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add icon and other remaining stuff

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Variable 2023-05-17 15:41:04 +05:00 committed by GitHub
parent fe21da6938
commit 5a3903501c
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GPG key ID: 4AEE18F83AFDEB23
6 changed files with 12 additions and 6 deletions

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Width:  |  Height:  |  Size: 206 B

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@ -206,6 +206,7 @@ onready var play_backwards: BaseButton = animation_timeline.find_node("PlayBackw
onready var remove_frame_button: BaseButton = animation_timeline.find_node("DeleteFrame") onready var remove_frame_button: BaseButton = animation_timeline.find_node("DeleteFrame")
onready var move_left_frame_button: BaseButton = animation_timeline.find_node("MoveLeft") onready var move_left_frame_button: BaseButton = animation_timeline.find_node("MoveLeft")
onready var move_right_frame_button: BaseButton = animation_timeline.find_node("MoveRight") onready var move_right_frame_button: BaseButton = animation_timeline.find_node("MoveRight")
onready var copy_tag_button: BaseButton = animation_timeline.find_node("CopyTag")
onready var remove_layer_button: BaseButton = animation_timeline.find_node("RemoveLayer") onready var remove_layer_button: BaseButton = animation_timeline.find_node("RemoveLayer")
onready var move_up_layer_button: BaseButton = animation_timeline.find_node("MoveUpLayer") onready var move_up_layer_button: BaseButton = animation_timeline.find_node("MoveUpLayer")
onready var move_down_layer_button: BaseButton = animation_timeline.find_node("MoveDownLayer") onready var move_down_layer_button: BaseButton = animation_timeline.find_node("MoveDownLayer")

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@ -161,7 +161,7 @@ func change_project() -> void:
Global.animation_timeline.project_changed() Global.animation_timeline.project_changed()
Global.current_frame_mark_label.text = "%s/%s" % [str(current_frame + 1), frames.size()] Global.current_frame_mark_label.text = "%s/%s" % [str(current_frame + 1), frames.size()]
Global.disable_button(Global.copy_tag_button, animation_tags.size() == 0)
Global.disable_button(Global.remove_frame_button, frames.size() == 1) Global.disable_button(Global.remove_frame_button, frames.size() == 1)
Global.disable_button(Global.move_left_frame_button, frames.size() == 1 or current_frame == 0) Global.disable_button(Global.move_left_frame_button, frames.size() == 1 or current_frame == 0)
Global.disable_button( Global.disable_button(
@ -540,6 +540,7 @@ func change_cel(new_frame: int, new_layer := -1) -> void:
func toggle_frame_buttons() -> void: func toggle_frame_buttons() -> void:
Global.disable_button(Global.remove_frame_button, frames.size() == 1) Global.disable_button(Global.remove_frame_button, frames.size() == 1)
Global.disable_button(Global.move_left_frame_button, frames.size() == 1 or current_frame == 0) Global.disable_button(Global.move_left_frame_button, frames.size() == 1 or current_frame == 0)
Global.disable_button(Global.copy_tag_button, animation_tags.size() == 0)
Global.disable_button( Global.disable_button(
Global.move_right_frame_button, frames.size() == 1 or current_frame == frames.size() - 1 Global.move_right_frame_button, frames.size() == 1 or current_frame == frames.size() - 1
) )

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@ -395,7 +395,7 @@ func _on_TagList_id_pressed(id: int) -> void:
var frames = [] var frames = []
for i in range(tag.from - 1, tag.to): for i in range(tag.from - 1, tag.to):
frames.append(i) frames.append(i)
copy_frames(frames, Global.current_project.current_frame - 1) copy_frames(frames, Global.current_project.current_frame)
func _on_FrameTagButton_pressed() -> void: func _on_FrameTagButton_pressed() -> void:

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@ -1,4 +1,4 @@
[gd_scene load_steps=44 format=2] [gd_scene load_steps=45 format=2]
[ext_resource path="res://src/UI/Timeline/AnimationTimeline.gd" type="Script" id=1] [ext_resource path="res://src/UI/Timeline/AnimationTimeline.gd" type="Script" id=1]
[ext_resource path="res://assets/graphics/layers/new.png" type="Texture" id=2] [ext_resource path="res://assets/graphics/layers/new.png" type="Texture" id=2]
@ -11,6 +11,7 @@
[ext_resource path="res://src/UI/Nodes/ValueSlider.tscn" type="PackedScene" id=9] [ext_resource path="res://src/UI/Nodes/ValueSlider.tscn" type="PackedScene" id=9]
[ext_resource path="res://assets/graphics/misc/value_arrow.svg" type="Texture" id=10] [ext_resource path="res://assets/graphics/misc/value_arrow.svg" type="Texture" id=10]
[ext_resource path="res://src/UI/Timeline/FrameScrollContainer.gd" type="Script" id=11] [ext_resource path="res://src/UI/Timeline/FrameScrollContainer.gd" type="Script" id=11]
[ext_resource path="res://assets/graphics/timeline/copy_tag.png" type="Texture" id=12]
[ext_resource path="res://assets/graphics/timeline/new_frame.png" type="Texture" id=19] [ext_resource path="res://assets/graphics/timeline/new_frame.png" type="Texture" id=19]
[ext_resource path="res://assets/graphics/timeline/remove_frame.png" type="Texture" id=20] [ext_resource path="res://assets/graphics/timeline/remove_frame.png" type="Texture" id=20]
[ext_resource path="res://assets/graphics/timeline/go_to_first_frame.png" type="Texture" id=21] [ext_resource path="res://assets/graphics/timeline/go_to_first_frame.png" type="Texture" id=21]
@ -427,11 +428,13 @@ anchor_left = 0.5
anchor_top = 0.5 anchor_top = 0.5
anchor_right = 0.5 anchor_right = 0.5
anchor_bottom = 0.5 anchor_bottom = 0.5
margin_left = -5.0 margin_left = -10.0
margin_top = -7.0 margin_top = -7.0
margin_right = 5.0 margin_right = 10.0
margin_bottom = 7.0 margin_bottom = 7.0
texture = ExtResource( 27 ) texture = ExtResource( 12 )
expand = true
stretch_mode = 6
[node name="TagList" type="PopupMenu" parent="TimelineContainer/TimelineButtons/VBoxContainer/AnimationToolsScrollContainer/AnimationTools/AnimationButtons/FrameButtons/CopyTag"] [node name="TagList" type="PopupMenu" parent="TimelineContainer/TimelineButtons/VBoxContainer/AnimationToolsScrollContainer/AnimationTools/AnimationButtons/FrameButtons/CopyTag"]
unique_name_in_owner = true unique_name_in_owner = true

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@ -57,6 +57,7 @@ func _on_FrameTagDialog_about_to_show() -> void:
func _on_FrameTagDialog_popup_hide() -> void: func _on_FrameTagDialog_popup_hide() -> void:
Global.dialog_open(false) Global.dialog_open(false)
Global.current_project.toggle_frame_buttons()
func _on_AddTag_pressed() -> void: func _on_AddTag_pressed() -> void: