diff --git a/Changelog.md b/Changelog.md index 6e3aa6a1c..698038214 100644 --- a/Changelog.md +++ b/Changelog.md @@ -17,6 +17,7 @@ sapient-cogbag, Kinwailo, Igor Santarek (jegor377), Dávid Gábor BODOR (dragonf - A new rotation method has been added, "Upscale, Rotate and Downscale". It's similar to Rotsprite. - An HSV Adjust dialog has been added in the Images menu. - Pattern filling is now possible. The bucket tool can now use Patterns to fill areas, instead of a single color. +- An autosave feature that keeps backups of unsaved projects have been added. In the case of a software crash, the users can restore their work with this system. - Users can now change keyboard shortcut bindings for tools, in the Preferences. - Pixel Perfect mode has been added for pencil, eraser and lighten/darken tools. - Importing .pngs as palettes is now possible. @@ -25,7 +26,7 @@ sapient-cogbag, Kinwailo, Igor Santarek (jegor377), Dávid Gábor BODOR (dragonf - Templates and a lock aspect ratio option have been added to the "Create new image" dialog. - Locking layers is now possible. When a layer is locked, no changes can be made to it. Layers are unlocked by default. - Ability to get color for palette buttons, when editing a palette, from the currently selected left and right colors. -- Esperanto translation. +- Esperanto & Indonesian translation. - When the image is unsaved and the user tries to make a new one, a new warning dialog will appear to ask for confirmation. - A new zoom tool has been added, and you can also zoom in with the `+` key, and zoom out with `-`. - You can now move the canvas with the `Arrow keys`. `Shift + Arrows` make it move with medium speed, and `Ctrl + Shift + Arrows` makes it move with high speed. @@ -49,7 +50,7 @@ sapient-cogbag, Kinwailo, Igor Santarek (jegor377), Dávid Gábor BODOR (dragonf - The default window size is now 1280x720, and the minimum window size is 1024x576. - .pxo files now use ZSTD compression to result in smaller file sizes. - Palettes/Brushes get loaded/saved in appropriate locations as specified by the XDG basedir standard, for easier usage of standard linux/bsd packaging methods and for better per-user usability. -- The splash screen is no longer purple, it now gets affected by the chosen theme. +- The splash screen has been revamped and is no longer purple, it now gets affected by the chosen theme. - The brush selection popup now closes when a brush is selected. ### Fixed diff --git a/Main.tscn b/Main.tscn index 105397a57..3a663233a 100644 --- a/Main.tscn +++ b/Main.tscn @@ -73,7 +73,7 @@ shader_param/color2 = Color( 1, 1, 1, 1 ) [sub_resource type="ShortCut" id=3] -[sub_resource type="Image" id=4] +[sub_resource type="Image" id=12] data = { "data": PoolByteArray( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ), "format": "RGBA8", @@ -111,10 +111,10 @@ data = { [sub_resource type="ImageTexture" id=9] flags = 3 flags = 3 -image = SubResource( 8 ) +image = SubResource( 14 ) size = Vector2( 9, 9 ) -[sub_resource type="Image" id=10] +[sub_resource type="Image" id=15] data = { "data": PoolByteArray( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ), "format": "RGBA8", @@ -126,7 +126,7 @@ data = { [sub_resource type="ImageTexture" id=11] flags = 3 flags = 3 -image = SubResource( 10 ) +image = SubResource( 15 ) size = Vector2( 9, 9 ) [node name="Control" type="Control"] @@ -649,8 +649,8 @@ margin_right = 123.0 margin_bottom = 16.0 grow_horizontal = 2 grow_vertical = 2 +mouse_default_cursor_shape = 2 size_flags_horizontal = 4 -pressed = true text = "Pixel Perfect" align = 1 @@ -1060,8 +1060,8 @@ margin_right = 123.0 margin_bottom = 16.0 grow_horizontal = 2 grow_vertical = 2 +mouse_default_cursor_shape = 2 size_flags_horizontal = 4 -pressed = true text = "Pixel Perfect" align = 1 @@ -1586,8 +1586,8 @@ resizable = true mode = 0 access = 2 filters = PoolStringArray( "*.pxo ; Pixelorama Project" ) -current_dir = "/home/overloaded/Documents/Pixelorama" -current_path = "/home/overloaded/Documents/Pixelorama/" +current_dir = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama" +current_path = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama/" [node name="SaveSprite" type="FileDialog" parent="."] anchor_left = 0.5 @@ -1602,13 +1602,10 @@ window_title = "Save Sprite as .pxo" resizable = true access = 2 filters = PoolStringArray( "*.pxo ; Pixelorama Project" ) -current_dir = "/home/overloaded/Documents/Pixelorama" -current_path = "/home/overloaded/Documents/Pixelorama/" +current_dir = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama" +current_path = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama/" [node name="ImportSprites" parent="." instance=ExtResource( 29 )] -window_title = "Otwórz plik(i)" -current_dir = "/home/overloaded/Documents/Pixelorama" -current_path = "/home/overloaded/Documents/Pixelorama/" [node name="ExportDialog" parent="." instance=ExtResource( 39 )] @@ -1656,10 +1653,9 @@ dialog_text = "This is an error message!" [node name="NewPaletteDialog" parent="." instance=ExtResource( 36 )] [node name="PaletteImportFileDialog" parent="." instance=ExtResource( 37 )] -window_title = "Otwórz plik" filters = PoolStringArray( "*.json ; JavaScript Object Notation", "*.gpl ; Gimp Palette Library", "*.png; Portable Network Graphics" ) -current_dir = "/home/overloaded/Documents/Pixelorama" -current_path = "/home/overloaded/Documents/Pixelorama/" +current_dir = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama" +current_path = "C:/Users/Overloaded/Dropbox/Orama Founding Members/εταιρικα αρχεια/Godot Projects/Pixelorama/" [node name="HSVDialog" parent="." instance=ExtResource( 44 )] diff --git a/Prefabs/Dialogs/HSVDialog.tscn b/Prefabs/Dialogs/HSVDialog.tscn index 951b16b7e..c94a5f188 100644 --- a/Prefabs/Dialogs/HSVDialog.tscn +++ b/Prefabs/Dialogs/HSVDialog.tscn @@ -8,6 +8,7 @@ margin_top = -1.0 margin_right = 464.0 margin_bottom = 318.0 window_title = "Adjust HSV" +resizable = true script = ExtResource( 1 ) [node name="MarginContainer" type="MarginContainer" parent="."] diff --git a/Scripts/Drawers.gd b/Scripts/Drawers.gd index b26251f91..49f275de0 100644 --- a/Scripts/Drawers.gd +++ b/Scripts/Drawers.gd @@ -2,7 +2,7 @@ class Drawer: func reset() -> void: pass - func set_pixel(sprite: Image, pos: Vector2, new_color: Color) -> void: + func set_pixel(_sprite: Image, _pos: Vector2, _new_color: Color) -> void: pass @@ -10,8 +10,8 @@ class SimpleDrawer extends Drawer: func reset() -> void: pass - func set_pixel(sprite: Image, pos: Vector2, new_color: Color) -> void: - sprite.set_pixel(pos.x, pos.y, new_color) + func set_pixel(_sprite: Image, _pos: Vector2, _new_color: Color) -> void: + _sprite.set_pixel(_pos.x, _pos.y, _new_color) class PixelPerfectDrawer extends Drawer: @@ -22,9 +22,9 @@ class PixelPerfectDrawer extends Drawer: func reset(): last_pixels = [null, null] - func set_pixel(sprite: Image, pos: Vector2, new_color: Color) -> void: - last_pixels.push_back([pos, sprite.get_pixel(pos.x, pos.y)]) - sprite.set_pixel(pos.x, pos.y, new_color) + func set_pixel(_sprite: Image, _pos: Vector2, _new_color: Color) -> void: + last_pixels.push_back([_pos, _sprite.get_pixel(_pos.x, _pos.y)]) + _sprite.set_pixel(_pos.x, _pos.y, _new_color) var corner = last_pixels.pop_front() var neighbour = last_pixels[0] @@ -32,6 +32,6 @@ class PixelPerfectDrawer extends Drawer: if corner == null or neighbour == null: return - if pos - corner[0] in corners and pos - neighbour[0] in neighbours: - sprite.set_pixel(neighbour[0].x, neighbour[0].y, neighbour[1]) + if _pos - corner[0] in corners and _pos - neighbour[0] in neighbours: + _sprite.set_pixel(neighbour[0].x, neighbour[0].y, neighbour[1]) last_pixels[0] = corner diff --git a/Scripts/Global.gd b/Scripts/Global.gd index 6abe7fa75..2a0d85144 100644 --- a/Scripts/Global.gd +++ b/Scripts/Global.gd @@ -105,8 +105,8 @@ var left_vertical_mirror := false var right_horizontal_mirror := false var right_vertical_mirror := false -var left_pixel_perfect := true -var right_pixel_perfect := true +var left_pixel_perfect := false +var right_pixel_perfect := false # View menu options var tile_mode := false diff --git a/Scripts/Main.gd b/Scripts/Main.gd index 12144b04c..f2058af18 100644 --- a/Scripts/Main.gd +++ b/Scripts/Main.gd @@ -210,9 +210,11 @@ func _ready() -> void: $BackupConfirmation.get_cancel().connect("pressed", self, "_on_BackupConfirmation_delete", [project_paths[0], backup_path]) $BackupConfirmation.popup_centered() else: - load_last_project() + if Global.open_last_project: + load_last_project() else: - load_last_project() + if Global.open_last_project: + load_last_project() func _input(event : InputEvent) -> void: @@ -439,18 +441,17 @@ func help_menu_id_pressed(id : int) -> void: $AboutDialog.popup_centered() Global.can_draw = false -func load_last_project(): - if Global.open_last_project: - # Check if any project was saved or opened last time - if Global.config_cache.has_section_key("preferences", "last_project_path"): - # Check if file still exists on disk - var file_path = Global.config_cache.get_value("preferences", "last_project_path") - var file_check := File.new() - if file_check.file_exists(file_path): # If yes then load the file - _on_OpenSprite_file_selected(file_path) - else: - # If file doesn't exist on disk then warn user about this - $OpenLastProjectAlertDialog.popup_centered() +func load_last_project() -> void: + # Check if any project was saved or opened last time + if Global.config_cache.has_section_key("preferences", "last_project_path"): + # Check if file still exists on disk + var file_path = Global.config_cache.get_value("preferences", "last_project_path") + var file_check := File.new() + if file_check.file_exists(file_path): # If yes then load the file + _on_OpenSprite_file_selected(file_path) + else: + # If file doesn't exist on disk then warn user about this + $OpenLastProjectAlertDialog.popup_centered() func _on_UnsavedCanvasDialog_confirmed() -> void: @@ -828,12 +829,13 @@ func _on_BackupConfirmation_delete(project_path : String, backup_path : String) OpenSave.remove_backup_by_path(project_path, backup_path) OpenSave.autosave_timer.start() # Reopen last project - load_last_project() + if Global.open_last_project: + load_last_project() -func _on_LeftPixelPerfectMode_toggled(button_pressed) -> void: +func _on_LeftPixelPerfectMode_toggled(button_pressed : bool) -> void: Global.left_pixel_perfect = button_pressed -func _on_RightPixelPerfectMode_toggled(button_pressed) -> void: +func _on_RightPixelPerfectMode_toggled(button_pressed : bool) -> void: Global.right_pixel_perfect = button_pressed