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Closes #111
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1 changed files with 4 additions and 4 deletions
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@ -767,10 +767,10 @@ func _on_LoopAnim_pressed() -> void:
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Global.loop_animation_button.texture_normal = load("res://Assets/Graphics/%s Themes/Timeline/Loop_None.png" % Global.theme_type)
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Global.loop_animation_button.texture_normal = load("res://Assets/Graphics/%s Themes/Timeline/Loop_None.png" % Global.theme_type)
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Global.loop_animation_button.hint_tooltip = "No loop"
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Global.loop_animation_button.hint_tooltip = "No loop"
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func _on_PlayForward_toggled(button_pressed) -> void:
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func _on_PlayForward_toggled(button_pressed : bool) -> void:
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Global.play_backwards.pressed = false
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Global.play_backwards.pressed = false
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if Global.canvases.size() == 1:
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if Global.canvases.size() == 1:
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Global.play_forward.pressed = !button_pressed
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Global.play_forward.pressed = false
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return
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return
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if button_pressed:
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if button_pressed:
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@ -780,10 +780,10 @@ func _on_PlayForward_toggled(button_pressed) -> void:
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else:
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else:
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Global.animation_timer.stop()
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Global.animation_timer.stop()
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func _on_PlayBackwards_toggled(button_pressed) -> void:
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func _on_PlayBackwards_toggled(button_pressed : bool) -> void:
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Global.play_forward.pressed = false
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Global.play_forward.pressed = false
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if Global.canvases.size() == 1:
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if Global.canvases.size() == 1:
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Global.play_backwards.pressed = !button_pressed
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Global.play_backwards.pressed = false
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return
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return
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if button_pressed:
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if button_pressed:
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