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New translations translations.pot (Hungarian)

This commit is contained in:
Emmanouil Papadeas 2024-12-05 04:11:59 +02:00
parent 66078899aa
commit 3507aeecb5

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@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n" "Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Hungarian\n" "Language-Team: Hungarian\n"
"Language: hu_HU\n" "Language: hu_HU\n"
"PO-Revision-Date: 2024-11-20 12:58\n" "PO-Revision-Date: 2024-12-05 02:11\n"
msgid "OK" msgid "OK"
msgstr "Ok" msgstr "Ok"
@ -2262,6 +2262,10 @@ msgstr "Réteg"
msgid "Group" msgid "Group"
msgstr "" msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Layers" msgid "Layers"
msgstr "Rétegek" msgstr "Rétegek"
@ -2270,33 +2274,47 @@ msgid "Clipping mask"
msgstr "" msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline. #. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer" msgid "Create a new layer"
msgstr "Új réteg létrehozása" msgstr "Új réteg létrehozása"
#. One of the options of the create new layer button. #. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer" msgid "Add Pixel Layer"
msgstr "" msgstr ""
#. One of the options of the create new layer button. #. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer" msgid "Add Group Layer"
msgstr "" msgstr ""
#. One of the options of the create new layer button. #. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer" msgid "Add 3D Layer"
msgstr "" msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer" msgid "Remove current layer"
msgstr "Aktuális réteg eltávolítása" msgstr "Aktuális réteg eltávolítása"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer" msgid "Move up the current layer"
msgstr "Jelenlegi réteg felfelé mozgatása" msgstr "Jelenlegi réteg felfelé mozgatása"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer" msgid "Move down the current layer"
msgstr "Jelenlegi réteg lefelé mozgatása" msgstr "Jelenlegi réteg lefelé mozgatása"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer" msgid "Clone current layer"
msgstr "Aktuális réteg klónozása" msgstr "Aktuális réteg klónozása"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below" msgid "Merge current layer with the one below"
msgstr "Aktuális réteg egyesítése az alatta lévővel" msgstr "Aktuális réteg egyesítése az alatta lévővel"
@ -2983,6 +3001,10 @@ msgstr ""
msgid "Recorder" msgid "Recorder"
msgstr "" msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop" msgid "Crop"
msgstr "" msgstr ""
@ -3385,3 +3407,51 @@ msgstr ""
msgid "Do you want to download the image from %s?" msgid "Do you want to download the image from %s?"
msgstr "" msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""