixel Layer"
msgstr "" msgstr ""
#. One of the options of the create new layer button. #. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer" msgid "Add Group Layer"
msgstr "" msgstr ""
#. One of the options of the create new layer button. #. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer" msgid "Add 3D Layer"
msgstr "" msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer" msgid "Remove current layer"
msgstr "Fjern gjeldende lag" msgstr "Fjern gjeldende lag"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer" msgid "Move up the current layer"
msgstr "Flytt dette laget opp" msgstr "Flytt dette laget opp"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer" msgid "Move down the current layer"
msgstr "Flytt dette laget ned" msgstr "Flytt dette laget ned"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer" msgid "Clone current layer"
msgstr "Klon dette laget" msgstr "Klon dette laget"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below" msgid "Merge current layer with the one below"
msgstr "Slå sammen dette laget med laget nedenfor" msgstr "Slå sammen dette laget med laget nedenfor"
@ -3020,6 +3038,10 @@ msgstr ""
msgid "Recorder" msgid "Recorder"
msgstr "" msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop" msgid "Crop"
msgstr "" msgstr ""
@ -3422,3 +3444,51 @@ msgstr ""
msgid "Do you want to download the image from %s?" msgid "Do you want to download the image from %s?"
msgstr "" msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""