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Update project.godot
For some reason space was removed
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1 changed files with 2 additions and 1 deletions
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@ -216,7 +216,8 @@ delete={
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}
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space={
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"deadzone": 0.5,
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"events": [ ]
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
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]
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}
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[locale]
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