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New translations translations.pot (Indonesian)

This commit is contained in:
Emmanouil Papadeas 2024-12-05 04:12:24 +02:00
parent 96d1f78c69
commit 4d0cb62956

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@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n" "Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Indonesian\n" "Language-Team: Indonesian\n"
"Language: id_ID\n" "Language: id_ID\n"
"PO-Revision-Date: 2024-11-20 14:24\n" "PO-Revision-Date: 2024-12-05 02:12\n"
msgid "OK" msgid "OK"
msgstr "Oke" msgstr "Oke"
@ -2317,6 +2317,10 @@ msgstr "Lapisan"
msgid "Group" msgid "Group"
msgstr "Kelompok" msgstr "Kelompok"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Layers" msgid "Layers"
msgstr "Lapisan" msgstr "Lapisan"
@ -2325,33 +2329,47 @@ msgid "Clipping mask"
msgstr "Cuplik mask" msgstr "Cuplik mask"
#. Hint tooltip of the create new layer button, found on the left side of the timeline. #. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer" msgid "Create a new layer"
msgstr "Tambah lapisan baru" msgstr "Tambah lapisan baru"
#. One of the options of the create new layer button. #. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer" msgid "Add Pixel Layer"
msgstr "Tambah Lapisan Piksel" msgstr "Tambah Lapisan Piksel"
#. One of the options of the create new layer button. #. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer" msgid "Add Group Layer"
msgstr "Tambah Lapisan Kelompok" msgstr "Tambah Lapisan Kelompok"
#. One of the options of the create new layer button. #. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer" msgid "Add 3D Layer"
msgstr "Tambah Lapisan 3D" msgstr "Tambah Lapisan 3D"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer" msgid "Remove current layer"
msgstr "Hapus lapisan ini" msgstr "Hapus lapisan ini"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer" msgid "Move up the current layer"
msgstr "Geser lapisan ini ke atas" msgstr "Geser lapisan ini ke atas"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer" msgid "Move down the current layer"
msgstr "Geser lapisan ini ke bawah" msgstr "Geser lapisan ini ke bawah"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer" msgid "Clone current layer"
msgstr "Duplikatkan lapisan ini" msgstr "Duplikatkan lapisan ini"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below" msgid "Merge current layer with the one below"
msgstr "Leburkan lapisan ini dengan yang di bawah" msgstr "Leburkan lapisan ini dengan yang di bawah"
@ -3041,6 +3059,10 @@ msgstr "Penyunting Sudut Pandang"
msgid "Recorder" msgid "Recorder"
msgstr "Perekam" msgstr "Perekam"
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop" msgid "Crop"
msgstr "Potong" msgstr "Potong"
@ -3446,3 +3468,51 @@ msgstr "Tambah efek"
msgid "Do you want to download the image from %s?" msgid "Do you want to download the image from %s?"
msgstr "Apakah ingin unduh gambarnya dari %s?" msgstr "Apakah ingin unduh gambarnya dari %s?"
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""