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Fix adding/removing in-between frames breaking the visual indication of audio cels
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@ -33,6 +33,7 @@ func _ready() -> void:
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transparent_checker.visible = false
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transparent_checker.visible = false
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elif cel is AudioCel:
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elif cel is AudioCel:
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_is_playing_audio()
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_is_playing_audio()
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Global.cel_switched.connect(_is_playing_audio)
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Global.current_project.fps_changed.connect(_is_playing_audio)
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Global.current_project.fps_changed.connect(_is_playing_audio)
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