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Fixed crash on Godot 3.2.beta6 when pressing the Edit Palette button
Oddly enough, this crash did not occur on Godot 3.1.2 or even Godot 3.2.beta5
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@ -106,7 +106,7 @@ func create_new_palette(name : String, _from_palette : Palette) -> String: # Ret
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return ""
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return ""
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func on_edit_palette() -> void:
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func on_edit_palette() -> void:
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var palette : Dictionary = Global.palettes[current_palette]
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var palette : Palette = Global.palettes[current_palette]
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var create_new_palette := true # Create new palette by default
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var create_new_palette := true # Create new palette by default
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if palette.editable:
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if palette.editable:
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