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Merge pull request #23 from Calinou/improve-window-title

Display the name of the currently open file in the window title
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Overloaded 2019-11-22 00:02:52 +02:00 committed by GitHub
commit 66f3e8b00d
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GPG key ID: 4AEE18F83AFDEB23

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@ -17,7 +17,7 @@ var animation_forward := true
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
OS.set_window_title("Pixelorama %s" % ProjectSettings.get_setting("application/config/Version"))
OS.set_window_title("(untitled) - Pixelorama")
# Set a minimum window size to prevent UI elements from collapsing on each other.
# This property is only available in 3.2alpha or later, so use `set()` to fail gracefully if it doesn't exist.
OS.set("min_window_size", Vector2(1152, 648))
@ -281,7 +281,7 @@ func _on_CreateNewImage_confirmed() -> void:
Global.canvas.update_texture(0)
Global.undo_redo.clear_history(false)
func _on_OpenSprite_file_selected(path) -> void:
func _on_OpenSprite_file_selected(path : String) -> void:
var file := File.new()
var err := file.open(path, File.READ)
if err != OK: #An error occured
@ -355,6 +355,9 @@ func _on_OpenSprite_file_selected(path) -> void:
file.close()
Global.undo_redo.clear_history(false)
OS.set_window_title(path.get_file() + " - Pixelorama")
func _on_SaveSprite_file_selected(path) -> void:
current_save_path = path
var file := File.new()