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Made the remove frame button get disabled when there's only one frame

This commit is contained in:
OverloadedOrama 2020-05-03 18:17:12 +03:00
parent 2ee4c541c9
commit 2b5f6b47ee
5 changed files with 77 additions and 0 deletions

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/remove_frame_disabled.png-0b0bf95063e120cabfe225b5e96232e6.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Assets/Graphics/dark_themes/timeline/remove_frame_disabled.png"
dest_files=[ "res://.import/remove_frame_disabled.png-0b0bf95063e120cabfe225b5e96232e6.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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Width:  |  Height:  |  Size: 93 B

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/remove_frame_disabled.png-788471f1b29606174c549e45209f03ca.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Assets/Graphics/light_themes/timeline/remove_frame_disabled.png"
dest_files=[ "res://.import/remove_frame_disabled.png-788471f1b29606174c549e45209f03ca.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

View file

@ -243,6 +243,8 @@ var frames_container : VBoxContainer
var tag_container : Control
var tag_dialog : AcceptDialog
var remove_frame_button : BaseButton
var remove_layer_button : BaseButton
var move_up_layer_button : BaseButton
var move_down_layer_button : BaseButton
@ -374,6 +376,8 @@ func _ready() -> void:
tag_container = find_node_by_name(animation_timeline, "TagContainer")
tag_dialog = find_node_by_name(animation_timeline, "FrameTagDialog")
remove_frame_button = find_node_by_name(animation_timeline, "DeleteFrame")
remove_layer_button = find_node_by_name(animation_timeline, "RemoveLayer")
move_up_layer_button = find_node_by_name(animation_timeline, "MoveUpLayer")
move_down_layer_button = find_node_by_name(animation_timeline, "MoveDownLayer")
@ -640,6 +644,11 @@ func frame_changed(value : int) -> void:
if current_frame < layers[current_layer][3].get_child_count():
layers[current_layer][3].get_child(current_frame).pressed = true
if canvases.size() == 1:
disable_button(remove_frame_button, true)
elif !layers[current_layer][2]:
disable_button(remove_frame_button, false)
Global.transparent_checker._ready() # To update the rect size