mirror of
https://github.com/Orama-Interactive/Pixelorama.git
synced 2025-01-31 07:29:49 +00:00
Added MatheusPese & sapient-cogbag to contributors
Also some code space clearings & removed empty methods and comments in XDGDataPaths.gd
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@ -27,6 +27,8 @@ func _ready() -> void:
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contributors.create_item(contributor_root).set_text(0, " danielnaoexiste")
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contributors.create_item(contributor_root).set_text(0, " danielnaoexiste")
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contributors.create_item(contributor_root).set_text(0, " Noah Burck (haonkrub)")
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contributors.create_item(contributor_root).set_text(0, " Noah Burck (haonkrub)")
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contributors.create_item(contributor_root).set_text(0, " luiq54")
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contributors.create_item(contributor_root).set_text(0, " luiq54")
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contributors.create_item(contributor_root).set_text(0, " Matheus Pesegoginski (MatheusPese)")
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contributors.create_item(contributor_root).set_text(0, " sapient-cogbag")
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var donors_root := donors.create_item()
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var donors_root := donors.create_item()
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donors.create_item(donors_root).set_text(0, " pcmxms")
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donors.create_item(donors_root).set_text(0, " pcmxms")
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@ -17,10 +17,6 @@ const config_subdir_name := "pixelorama"
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const palettes_data_subdirectory := "Palettes"
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const palettes_data_subdirectory := "Palettes"
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const brushes_data_subdirectory := "Brushes"
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const brushes_data_subdirectory := "Brushes"
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Get if we should use XDG standard or not nyaaaa
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# Get if we should use XDG standard or not nyaaaa
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func use_xdg_standard() -> bool:
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func use_xdg_standard() -> bool:
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@ -29,9 +25,6 @@ func use_xdg_standard() -> bool:
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# Previous was unreliable and buggy >.< nyaa
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# Previous was unreliable and buggy >.< nyaa
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return OS.get_name() == "X11"
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return OS.get_name() == "X11"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass
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func _init():
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func _init():
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if use_xdg_standard():
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if use_xdg_standard():
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@ -126,10 +119,3 @@ func ensure_xdg_user_dirs_exist() -> void:
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if not actual_data_dir.dir_exists(brushes_writing_dir):
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if not actual_data_dir.dir_exists(brushes_writing_dir):
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print("Making directory %s" % [brushes_writing_dir])
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print("Making directory %s" % [brushes_writing_dir])
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actual_data_dir.make_dir(brushes_writing_dir)
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actual_data_dir.make_dir(brushes_writing_dir)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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