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Fix adding/removing in-between frames breaking the visual indication of audio cels

This commit is contained in:
Emmanouil Papadeas 2024-12-09 18:55:58 +02:00
parent 98d2e12415
commit 3a7d3410d3

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@ -33,6 +33,7 @@ func _ready() -> void:
transparent_checker.visible = false
elif cel is AudioCel:
_is_playing_audio()
Global.cel_switched.connect(_is_playing_audio)
Global.current_project.fps_changed.connect(_is_playing_audio)