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Minor code cleanup to reduce lines of code
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parent
70cb9b6b1b
commit
615491052a
2 changed files with 8 additions and 16 deletions
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@ -327,18 +327,12 @@ func get_assigned_color(button: int) -> Color:
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func set_button_size(button_size: int) -> void:
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func set_button_size(button_size: int) -> void:
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if button_size == Global.ButtonSize.SMALL:
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var size := Vector2(24, 24) if button_size == Global.ButtonSize.SMALL else Vector2(32, 32)
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for t in _tool_buttons.get_children():
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for t in _tool_buttons.get_children():
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t.rect_min_size = Vector2(24, 24)
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t.rect_min_size = size
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t.get_node("BackgroundLeft").rect_size.x = 12
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t.get_node("BackgroundLeft").rect_size.x = size.x / 2
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t.get_node("BackgroundRight").rect_size.x = 12
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t.get_node("BackgroundRight").rect_size.x = size.x / 2
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t.get_node("BackgroundRight").rect_position = Vector2(24, 24)
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t.get_node("BackgroundRight").rect_position = size
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else:
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for t in _tool_buttons.get_children():
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t.rect_min_size = Vector2(32, 32)
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t.get_node("BackgroundLeft").rect_size.x = 16
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t.get_node("BackgroundRight").rect_size.x = 16
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t.get_node("BackgroundRight").rect_position = Vector2(32, 32)
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func update_tool_buttons() -> void:
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func update_tool_buttons() -> void:
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@ -89,10 +89,8 @@ func change_theme(id: int) -> void:
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VisualServer.set_default_clear_color(clear_color)
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VisualServer.set_default_clear_color(clear_color)
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# Temporary code
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# Temporary code
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var layer_button_pcont: PanelContainer = Global.animation_timeline.find_node(
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var lbpc: PanelContainer = Global.animation_timeline.find_node("LayerButtonPanelContainer")
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"LayerButtonPanelContainer"
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var lbpc_stylebox: StyleBoxFlat = lbpc.get_stylebox("panel", "PanelContainer")
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)
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var lbpc_stylebox: StyleBoxFlat = layer_button_pcont.get_stylebox("panel", "PanelContainer")
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lbpc_stylebox.bg_color = clear_color
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lbpc_stylebox.bg_color = clear_color
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change_icon_colors()
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change_icon_colors()
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