mirror of
https://github.com/Orama-Interactive/Pixelorama.git
synced 2025-01-18 17:19:50 +00:00
Added "Test" GitHub Actions Workflow (#269)
* Remove export_presets.cfg from gitignore * Create export_presets.cfg * Create godot-ci-export.yml * Test DLL copying to artifact * Test repo cloning and copying files * Attempt to fix directory paths * Fix directory paths again * Remove export paths from export_presets.cfg * Fix inferring script error * Attempt to fix script error in Global.gd This and the previous error in Input.gd only happened in the builds generated by GH Actions. * Attempting to fix another error in Global.gd * Checkout with submodules * Added pixelorama folder to Linux build And renamed "windows" to "windows-64bit" and "linux" to "linux-64bit" directories. * Renamed artifacts * Added emojis to step names * Emojis for job names * Removed --recurse-submodules from git clone * Attempt to copy pixelorama folder to Mac's zip * Revert previous commit * Update and rename godot-ci-export.yml to godot-ci-test.yml
This commit is contained in:
parent
8bb1e61d8f
commit
4f0c0d77c5
113
.github/workflows/godot-ci-test.yml
vendored
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113
.github/workflows/godot-ci-test.yml
vendored
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@ -0,0 +1,113 @@
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name: "godot-ci-test"
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on:
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push:
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branches: [ master ]
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pull_request:
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branches: [ master ]
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env:
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GODOT_VERSION: 3.2.1
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EXPORT_NAME: Pixelorama
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jobs:
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export-windows:
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name: Windows Export 🗔
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runs-on: ubuntu-latest
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container:
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image: docker://barichello/godot-ci:3.2.1
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steps:
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- name: Checkout 🛎️
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uses: actions/checkout@v1
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with:
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submodules: true
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- name: Setup 💻
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run: |
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mkdir -v -p build/windows-64bit ~/.local/share/godot/templates
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mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable
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- name: Windows Build 🔧
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run: godot -v --export "Windows Desktop 64-bit" ./build/windows-64bit/$EXPORT_NAME.exe
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- name: Clone Pixelorama Repository 📁
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run: |
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git clone https://github.com/Orama-Interactive/Pixelorama.git
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cp -R /__w/Pixelorama/Pixelorama/Pixelorama/pixelorama ./build/windows-64bit
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- name: Upload Artifact 🚀
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uses: actions/upload-artifact@v1
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with:
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name: Windows-64bit
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path: ./build/windows-64bit/
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export-linux:
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name: Linux Export 🐧
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runs-on: ubuntu-latest
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container:
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image: docker://barichello/godot-ci:3.2.1
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steps:
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- name: Checkout 🛎️
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uses: actions/checkout@v1
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with:
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submodules: true
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- name: Setup 💻
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run: |
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mkdir -v -p build/linux-64bit ~/.local/share/godot/templates
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mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable
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- name: Linux Build 🔧
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run: godot -v --export "Linux/X11 64-bit" ./build/linux-64bit/$EXPORT_NAME.x86_64
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- name: Clone Pixelorama Repository 📁
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run: |
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git clone https://github.com/Orama-Interactive/Pixelorama.git
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cp -R /__w/Pixelorama/Pixelorama/Pixelorama/pixelorama ./build/linux-64bit
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- name: Upload Artifact 🚀
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uses: actions/upload-artifact@v1
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with:
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name: Linux-64bit
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path: ./build/linux-64bit/
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export-mac:
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name: Mac Export 🍎
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runs-on: ubuntu-latest
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container:
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image: docker://barichello/godot-ci:3.2.1
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steps:
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- name: Checkout 🛎️
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uses: actions/checkout@v1
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with:
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submodules: true
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- name: Setup 💻
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run: |
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mkdir -v -p build/mac ~/.local/share/godot/templates
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mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable
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- name: Mac Build 🔧
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run: godot -v --export "Mac OSX" ./build/mac/$EXPORT_NAME.zip
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- name: Upload Artifact 🚀
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uses: actions/upload-artifact@v1
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with:
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name: Mac
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path: ./build/mac/
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export-web:
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name: Web Export 🌐
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runs-on: ubuntu-latest
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container:
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image: docker://barichello/godot-ci:3.2.1
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steps:
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- name: Checkout 🛎️
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uses: actions/checkout@v1
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with:
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submodules: true
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- name: Setup 💻
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run: |
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mkdir -v -p build/web ~/.local/share/godot/templates
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mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable
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- name: Web Build 🔧
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run: godot -v --export "HTML5" ./build/web/index.html
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- name: Install rsync 📚
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run: |
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apt-get update && apt-get install -y rsync
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- name: Deploy 🚀
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uses: JamesIves/github-pages-deploy-action@releases/v3
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with:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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BRANCH: gh-pages # The branch the action should deploy to.
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FOLDER: build/web # The folder the action should deploy.
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TARGET_FOLDER: early_access
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1
.gitignore
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1
.gitignore
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# Godot-specific ignores
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.import/
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export_presets.cfg
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# Imported translations (automatically generated from CSV files)
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*.translation
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193
export_presets.cfg
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193
export_presets.cfg
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[preset.0]
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name="Windows Desktop 64-bit"
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platform="Windows Desktop"
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runnable=true
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path=""
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patch_list=PoolStringArray( )
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script_export_mode=1
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script_encryption_key=""
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[preset.0.options]
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texture_format/bptc=false
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texture_format/s3tc=true
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texture_format/etc=false
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texture_format/etc2=false
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texture_format/no_bptc_fallbacks=true
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binary_format/64_bits=true
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binary_format/embed_pck=false
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custom_template/release=""
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custom_template/debug=""
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codesign/enable=false
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codesign/identity_type=0
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codesign/identity=""
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codesign/password=""
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codesign/timestamp=true
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codesign/timestamp_server_url=""
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codesign/digest_algorithm=1
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codesign/description=""
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codesign/custom_options=PoolStringArray( )
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application/icon="res://assets/graphics/icons/icon.ico"
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application/file_version="0.7"
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application/product_version="0.7"
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application/company_name="Orama Interactive"
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application/product_name="Pixelorama"
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application/file_description="Pixelorama - Your free & open-source sprite editor"
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application/copyright="Orama Interactive 2020"
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application/trademarks=""
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[preset.1]
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name="Linux/X11 64-bit"
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platform="Linux/X11"
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runnable=true
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path=""
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patch_list=PoolStringArray( )
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script_export_mode=1
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script_encryption_key=""
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[preset.1.options]
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texture_format/bptc=false
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texture_format/s3tc=true
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texture_format/etc=false
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texture_format/etc2=false
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texture_format/no_bptc_fallbacks=true
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binary_format/64_bits=true
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binary_format/embed_pck=false
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custom_template/release=""
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custom_template/debug=""
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[preset.2]
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name="Mac OSX"
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platform="Mac OSX"
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runnable=true
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path=""
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patch_list=PoolStringArray( )
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script_export_mode=1
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script_encryption_key=""
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[preset.2.options]
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custom_template/debug=""
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custom_template/release=""
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application/name="Pixelorama"
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application/info="Pixelorama - Your free and open-source sprite editor"
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application/icon="res://assets/graphics/icons/icon.icns"
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application/identifier="com.orama_interactive.pixelorama"
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application/signature=""
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application/short_version="0.7"
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application/version="0.7"
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application/copyright="Orama Interactive 2020"
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display/high_res=false
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privacy/camera_usage_description=""
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privacy/microphone_usage_description=""
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texture_format/s3tc=true
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texture_format/etc=false
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texture_format/etc2=false
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[preset.3]
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name="HTML5"
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platform="HTML5"
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runnable=true
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path=""
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patch_list=PoolStringArray( )
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script_export_mode=1
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script_encryption_key=""
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[preset.3.options]
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vram_texture_compression/for_desktop=true
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vram_texture_compression/for_mobile=true
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html/custom_html_shell=""
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html/head_include=""
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custom_template/release=""
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custom_template/debug=""
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[preset.4]
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name="Windows Desktop 32-bit"
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platform="Windows Desktop"
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runnable=false
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path=""
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patch_list=PoolStringArray( )
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script_export_mode=1
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script_encryption_key=""
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[preset.4.options]
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texture_format/bptc=false
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texture_format/s3tc=true
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texture_format/etc=false
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texture_format/etc2=false
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texture_format/no_bptc_fallbacks=true
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binary_format/64_bits=false
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binary_format/embed_pck=false
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custom_template/release=""
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custom_template/debug=""
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codesign/enable=false
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codesign/identity_type=0
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codesign/identity=""
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codesign/password=""
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codesign/timestamp=true
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codesign/timestamp_server_url=""
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codesign/digest_algorithm=1
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codesign/description=""
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codesign/custom_options=PoolStringArray( )
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application/icon="res://assets/graphics/icons/icon.ico"
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application/file_version="0.7"
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application/product_version="0.7"
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application/company_name="Orama Interactive"
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application/product_name="Pixelorama"
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application/file_description="Pixelorama - Your free & open-source sprite editor"
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application/copyright="Orama Interactive 2020"
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application/trademarks=""
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[preset.5]
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name="Linux/X11 32-bit"
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platform="Linux/X11"
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runnable=false
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path=""
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patch_list=PoolStringArray( )
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script_export_mode=1
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script_encryption_key=""
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[preset.5.options]
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texture_format/bptc=false
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texture_format/s3tc=true
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texture_format/etc=false
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texture_format/etc2=false
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texture_format/no_bptc_fallbacks=true
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binary_format/64_bits=false
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binary_format/embed_pck=false
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custom_template/release=""
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custom_template/debug=""
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@ -249,10 +249,22 @@ func _ready() -> void:
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left_cursor = find_node_by_name(root, "LeftCursor")
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right_cursor = find_node_by_name(root, "RightCursor")
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canvas = find_node_by_name(root, "Canvas")
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var pencil_cursor_image = preload("res://assets/graphics/cursor_icons/pencil_cursor.png")
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var eraser_cursor_image = preload("res://assets/graphics/cursor_icons/eraser_cursor.png")
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left_cursor_tool_texture = ImageTexture.new()
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left_cursor_tool_texture.create_from_image(preload("res://assets/graphics/cursor_icons/pencil_cursor.png"))
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if pencil_cursor_image is Image:
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left_cursor_tool_texture.create_from_image(pencil_cursor_image)
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elif pencil_cursor_image is ImageTexture:
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left_cursor_tool_texture.create_from_image(pencil_cursor_image.get_data())
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right_cursor_tool_texture = ImageTexture.new()
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right_cursor_tool_texture.create_from_image(preload("res://assets/graphics/cursor_icons/eraser_cursor.png"))
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if eraser_cursor_image is Image:
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right_cursor_tool_texture.create_from_image(eraser_cursor_image)
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elif eraser_cursor_image is ImageTexture:
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right_cursor_tool_texture.create_from_image(eraser_cursor_image.get_data())
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tabs = find_node_by_name(root, "Tabs")
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main_viewport = find_node_by_name(root, "ViewportContainer")
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second_viewport = find_node_by_name(root, "ViewportContainer2")
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@ -648,19 +660,27 @@ func redo_custom_brush(_brush_button : BaseButton = null) -> void:
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func update_custom_brush(mouse_button : int) -> void:
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var brush_type : int = current_brush_types[mouse_button]
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if brush_type == Brush_Types.PIXEL:
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var pixel := Image.new()
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pixel = preload("res://assets/graphics/pixel_image.png")
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brush_type_buttons[mouse_button].get_child(0).texture.create_from_image(pixel, 0)
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var pixel = preload("res://assets/graphics/pixel_image.png")
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if pixel is Image:
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brush_type_buttons[mouse_button].get_child(0).texture.create_from_image(pixel, 0)
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elif pixel is ImageTexture:
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brush_type_buttons[mouse_button].get_child(0).texture.create_from_image(pixel.get_data(), 0)
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elif brush_type == Brush_Types.CIRCLE:
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var pixel := Image.new()
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pixel = preload("res://assets/graphics/circle_9x9.png")
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brush_type_buttons[mouse_button].get_child(0).texture.create_from_image(pixel, 0)
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var pixel = preload("res://assets/graphics/circle_9x9.png")
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if pixel is Image:
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brush_type_buttons[mouse_button].get_child(0).texture.create_from_image(pixel, 0)
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elif pixel is ImageTexture:
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brush_type_buttons[mouse_button].get_child(0).texture.create_from_image(pixel.get_data(), 0)
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left_circle_points = plot_circle(brush_sizes[0])
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right_circle_points = plot_circle(brush_sizes[1])
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elif brush_type == Brush_Types.FILLED_CIRCLE:
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var pixel := Image.new()
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pixel = preload("res://assets/graphics/circle_filled_9x9.png")
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brush_type_buttons[mouse_button].get_child(0).texture.create_from_image(pixel, 0)
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var pixel = preload("res://assets/graphics/circle_filled_9x9.png")
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if pixel is Image:
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brush_type_buttons[mouse_button].get_child(0).texture.create_from_image(pixel, 0)
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elif pixel is ImageTexture:
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brush_type_buttons[mouse_button].get_child(0).texture.create_from_image(pixel.get_data(), 0)
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left_circle_points = plot_circle(brush_sizes[0])
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right_circle_points = plot_circle(brush_sizes[1])
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else:
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|
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@ -109,7 +109,7 @@ func add_randomised_brush(fpaths : Array, tooltip_name : String) -> void:
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var first_image : Image = loaded_images.pop_front()
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# The index which this random brush will be at
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var next_random_brush_index := Global.file_brush_container.get_child_count()
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var next_random_brush_index : int = Global.file_brush_container.get_child_count()
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Global.file_brushes.append(first_image)
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Global.create_brush_button(first_image, Global.Brush_Types.RANDOM_FILE, tooltip_name)
|
||||
|
|
Loading…
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