From 390eca554c451e0cfcaf2f4b97c32cf11cea72c4 Mon Sep 17 00:00:00 2001 From: Emmanouil Papadeas Date: Tue, 9 May 2023 16:39:35 +0300 Subject: [PATCH] Remove the default cube from 3D cels --- src/Classes/Cel3D.gd | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/Classes/Cel3D.gd b/src/Classes/Cel3D.gd index 25d6b16b1..9f242c18d 100644 --- a/src/Classes/Cel3D.gd +++ b/src/Classes/Cel3D.gd @@ -38,8 +38,6 @@ func _init(_size: Vector2, from_pxo := false, _object_prop := {}, _scene_prop := transform.origin = Vector3(-2.5, 0, 0) object_properties[0] = {"type": Cel3DObject.Type.DIR_LIGHT, "transform": transform} _add_object_node(0) - object_properties[1] = {"type": Cel3DObject.Type.BOX} - _add_object_node(1) current_object_id = object_properties.size()