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Fixed bug where, if you had a random brush selected and then selected the pencil tool, "brush color from" did not appear
Also added our first patron, Mike King, to the donors name, in the "About" dialog. Thank you Mike!
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@ -22,6 +22,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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- Fixed crash that occured when trying to delete contents of a selection, that were outside the canvas.
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- Fixed .gpl palettes not being imported correctly - Issue #112
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- Fixed crash that occured when pressing the play buttons on the timeline, on Godot 3.2 - Issue #111
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- Fixed bug where, if you had a random brush selected and then selected the pencil tool, "brush color from" did not appear.
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## [v0.6] - 06-01-2020
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@ -28,6 +28,7 @@ func _ready() -> void:
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var donors_root := donors.create_item()
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donors.create_item(donors_root).set_text(0, " pcmxms")
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donors.create_item(donors_root).set_text(0, " Mike King")
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func _on_AboutDialog_about_to_show() -> void:
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var current_version : String = ProjectSettings.get_setting("application/config/Version")
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@ -559,7 +559,7 @@ func _on_Tool_pressed(tool_pressed : BaseButton, mouse_press := true, key_for_le
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Global.left_brush_type_container.visible = true
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Global.left_brush_size_container.visible = true
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Global.left_mirror_container.visible = true
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if Global.current_left_brush_type == Global.BRUSH_TYPES.FILE || Global.current_left_brush_type == Global.BRUSH_TYPES.CUSTOM:
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if Global.current_left_brush_type == Global.BRUSH_TYPES.FILE || Global.current_left_brush_type == Global.BRUSH_TYPES.CUSTOM || Global.current_left_brush_type == Global.BRUSH_TYPES.RANDOM_FILE:
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Global.left_color_interpolation_container.visible = true
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elif current_action == "Eraser":
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Global.left_brush_type_container.visible = true
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@ -584,7 +584,7 @@ func _on_Tool_pressed(tool_pressed : BaseButton, mouse_press := true, key_for_le
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Global.right_brush_type_container.visible = true
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Global.right_brush_size_container.visible = true
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Global.right_mirror_container.visible = true
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if Global.current_right_brush_type == Global.BRUSH_TYPES.FILE || Global.current_right_brush_type == Global.BRUSH_TYPES.CUSTOM:
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if Global.current_right_brush_type == Global.BRUSH_TYPES.FILE || Global.current_right_brush_type == Global.BRUSH_TYPES.CUSTOM || Global.current_right_brush_type == Global.BRUSH_TYPES.RANDOM_FILE:
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Global.right_color_interpolation_container.visible = true
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elif current_action == "Eraser":
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Global.right_brush_type_container.visible = true
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