diff --git a/src/Autoload/OpenSave.gd b/src/Autoload/OpenSave.gd index 41eea3a22..747671801 100644 --- a/src/Autoload/OpenSave.gd +++ b/src/Autoload/OpenSave.gd @@ -41,7 +41,7 @@ func handle_loading_files(files: PoolStringArray) -> void: elif file_ext in ["pck", "zip"]: # Godot resource pack file Global.preferences_dialog.extensions.install_extension(file) - elif file_ext == "shader": # Godot shader file + elif file_ext == "shader" or file_ext == "gdshader": # Godot shader file var shader = load(file) if !shader is Shader: continue