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Added a mini-canvas preview window

This commit is contained in:
OverloadedOrama 2019-12-05 16:49:27 +02:00
parent 8b913553aa
commit 340af88eb4
3 changed files with 34 additions and 18 deletions

View file

@ -154,7 +154,6 @@ text = "[64×64]"
align = 2
[node name="UI" type="HBoxContainer" parent="MenuAndUI"]
editor/display_folded = true
margin_top = 28.0
margin_right = 1152.0
margin_bottom = 648.0
@ -163,12 +162,14 @@ size_flags_vertical = 3
custom_constants/separation = 0
[node name="ToolPanel" type="Panel" parent="MenuAndUI/UI"]
editor/display_folded = true
margin_right = 224.0
margin_bottom = 620.0
rect_min_size = Vector2( 224, 0 )
size_flags_vertical = 3
[node name="Tools" type="VBoxContainer" parent="MenuAndUI/UI/ToolPanel"]
editor/display_folded = true
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 8.0
@ -753,7 +754,6 @@ mouse_default_cursor_shape = 2
text = "Vert. Mirror"
[node name="CanvasAndTimeline" type="VBoxContainer" parent="MenuAndUI/UI"]
editor/display_folded = true
margin_left = 224.0
margin_right = 928.0
margin_bottom = 620.0
@ -761,7 +761,6 @@ size_flags_horizontal = 3
custom_constants/separation = 0
[node name="HViewportContainer" type="HBoxContainer" parent="MenuAndUI/UI/CanvasAndTimeline"]
editor/display_folded = true
margin_right = 704.0
margin_bottom = 478.0
size_flags_horizontal = 3
@ -788,7 +787,6 @@ enabled_focus_mode = 0
script = ExtResource( 13 )
[node name="ViewportandVerticalRuler" type="HBoxContainer" parent="MenuAndUI/UI/CanvasAndTimeline/HViewportContainer/ViewportAndRulers"]
editor/display_folded = true
margin_top = 16.0
margin_right = 704.0
margin_bottom = 478.0
@ -885,13 +883,11 @@ margin_left = 15.0
margin_top = 4.0
[node name="TimelineContainer" type="VBoxContainer" parent="MenuAndUI/UI/CanvasAndTimeline/AnimationTimeline/AnimationContainer"]
editor/display_folded = true
margin_right = 562.0
margin_bottom = 138.0
size_flags_horizontal = 3
[node name="AnimationButtons" type="HBoxContainer" parent="MenuAndUI/UI/CanvasAndTimeline/AnimationTimeline/AnimationContainer/TimelineContainer"]
editor/display_folded = true
margin_right = 562.0
margin_bottom = 25.0
rect_min_size = Vector2( 0, 24 )
@ -959,7 +955,6 @@ mouse_default_cursor_shape = 2
texture_normal = ExtResource( 25 )
[node name="LoopButtons" type="HBoxContainer" parent="MenuAndUI/UI/CanvasAndTimeline/AnimationTimeline/AnimationContainer/TimelineContainer/AnimationButtons"]
editor/display_folded = true
margin_left = 476.0
margin_right = 562.0
margin_bottom = 25.0
@ -1072,7 +1067,6 @@ margin_right = 689.0
margin_bottom = 138.0
[node name="LayerPanel" type="Panel" parent="MenuAndUI/UI"]
editor/display_folded = true
margin_left = 928.0
margin_right = 1152.0
margin_bottom = 620.0
@ -1081,27 +1075,45 @@ rect_min_size = Vector2( 224, 0 )
[node name="LayersAndMisc" type="VBoxContainer" parent="MenuAndUI/UI/LayerPanel"]
anchor_right = 1.0
anchor_bottom = 1.0
margin_top = 8.0
margin_top = 16.0
custom_constants/separation = 3
[node name="LayerLabel" type="Label" parent="MenuAndUI/UI/LayerPanel/LayersAndMisc"]
[node name="CanvasPreview" type="ViewportContainer" parent="MenuAndUI/UI/LayerPanel/LayersAndMisc"]
margin_right = 224.0
margin_bottom = 15.0
margin_bottom = 164.0
rect_min_size = Vector2( 0, 164 )
[node name="Viewport" type="Viewport" parent="MenuAndUI/UI/LayerPanel/LayersAndMisc/CanvasPreview"]
size = Vector2( 224, 164 )
transparent_bg = true
handle_input_locally = false
render_target_update_mode = 3
script = ExtResource( 18 )
[node name="CameraPreview" type="Camera2D" parent="MenuAndUI/UI/LayerPanel/LayersAndMisc/CanvasPreview/Viewport"]
offset = Vector2( 32, 32 )
current = true
zoom = Vector2( 0.15, 0.15 )
[node name="LayerLabel" type="Label" parent="MenuAndUI/UI/LayerPanel/LayersAndMisc"]
margin_top = 167.0
margin_right = 224.0
margin_bottom = 182.0
size_flags_horizontal = 3
size_flags_vertical = 0
text = "Layers"
align = 1
[node name="HSeparator" type="HSeparator" parent="MenuAndUI/UI/LayerPanel/LayersAndMisc"]
margin_top = 18.0
margin_top = 185.0
margin_right = 224.0
margin_bottom = 22.0
margin_bottom = 189.0
[node name="CenterContainer" type="CenterContainer" parent="MenuAndUI/UI/LayerPanel/LayersAndMisc"]
editor/display_folded = true
margin_top = 25.0
margin_top = 192.0
margin_right = 224.0
margin_bottom = 57.0
margin_bottom = 224.0
[node name="LayerButtons" type="HBoxContainer" parent="MenuAndUI/UI/LayerPanel/LayersAndMisc/CenterContainer"]
editor/display_folded = true
@ -1166,9 +1178,9 @@ texture_disabled = ExtResource( 38 )
[node name="ScrollContainer" type="ScrollContainer" parent="MenuAndUI/UI/LayerPanel/LayersAndMisc"]
editor/display_folded = true
margin_top = 60.0
margin_top = 227.0
margin_right = 224.0
margin_bottom = 612.0
margin_bottom = 604.0
size_flags_horizontal = 3
size_flags_vertical = 3
@ -1208,7 +1220,7 @@ visible = false
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 4.0
margin_top = 32.0
margin_top = 33.0
margin_right = -4.0
margin_bottom = -4.0
rect_min_size = Vector2( 0, 36 )

View file

@ -66,11 +66,13 @@ func camera_zoom() -> void:
Global.camera2.zoom_max = Vector2.ONE
Global.camera.zoom = Vector2(bigger, bigger) * 0.002
Global.camera2.zoom = Vector2(bigger, bigger) * 0.002
Global.camera_preview.zoom = Vector2(bigger, bigger) * 0.007
Global.zoom_level_label.text = str(round(100 / Global.camera.zoom.x)) + " %"
#Set camera offset to the center of canvas
Global.camera.offset = size / 2
Global.camera2.offset = size / 2
Global.camera_preview.offset = size / 2
# warning-ignore:unused_argument
func _process(delta) -> void:

View file

@ -37,6 +37,7 @@ var left_square_indicator_visible := true
var right_square_indicator_visible := false
var camera : Camera2D
var camera2 : Camera2D
var camera_preview : Camera2D
var selection_rectangle : Polygon2D
var horizontal_ruler : BaseButton
var vertical_ruler : BaseButton
@ -163,6 +164,7 @@ func _ready() -> void:
split_screen_button = find_node_by_name(root, "SplitScreenButton")
camera = find_node_by_name(canvas_parent, "Camera2D")
camera2 = find_node_by_name(root, "Camera2D2")
camera_preview = find_node_by_name(root, "CameraPreview")
selection_rectangle = find_node_by_name(root, "SelectionRectangle")
horizontal_ruler = find_node_by_name(root, "HorizontalRuler")
vertical_ruler = find_node_by_name(root, "VerticalRuler")