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Disable 3D for the SubViewports

This doesn't affect 3D layers, as they are being rendered on another Viewport
This commit is contained in:
Emmanouil Papadeas 2024-03-12 22:18:15 +02:00
parent 6ea6df0e26
commit 3c5c659f01

View file

@ -310,6 +310,7 @@ script = ExtResource("23")
camera_path = NodePath("SubViewport/Camera2D")
[node name="SubViewport" type="SubViewport" parent="DockableContainer/Main Canvas/ViewportandVerticalRuler/SubViewportContainer"]
disable_3d = true
handle_input_locally = false
canvas_item_default_texture_filter = 0
size = Vector2i(862, 515)
@ -346,6 +347,7 @@ script = ExtResource("23")
camera_path = NodePath("SubViewport/Camera2D2")
[node name="SubViewport" type="SubViewport" parent="DockableContainer/Second Canvas"]
disable_3d = true
handle_input_locally = false
canvas_item_default_texture_filter = 0
size = Vector2i(2, 2)