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Disable 3D for the SubViewports
This doesn't affect 3D layers, as they are being rendered on another Viewport
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@ -310,6 +310,7 @@ script = ExtResource("23")
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camera_path = NodePath("SubViewport/Camera2D")
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[node name="SubViewport" type="SubViewport" parent="DockableContainer/Main Canvas/ViewportandVerticalRuler/SubViewportContainer"]
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disable_3d = true
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handle_input_locally = false
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canvas_item_default_texture_filter = 0
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size = Vector2i(862, 515)
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@ -346,6 +347,7 @@ script = ExtResource("23")
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camera_path = NodePath("SubViewport/Camera2D2")
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[node name="SubViewport" type="SubViewport" parent="DockableContainer/Second Canvas"]
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disable_3d = true
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handle_input_locally = false
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canvas_item_default_texture_filter = 0
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size = Vector2i(2, 2)
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