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https://github.com/Orama-Interactive/Pixelorama.git
synced 2025-01-19 01:29:49 +00:00
Updated remove button to be disabled for default palettes
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@ -21,15 +21,22 @@ func on_palette_select(palette_name : String) -> void:
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_clear_swatches()
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_clear_swatches()
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if Global.palettes.has(palette_name): #Palette exists in memory
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if Global.palettes.has(palette_name): #Palette exists in memory
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current_palette = palette_name
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current_palette = palette_name
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_display_palette(Global.palettes[palette_name])
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var palette : Dictionary = Global.palettes[palette_name]
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Global.remove_palette_button.disabled = true # Cannot remove by default
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if(palette.has("editable")):
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if(palette.editable):
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Global.remove_palette_button.disabled = false # Can remove if custom palette
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_display_palette(palette)
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else: #Use default on fail
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else: #Use default on fail
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current_palette = "Default"
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current_palette = "Default"
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_display_palette(Global.palettes["Default"])
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_display_palette(Global.palettes["Default"])
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func _display_palette(palette : Array) -> void:
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func _display_palette(palette : Dictionary) -> void:
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var index := 0
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var index := 0
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for color_data in palette:
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for color_data in palette.colors:
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var color = Color(color_data.data)
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var color = Color(color_data.data)
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var new_button = palette_button.instance()
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var new_button = palette_button.instance()
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@ -41,7 +48,7 @@ func _display_palette(palette : Array) -> void:
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index += 1
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index += 1
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func on_color_select(index : int) -> void:
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func on_color_select(index : int) -> void:
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var color = Color(Global.palettes[current_palette][index].data)
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var color = Color(Global.palettes[current_palette].colors[index].data)
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if Input.is_action_just_released("left_mouse"):
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if Input.is_action_just_released("left_mouse"):
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Global.left_color_picker.color = color
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Global.left_color_picker.color = color
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@ -104,22 +111,17 @@ func load_palette(path : String) -> String:
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var data = result_json.result
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var data = result_json.result
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if data.has("name"): #If data is 'valid' palette file
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if data.has("name"): #If data is 'valid' palette file
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palette_name = data.name
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palette_name = data.name
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Global.palettes[data.name] = data.colors
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Global.palettes[data.name] = data
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file.close()
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file.close()
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return palette_name
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return palette_name
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func _save_palette(palette : Array, name : String, path : String) -> void:
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func _save_palette(palette : Dictionary, name : String, path : String) -> void:
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# Open file for writing
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# Open file for writing
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var file := File.new()
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var file := File.new()
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file.open(path, File.WRITE)
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file.open(path, File.WRITE)
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# Create palette data
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var data := {}
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data.name = name
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data.colors = palette
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# Write palette data to file
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# Write palette data to file
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file.store_string(JSON.print(data))
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file.store_string(JSON.print(palette))
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file.close()
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file.close()
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@ -33,7 +33,6 @@ _global_script_class_icons={
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[application]
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[application]
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config/name="Pixelorama"
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config/name="Pixelorama"
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config/description="A free & open-source 2D sprite editor"
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run/main_scene="res://Main.tscn"
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run/main_scene="res://Main.tscn"
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boot_splash/image="res://splash.png"
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boot_splash/image="res://splash.png"
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boot_splash/bg_color=Color( 0.145098, 0.145098, 0.164706, 1 )
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boot_splash/bg_color=Color( 0.145098, 0.145098, 0.164706, 1 )
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@ -188,7 +187,7 @@ shift={
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[locale]
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[locale]
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translations=PoolStringArray( "res://Translations/#Translations.en.translation", "res://Translations/#Translations.el.translation", "res://Translations/#Translations.fr.translation", "res://Translations/#Translations.de.translation", "res://Translations/#Translations.pl.translation" )
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translations=PoolStringArray( "res://Translations/#Translations.en.translation", "res://Translations/#Translations.el.translation", "res://Translations/#Translations.fr.translation", "res://Translations/#Translations.de.translation" )
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locale_filter=[ 0, [ ] ]
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locale_filter=[ 0, [ ] ]
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[rendering]
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[rendering]
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