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[CI] Bump Godot's version to 3.3 for macOS binaries
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parent
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4
.github/workflows/dev-desktop-builds.yml
vendored
4
.github/workflows/dev-desktop-builds.yml
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@ -12,7 +12,7 @@ on:
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env:
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env:
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GODOT_VERSION: 3.3
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GODOT_VERSION: 3.3
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GODOT_VERSION_MAC: 3.2.2
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GODOT_VERSION_MAC: 3.3
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EXPORT_NAME: Pixelorama
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EXPORT_NAME: Pixelorama
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jobs:
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jobs:
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@ -97,7 +97,7 @@ jobs:
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submodules: true
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submodules: true
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- name: Setup environment 🔧
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- name: Setup environment 🔧
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run: |
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run: |
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export GODOT_VERSION=3.2.2
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export GODOT_VERSION=3.3
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export EXPORT_NAME=Pixelorama
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export EXPORT_NAME=Pixelorama
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- name: Download and extract export templates 💾
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- name: Download and extract export templates 💾
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run: |
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run: |
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4
.github/workflows/release.yml
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4
.github/workflows/release.yml
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@ -6,7 +6,7 @@ on:
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env:
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env:
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GODOT_VERSION: 3.3
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GODOT_VERSION: 3.3
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GODOT_VERSION_MAC: 3.2.2
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GODOT_VERSION_MAC: 3.3
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EXPORT_NAME: Pixelorama
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EXPORT_NAME: Pixelorama
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TAG: v0.8.3
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TAG: v0.8.3
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BUTLER_API_KEY: ${{ secrets.BUTLER_API_KEY }}
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BUTLER_API_KEY: ${{ secrets.BUTLER_API_KEY }}
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@ -136,7 +136,7 @@ jobs:
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submodules: true
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submodules: true
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- name: Setup environment 🔧
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- name: Setup environment 🔧
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run: |
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run: |
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export GODOT_VERSION=3.2.2
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export GODOT_VERSION=3.3
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export EXPORT_NAME=Pixelorama
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export EXPORT_NAME=Pixelorama
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- name: Download and extract export templates 💾
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- name: Download and extract export templates 💾
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run: |
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run: |
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