mirror of
https://github.com/Orama-Interactive/Pixelorama.git
synced 2025-01-18 09:09:47 +00:00
[skip ci] Update CHANGELOG.md
This commit is contained in:
parent
6ad23f8485
commit
501a7d3c02
|
@ -28,6 +28,8 @@ Built using Godot 4.3
|
||||||
- The export dialog has been optimized by caching all of the blended frames. Changing export options, besides the layers, no longer cause slowness by re-blending all of the frames.
|
- The export dialog has been optimized by caching all of the blended frames. Changing export options, besides the layers, no longer cause slowness by re-blending all of the frames.
|
||||||
- Optimized the lasso and polygon select tools, as well as the fill options of the pencil and curve tools. The time they take to complete now depends on the size of the selection, rather than checking all of the pixels of the entire canvas.
|
- Optimized the lasso and polygon select tools, as well as the fill options of the pencil and curve tools. The time they take to complete now depends on the size of the selection, rather than checking all of the pixels of the entire canvas.
|
||||||
- Fixed a crash when re-arranging palette swatches while holding <kbd>Shift</kbd>.
|
- Fixed a crash when re-arranging palette swatches while holding <kbd>Shift</kbd>.
|
||||||
|
- Fixed a crash when using the move tool snapped to the grid.
|
||||||
|
- Fixed a visual bug with the preview of the resize canvas dialog.
|
||||||
- Fixed wrong stretch mode in the cel button previews. [#1097](https://github.com/Orama-Interactive/Pixelorama/pull/1097)
|
- Fixed wrong stretch mode in the cel button previews. [#1097](https://github.com/Orama-Interactive/Pixelorama/pull/1097)
|
||||||
|
|
||||||
## [v1.0.2] - 2024-08-21
|
## [v1.0.2] - 2024-08-21
|
||||||
|
|
Loading…
Reference in a new issue