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Changed default and min window sizes
The new default window size is 1280x720, and the new minimum window size is 1024x576.
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@ -32,6 +32,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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- Visual change, added border outlines to all window dialogs.
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- Animation now loops by default.
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- Onion skinning settings have been moved to a popup window, and 2 new buttons were added. One that toggles onion skinning, and one that opens the settings window.
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- The default window size is now 1280x720, and the minimum window size is 1024x576.
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- The splash screen is no longer purple, it now gets affected by the chosen theme.
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### Fixed
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@ -15,7 +15,7 @@ func _ready() -> void:
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get_tree().set_auto_accept_quit(false)
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# Set a minimum window size to prevent UI elements from collapsing on each other.
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# This property is only available in 3.2alpha or later, so use `set()` to fail gracefully if it doesn't exist.
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OS.set("min_window_size", Vector2(1152, 648))
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OS.set("min_window_size", Vector2(1024, 576))
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# `TranslationServer.get_loaded_locales()` was added in 3.2beta and in 3.1.2
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# The `has_method()` check and the `else` branch can be removed once 3.2 is released.
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@ -67,8 +67,8 @@ gdscript/warnings/return_value_discarded=false
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[display]
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window/size/width=1152
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window/size/height=648
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window/size/width=1280
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window/size/height=720
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[importer_defaults]
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