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Rename "Dockers" to "Panels" and update Translations.pot

This commit is contained in:
Manolis Papadeas 2022-02-07 01:18:19 +02:00
parent 8394f252f7
commit 4fe65fabf7
2 changed files with 28 additions and 19 deletions

View file

@ -172,6 +172,15 @@ msgstr ""
msgid "Panel Layout" msgid "Panel Layout"
msgstr "" msgstr ""
msgid "Panels"
msgstr ""
msgid "Layouts"
msgstr ""
msgid "Manage Layouts"
msgstr ""
msgid "Auto" msgid "Auto"
msgstr "" msgstr ""

View file

@ -5,13 +5,13 @@ enum EditMenuId { UNDO, REDO, COPY, CUT, PASTE, DELETE, NEW_BRUSH, PREFERENCES }
enum ViewMenuId { enum ViewMenuId {
TILE_MODE, TILE_MODE,
WINDOW_OPACITY, WINDOW_OPACITY,
PANELS,
LAYOUTS,
MIRROR_VIEW, MIRROR_VIEW,
SHOW_GRID, SHOW_GRID,
SHOW_PIXEL_GRID, SHOW_PIXEL_GRID,
SHOW_RULERS, SHOW_RULERS,
SHOW_GUIDES, SHOW_GUIDES,
DOCKERS,
LAYOUTS,
EDIT_MODE, EDIT_MODE,
ZEN_MODE, ZEN_MODE,
FULLSCREEN_MODE FULLSCREEN_MODE
@ -60,7 +60,7 @@ onready var help_menu_button: MenuButton = find_node("HelpMenu")
onready var new_image_dialog: ConfirmationDialog = Global.control.find_node("CreateNewImage") onready var new_image_dialog: ConfirmationDialog = Global.control.find_node("CreateNewImage")
onready var window_opacity_dialog: AcceptDialog = Global.control.find_node("WindowOpacityDialog") onready var window_opacity_dialog: AcceptDialog = Global.control.find_node("WindowOpacityDialog")
onready var tile_mode_submenu := PopupMenu.new() onready var tile_mode_submenu := PopupMenu.new()
onready var dockers_submenu := PopupMenu.new() onready var panels_submenu := PopupMenu.new()
onready var layouts_submenu := PopupMenu.new() onready var layouts_submenu := PopupMenu.new()
onready var recent_projects_submenu := PopupMenu.new() onready var recent_projects_submenu := PopupMenu.new()
@ -145,14 +145,14 @@ func _setup_view_menu() -> void:
var view_menu_items := { # order as in ViewMenuId enum var view_menu_items := { # order as in ViewMenuId enum
"Tile Mode": 0, "Tile Mode": 0,
"Window Opacity": 0, "Window Opacity": 0,
"Panels": 0,
"Layouts": 0,
"Mirror View": InputMap.get_action_list("mirror_view")[0].get_scancode_with_modifiers(), "Mirror View": InputMap.get_action_list("mirror_view")[0].get_scancode_with_modifiers(),
"Show Grid": InputMap.get_action_list("show_grid")[0].get_scancode_with_modifiers(), "Show Grid": InputMap.get_action_list("show_grid")[0].get_scancode_with_modifiers(),
"Show Pixel Grid": "Show Pixel Grid":
InputMap.get_action_list("show_pixel_grid")[0].get_scancode_with_modifiers(), InputMap.get_action_list("show_pixel_grid")[0].get_scancode_with_modifiers(),
"Show Rulers": InputMap.get_action_list("show_rulers")[0].get_scancode_with_modifiers(), "Show Rulers": InputMap.get_action_list("show_rulers")[0].get_scancode_with_modifiers(),
"Show Guides": InputMap.get_action_list("show_guides")[0].get_scancode_with_modifiers(), "Show Guides": InputMap.get_action_list("show_guides")[0].get_scancode_with_modifiers(),
"Dockers": 0,
"Layouts": 0,
"Edit Mode": InputMap.get_action_list("edit_mode")[0].get_scancode_with_modifiers(), "Edit Mode": InputMap.get_action_list("edit_mode")[0].get_scancode_with_modifiers(),
"Zen Mode": InputMap.get_action_list("zen_mode")[0].get_scancode_with_modifiers(), "Zen Mode": InputMap.get_action_list("zen_mode")[0].get_scancode_with_modifiers(),
"Fullscreen Mode": "Fullscreen Mode":
@ -164,8 +164,8 @@ func _setup_view_menu() -> void:
for item in view_menu_items.keys(): for item in view_menu_items.keys():
if item == "Tile Mode": if item == "Tile Mode":
_setup_tile_mode_submenu(item) _setup_tile_mode_submenu(item)
elif item == "Dockers": elif item == "Panels":
_setup_dockers_submenu(item) _setup_panels_submenu(item)
elif item == "Layouts": elif item == "Layouts":
_setup_layouts_submenu(item) _setup_layouts_submenu(item)
elif item == "Window Opacity": elif item == "Window Opacity":
@ -198,16 +198,16 @@ func _setup_tile_mode_submenu(item: String) -> void:
view_menu.add_submenu_item(item, tile_mode_submenu.get_name()) view_menu.add_submenu_item(item, tile_mode_submenu.get_name())
func _setup_dockers_submenu(item: String) -> void: func _setup_panels_submenu(item: String) -> void:
dockers_submenu.set_name("dockers_submenu") panels_submenu.set_name("panels_submenu")
dockers_submenu.hide_on_checkable_item_selection = false panels_submenu.hide_on_checkable_item_selection = false
for element in ui_elements: for element in ui_elements:
dockers_submenu.add_check_item(element.name) panels_submenu.add_check_item(element.name)
dockers_submenu.set_item_checked(ui_elements.find(element), true) panels_submenu.set_item_checked(ui_elements.find(element), true)
dockers_submenu.connect("id_pressed", self, "_dockers_submenu_id_pressed") panels_submenu.connect("id_pressed", self, "_panels_submenu_id_pressed")
view_menu.add_child(dockers_submenu) view_menu.add_child(panels_submenu)
view_menu.add_submenu_item(item, dockers_submenu.get_name()) view_menu.add_submenu_item(item, panels_submenu.get_name())
func _setup_layouts_submenu(item: String) -> void: func _setup_layouts_submenu(item: String) -> void:
@ -444,12 +444,12 @@ func _tile_mode_submenu_id_pressed(id: int) -> void:
Global.canvas.grid.update() Global.canvas.grid.update()
func _dockers_submenu_id_pressed(id: int) -> void: func _panels_submenu_id_pressed(id: int) -> void:
if zen_mode: if zen_mode:
return return
var element_visible = dockers_submenu.is_item_checked(id) var element_visible = panels_submenu.is_item_checked(id)
Global.control.ui.set_control_hidden(ui_elements[id], element_visible) Global.control.ui.set_control_hidden(ui_elements[id], element_visible)
dockers_submenu.set_item_checked(id, !element_visible) panels_submenu.set_item_checked(id, !element_visible)
func _layouts_submenu_id_pressed(id: int) -> void: func _layouts_submenu_id_pressed(id: int) -> void:
@ -467,7 +467,7 @@ func set_layout(id: int) -> void:
layouts_submenu.set_item_checked(i, i == id) layouts_submenu.set_item_checked(i, i == id)
for i in ui_elements.size(): for i in ui_elements.size():
dockers_submenu.set_item_checked(i, true) panels_submenu.set_item_checked(i, true)
Global.control.find_node("TabsContainer").visible = true Global.control.find_node("TabsContainer").visible = true
zen_mode = false zen_mode = false