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Merge pull request #29 from azagaya/master

Don't draw blue rectangle arround selected pixel when picking color
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Overloaded 2019-11-29 19:32:24 +02:00 committed by GitHub
commit 3fd2df11e8
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@ -370,7 +370,7 @@ func _draw() -> void:
var mouse_pos := get_local_mouse_position() + location var mouse_pos := get_local_mouse_position() + location
if point_in_rectangle(mouse_pos, location, location + size): if point_in_rectangle(mouse_pos, location, location + size):
mouse_pos = mouse_pos.floor() mouse_pos = mouse_pos.floor()
if Global.left_square_indicator_visible: if Global.left_square_indicator_visible and Global.can_draw:
match Global.current_left_brush_type: match Global.current_left_brush_type:
Global.BRUSH_TYPES.PIXEL: Global.BRUSH_TYPES.PIXEL:
var start_pos_x = mouse_pos.x - (Global.left_brush_size >> 1) var start_pos_x = mouse_pos.x - (Global.left_brush_size >> 1)
@ -381,7 +381,7 @@ func _draw() -> void:
var dst := rectangle_center(mouse_pos, custom_brush_size) var dst := rectangle_center(mouse_pos, custom_brush_size)
draw_texture(Global.custom_left_brush_texture, dst) draw_texture(Global.custom_left_brush_texture, dst)
if Global.right_square_indicator_visible: if Global.right_square_indicator_visible and Global.can_draw:
match Global.current_right_brush_type: match Global.current_right_brush_type:
Global.BRUSH_TYPES.PIXEL: Global.BRUSH_TYPES.PIXEL:
var start_pos_x = mouse_pos.x - (Global.right_brush_size >> 1) var start_pos_x = mouse_pos.x - (Global.right_brush_size >> 1)