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Don't move selection if there's a dialog open
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@ -79,7 +79,7 @@ func _input(event: InputEvent) -> void:
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elif Input.is_action_just_pressed("transformation_cancel"):
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transform_content_cancel()
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if event is InputEventKey:
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if event is InputEventKey and Global.can_draw:
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_move_with_arrow_keys(event)
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elif event is InputEventMouse:
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