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New translations translations.pot (French)

This commit is contained in:
Emmanouil Papadeas 2024-12-05 04:11:43 +02:00
parent 589c80c07d
commit 4e271311e9

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@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n" "Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: French\n" "Language-Team: French\n"
"Language: fr_FR\n" "Language: fr_FR\n"
"PO-Revision-Date: 2024-11-20 12:58\n" "PO-Revision-Date: 2024-12-05 02:11\n"
msgid "OK" msgid "OK"
msgstr "OK" msgstr "OK"
@ -2305,6 +2305,10 @@ msgstr "Calque"
msgid "Group" msgid "Group"
msgstr "Groupe" msgstr "Groupe"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Layers" msgid "Layers"
msgstr "Calques" msgstr "Calques"
@ -2313,33 +2317,47 @@ msgid "Clipping mask"
msgstr "" msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline. #. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer" msgid "Create a new layer"
msgstr "Créer un calque" msgstr "Créer un calque"
#. One of the options of the create new layer button. #. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer" msgid "Add Pixel Layer"
msgstr "Ajouter un Calque de Pixel" msgstr "Ajouter un Calque de Pixel"
#. One of the options of the create new layer button. #. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer" msgid "Add Group Layer"
msgstr "Ajouter un Calque de Groupe" msgstr "Ajouter un Calque de Groupe"
#. One of the options of the create new layer button. #. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer" msgid "Add 3D Layer"
msgstr "Ajouter un Calque 3D" msgstr "Ajouter un Calque 3D"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer" msgid "Remove current layer"
msgstr "Supprimer le calque" msgstr "Supprimer le calque"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer" msgid "Move up the current layer"
msgstr "Déplacer le calque vers le haut" msgstr "Déplacer le calque vers le haut"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer" msgid "Move down the current layer"
msgstr "Déplacer le calque vers le cas" msgstr "Déplacer le calque vers le cas"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer" msgid "Clone current layer"
msgstr "Cloner le calque" msgstr "Cloner le calque"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below" msgid "Merge current layer with the one below"
msgstr "Fusionner le calque vers le bas" msgstr "Fusionner le calque vers le bas"
@ -3029,6 +3047,10 @@ msgstr "Éditeur de perspective"
msgid "Recorder" msgid "Recorder"
msgstr "Capture Vidéo" msgstr "Capture Vidéo"
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop" msgid "Crop"
msgstr "Recadrer" msgstr "Recadrer"
@ -3433,3 +3455,51 @@ msgstr "Ajouter effet"
msgid "Do you want to download the image from %s?" msgid "Do you want to download the image from %s?"
msgstr "Voulez-vous télécharger l'image depuis %s ?" msgstr "Voulez-vous télécharger l'image depuis %s ?"
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""