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Fix selection resizing issue after having moved the content first

This commit is contained in:
Manolis Papadeas 2021-05-12 16:27:35 +03:00
parent 1827381439
commit 336594272c

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@ -111,10 +111,10 @@ func _input(event : InputEvent) -> void:
if Input.is_action_pressed("alt"):
transform_content_confirm()
if !is_moving_content:
temp_rect = big_bounding_rectangle
temp_bitmap = Global.current_project.selection_bitmap
if Input.is_action_pressed("alt"):
undo_data = _get_undo_data(false)
temp_rect = big_bounding_rectangle
temp_bitmap = Global.current_project.selection_bitmap
else:
transform_content_start()
Global.current_project.selection_offset = Vector2.ZERO
@ -425,6 +425,8 @@ func move_borders_end() -> void:
func transform_content_start() -> void:
if !is_moving_content:
undo_data = _get_undo_data(true)
temp_rect = big_bounding_rectangle
temp_bitmap = Global.current_project.selection_bitmap
get_preview_image()
if original_preview_image.is_empty():
undo_data = _get_undo_data(false)