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Slightly optimize the start of transformations with selections

This commit is contained in:
Emmanouil Papadeas 2023-11-17 18:25:29 +02:00
parent 4707fd5da7
commit 39bac838c5

View file

@ -935,19 +935,16 @@ func _get_preview_image() -> void:
blended_image.create(project.size.x, project.size.y, false, Image.FORMAT_RGBA8)
Export.blend_selected_cels(blended_image, project.frames[project.current_frame])
if original_preview_image.is_empty():
original_preview_image = blended_image.get_rect(big_bounding_rectangle)
original_preview_image.lock()
# For non-rectangular selections
for x in range(0, big_bounding_rectangle.size.x):
for y in range(0, big_bounding_rectangle.size.y):
var pos := Vector2(x, y)
if !project.can_pixel_get_drawn(pos + big_bounding_rectangle.position):
original_preview_image.set_pixelv(pos, Color(0, 0, 0, 0))
original_preview_image.unlock()
original_preview_image.create(
big_bounding_rectangle.size.x, big_bounding_rectangle.size.y, false, Image.FORMAT_RGBA8
)
original_preview_image.blit_rect_mask(
blended_image, project.selection_map, big_bounding_rectangle, Vector2.ZERO
)
if original_preview_image.is_invisible():
original_preview_image = Image.new()
return
preview_image.copy_from(original_preview_image)
preview_image_texture.create_from_image(preview_image, 0)
@ -974,14 +971,8 @@ func _get_preview_image() -> void:
func _get_selected_image(cel_image: Image) -> Image:
var project: Project = Global.current_project
var image := Image.new()
image = cel_image.get_rect(big_bounding_rectangle)
image.lock()
# For non-rectangular selections
for x in range(0, big_bounding_rectangle.size.x):
for y in range(0, big_bounding_rectangle.size.y):
var pos := Vector2(x, y)
if !project.can_pixel_get_drawn(pos + big_bounding_rectangle.position):
image.set_pixelv(pos, Color(0, 0, 0, 0))
image.unlock()
image.create(
big_bounding_rectangle.size.x, big_bounding_rectangle.size.y, false, Image.FORMAT_RGBA8
)
image.blit_rect_mask(cel_image, project.selection_map, big_bounding_rectangle, Vector2.ZERO)
return image