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https://github.com/Orama-Interactive/Pixelorama.git
synced 2025-01-18 17:19:50 +00:00
Don't call project_changed()
whenever a reference image gets imported
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parent
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commit
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@ -465,8 +465,6 @@ var cel_button_scene: PackedScene = load("res://src/UI/Timeline/CelButton.tscn")
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## The palettes panel. It has the [param PalettePanel.gd] script attached.
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@onready var palette_panel: PalettePanel = control.find_child("Palettes")
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## The reference images panel. It has the [param ReferencesPanel.gd] script attached.
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@onready var references_panel: ReferencesPanel = control.find_child("Reference Images")
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## The perspectice editor. It has the [param PerspectiveEditor.gd] script attached.
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@onready var perspective_editor := control.find_child("Perspective Editor")
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@ -2,6 +2,7 @@
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extends Node
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signal project_saved
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signal reference_image_imported
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var current_save_paths: PackedStringArray = []
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## Stores a filename of a backup file in user:// until user saves manually
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@ -725,7 +726,7 @@ func import_reference_image_from_path(path: String) -> void:
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ri.project = project
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ri.deserialize({"image_path": path})
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Global.canvas.add_child(ri)
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project.change_project()
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reference_image_imported.emit()
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## Useful for Web
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@ -735,7 +736,7 @@ func import_reference_image_from_image(image: Image) -> void:
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ri.project = project
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ri.create_from_image(image)
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Global.canvas.add_child(ri)
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project.change_project()
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reference_image_imported.emit()
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func set_new_imported_tab(project: Project, path: String) -> void:
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@ -205,7 +205,6 @@ func change_project() -> void:
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Global.transparent_checker.update_rect()
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Global.animation_timeline.fps_spinbox.value = fps
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Global.references_panel.project_changed()
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Global.perspective_editor.update_points()
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Global.cursor_position_label.text = "[%s×%s]" % [size.x, size.y]
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@ -46,7 +46,7 @@ func _on_Remove_pressed():
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queue_free()
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element.queue_free()
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Global.current_project.reference_images.remove_at(index)
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Global.current_project.change_project()
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OpenSave.reference_image_imported.emit()
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func _on_Scale_value_changed(value: float):
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@ -6,7 +6,12 @@ var reference_image_button_tscn := preload("res://src/UI/ReferenceImages/Referen
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@onready var list = $"Scroll/List"
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func project_changed():
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func _ready() -> void:
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Global.project_changed.connect(_update_reference_images)
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OpenSave.reference_image_imported.connect(_update_reference_images)
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func _update_reference_images():
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for c in list.get_children():
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c.queue_free()
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# Just do this here because I'm not sure where it's done.
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