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Fix PointCollapseContainer's TextureRect being rotated incorrectly
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@ -27,7 +27,7 @@ func _set_visible(press: bool) -> void:
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if press:
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$TextureRect.rotation = 0
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else:
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$TextureRect.rotation = -90
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$TextureRect.rotation = -PI / 2
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content.visible = press
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