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[CI] Bump Godot's version to 3.3 for macOS binaries

This commit is contained in:
Manolis Papadeas 2021-04-25 15:52:32 +03:00
parent 71195ffc0d
commit 349f91a1e7
2 changed files with 4 additions and 4 deletions

View file

@ -12,7 +12,7 @@ on:
env: env:
GODOT_VERSION: 3.3 GODOT_VERSION: 3.3
GODOT_VERSION_MAC: 3.2.2 GODOT_VERSION_MAC: 3.3
EXPORT_NAME: Pixelorama EXPORT_NAME: Pixelorama
jobs: jobs:
@ -97,7 +97,7 @@ jobs:
submodules: true submodules: true
- name: Setup environment 🔧 - name: Setup environment 🔧
run: | run: |
export GODOT_VERSION=3.2.2 export GODOT_VERSION=3.3
export EXPORT_NAME=Pixelorama export EXPORT_NAME=Pixelorama
- name: Download and extract export templates 💾 - name: Download and extract export templates 💾
run: | run: |

View file

@ -6,7 +6,7 @@ on:
env: env:
GODOT_VERSION: 3.3 GODOT_VERSION: 3.3
GODOT_VERSION_MAC: 3.2.2 GODOT_VERSION_MAC: 3.3
EXPORT_NAME: Pixelorama EXPORT_NAME: Pixelorama
TAG: v0.8.3 TAG: v0.8.3
BUTLER_API_KEY: ${{ secrets.BUTLER_API_KEY }} BUTLER_API_KEY: ${{ secrets.BUTLER_API_KEY }}
@ -136,7 +136,7 @@ jobs:
submodules: true submodules: true
- name: Setup environment 🔧 - name: Setup environment 🔧
run: | run: |
export GODOT_VERSION=3.2.2 export GODOT_VERSION=3.3
export EXPORT_NAME=Pixelorama export EXPORT_NAME=Pixelorama
- name: Download and extract export templates 💾 - name: Download and extract export templates 💾
run: | run: |