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Emmanouil Papadeas 2024-12-17 20:36:12 +00:00 committed by GitHub
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62 changed files with 13551 additions and 168 deletions

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Afrikaans\n"
"Language: af_ZA\n"
"PO-Revision-Date: 2024-11-15 17:30\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "Goed"
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Arabic\n"
"Language: ar_SA\n"
"PO-Revision-Date: 2024-11-15 17:30\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "حسنا"
@ -167,6 +167,18 @@ msgstr "النقاط"
msgid "Percentage"
msgstr "نسبة"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr "الزاوية الأولية:"
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "مسح"
@ -1158,6 +1174,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr "تطبيق"
@ -1518,6 +1555,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr "مستطيل"
@ -1782,6 +1824,10 @@ msgstr "تمكين شفافية النافذة"
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2029,6 +2075,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2185,6 +2258,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr "الخصائص"
@ -2221,6 +2298,13 @@ msgstr "الطبقة"
msgid "Group"
msgstr "المجموعة"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr "الطبقات"
@ -2229,33 +2313,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "إنشاء طبقة جديدة"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "إستنساخ الطبقة الحالية"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2369,6 +2472,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2942,6 +3056,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr "قص"
@ -3344,3 +3462,51 @@ msgstr "إضافة تأثير"
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Belarusian\n"
"Language: be_BY\n"
"PO-Revision-Date: 2024-11-15 17:30\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "OK"
@ -167,6 +167,18 @@ msgstr "Пікселі"
msgid "Percentage"
msgstr "Працэнт"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr "Пачатковы вугал:"
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "Скінуць"
@ -1157,6 +1173,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr "Прымяніць"
@ -1513,6 +1550,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1777,6 +1819,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2024,6 +2070,33 @@ msgstr "Адняць ад вылучэння"
msgid "Intersection of selections"
msgstr "Перасячэнне вылучэнняў"
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2180,6 +2253,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2216,6 +2293,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2224,33 +2308,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2364,6 +2467,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2937,6 +3051,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3339,3 +3457,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Bulgarian\n"
"Language: bg_BG\n"
"PO-Revision-Date: 2024-11-15 17:30\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr ""
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Catalan\n"
"Language: ca_ES\n"
"PO-Revision-Date: 2024-11-15 17:30\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "D'acord"
@ -167,6 +167,18 @@ msgstr "Píxels"
msgid "Percentage"
msgstr "Percentatge"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "Neteja"
@ -1158,6 +1174,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr "Aplicar"
@ -1551,6 +1588,11 @@ msgstr "Eina d'el·lipsi\n\n"
"Mantén %s per centrar la forma al clic d'origen\n"
"Mantén %s per desplaçar l'origen de la forma"
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr "Rectangle"
@ -1815,6 +1857,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2063,6 +2109,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr "Reflex"
@ -2220,6 +2293,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2256,6 +2333,13 @@ msgstr "Capa"
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr "Capes"
@ -2264,33 +2348,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "Crear una nova capa"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "Esborrar la capa actual"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "Moure la capa cap amunt"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "Moure la capa cap avall"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "Clonar la capa actual"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2404,6 +2507,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr "Paleta"
@ -2977,6 +3091,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3379,3 +3497,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Czech\n"
"Language: cs_CZ\n"
"PO-Revision-Date: 2024-11-15 17:30\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "OK"
@ -167,6 +167,18 @@ msgstr "Pixely"
msgid "Percentage"
msgstr "Procenta"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr "Oříznout na výběr"
@ -210,6 +222,10 @@ msgstr "Tolerance:"
msgid "Initial angle:"
msgstr "Počáteční úhel:"
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "Zrušit"
@ -1159,6 +1175,27 @@ msgstr "Barva tónu:"
msgid "Tint effect factor:"
msgstr "Faktor tónového efektu:"
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr "Použít"
@ -1562,6 +1599,11 @@ msgstr "Elipsa\n\n"
"Podrž %s pro vycentrování tvaru na místo kliku\n"
"Podrž %s pro přesunutí počátku tvaru"
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr "Obdélník"
@ -1827,6 +1869,10 @@ msgstr "Povolit průhlednost hlavního okna"
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr "Pokud povoleno, tak se může aplikační okno stát průhledným. Ovlivňuje výkon, takže ponechte vypnuto, pokud funkci nepotřebujete."
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr "Renderer:"
@ -2075,6 +2121,33 @@ msgstr "Odebrat z výběru"
msgid "Intersection of selections"
msgstr "Průnik výběrů"
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr "Zrcadlení"
@ -2233,6 +2306,10 @@ msgstr "Propojit buňky s"
msgid "Unlink Cels"
msgstr "Rozpojit buňky"
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr "Nastavení"
@ -2269,6 +2346,13 @@ msgstr "Vrstva"
msgid "Group"
msgstr "Skupina"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr "Vrstvy"
@ -2277,33 +2361,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "Vytvořit novou vrstvu"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr "Přidat pixelovou vrstvu"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr "Přidat skupinovou vrstvu"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr "Přidat 3D vrstvu"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "Odstranit aktuální vrstvu"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "Přesunout aktuální vrstvu nahoru"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "Přesunout aktuální vrstvu dolů"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "Naklonovat aktuální vrstvu"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "Sloučit aktuální vrstvu s vrstvou níže"
@ -2418,6 +2521,17 @@ msgstr "Povolit/zakázat automatické propojení nových buněk při vytvářen
msgid "Expand/collapse group"
msgstr "Rozbalit/sbalit skupinu"
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr "Paleta"
@ -2993,6 +3107,10 @@ msgstr "Perspektivní vodítka"
msgid "Recorder"
msgstr "Nahrávání"
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr "Oříznutí"
@ -3398,3 +3516,51 @@ msgstr "Přidat efekt"
msgid "Do you want to download the image from %s?"
msgstr "Chcete stáhnout obrázek z %s?"
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Welsh\n"
"Language: cy_GB\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:12\n"
msgid "OK"
msgstr ""
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Danish\n"
"Language: da_DK\n"
"PO-Revision-Date: 2024-11-15 17:30\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "OK"
@ -167,6 +167,18 @@ msgstr "Pixels"
msgid "Percentage"
msgstr "Procentdel"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr "Tolerance:"
msgid "Initial angle:"
msgstr "Indledende vinkel:"
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "Ryd"
@ -1158,6 +1174,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr "Anvend"
@ -1551,6 +1588,11 @@ msgstr "Ellipse Tool\n\n"
"Hold %s for at centrere formen på oprindelsespunktet af klikket\n"
"Hold %s for at fortrænge formens begyndelsespunkt"
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr "Rektangel"
@ -1815,6 +1857,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr "Renderer:"
@ -2062,6 +2108,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr "Spejling"
@ -2218,6 +2291,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2254,6 +2331,13 @@ msgstr "Lag"
msgid "Group"
msgstr "Gruppe"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr "Lag"
@ -2262,33 +2346,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "Opret et nyt lag"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "Fjern nuværende lag"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "Flyt det nuværende lag op"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "Flyt det nuværende lag ned"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "Klon nuværende lag"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "Sammenflet nuværende lag med det nedenfor"
@ -2402,6 +2505,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr "Palet"
@ -2975,6 +3089,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3377,3 +3495,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: German\n"
"Language: de_DE\n"
"PO-Revision-Date: 2024-11-15 17:30\n"
"PO-Revision-Date: 2024-12-17 17:39\n"
msgid "OK"
msgstr "OK"
@ -169,6 +169,18 @@ msgstr "Pixel"
msgid "Percentage"
msgstr "Prozent"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr "Farbmodus:"
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr "Farbmodus"
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr "Indiziert"
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr "Auf Auswahl zuschneiden"
@ -212,6 +224,10 @@ msgstr "Toleranz:"
msgid "Initial angle:"
msgstr "Anfangswinkel:"
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr "Pinselstriche umwickeln"
msgid "Clear"
msgstr "Leeren"
@ -219,41 +235,41 @@ msgid "Invert"
msgstr "Invertieren"
msgid "Modify"
msgstr ""
msgstr "Modifizieren"
#. Found under the Select menu, in the Modify submenu. When selected, it shows a window that lets users expand the active selection.
msgid "Expand"
msgstr ""
msgstr "Erweitern"
#. Title of a window that lets users expand the active selection.
msgid "Expand Selection"
msgstr ""
msgstr "Auswahl erweitern"
#. Found under the Select menu, in the Modify submenu. When selected, it shows a window that lets users shrink the active selection.
msgid "Shrink"
msgstr ""
msgstr "Verkleinern"
#. Title of a window that lets users shrink the active selection.
msgid "Shrink Selection"
msgstr ""
msgstr "Auswahl verkleinern"
#. Found under the Select menu, in the Modify submenu. When selected, it shows a window that lets users create a border of the active selection.
msgid "Border"
msgstr ""
msgstr "Rahmen"
#. Title of a window that lets users create a border of the active selection.
msgid "Border Selection"
msgstr ""
msgstr "Rahmenauswahl"
#. Refers to a diamond-like shape.
msgid "Diamond"
msgstr ""
msgstr "Diamant"
msgid "Circle"
msgstr ""
msgstr "Kreis"
msgid "Square"
msgstr ""
msgstr "Quadrat"
msgid "Grayscale View"
msgstr "Graustufen-Ansicht"
@ -282,15 +298,15 @@ msgstr "Tile-Modus Offsets"
#. Found under "Tile Mode Offsets". Basis is a linear algebra term. https://en.wikipedia.org/wiki/Basis_(linear_algebra)
msgid "X-basis:"
msgstr ""
msgstr "X-Basis:"
#. Found under "Tile Mode Offsets". Basis is a linear algebra term. https://en.wikipedia.org/wiki/Basis_(linear_algebra)
msgid "Y-basis:"
msgstr ""
msgstr "Y-Basis:"
#. Found under "Tile Mode Offsets". It's a button that when pressed, enables masking for tile mode. Masking essentially limits drawing to the visible pixels of the image, thus preventing from drawing on transparent pixels.
msgid "Masking:"
msgstr ""
msgstr "Maskieren:"
msgid "Reset"
msgstr "Zurücksetzen"
@ -1162,6 +1178,27 @@ msgstr "Farbton:"
msgid "Tint effect factor:"
msgstr "Farbeffekt-Faktor:"
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr "Farbkurven"
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr "Kanal:"
msgid "Red"
msgstr "Rot"
msgid "Green"
msgstr "Grün"
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr "Wert"
msgid "Presets"
msgstr "Voreinstellungen"
msgid "Apply"
msgstr "Übernehmen"
@ -1564,6 +1601,13 @@ msgstr "Ellipse Tool\n\n"
"Halten Sie %s gedrückt, um die Form auf dem Klick-Ursprung zu zentrieren.\n"
"Halten Sie %s gedrückt, um die Form zu verschieben"
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "Text\n\n"
"%s für die linke Maustaste\n"
"%s für die rechte Maustaste"
msgid "Rectangle"
msgstr "Rechteck"
@ -1828,6 +1872,10 @@ msgstr "Fenster-Transparenz aktivieren"
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr "Wenn aktiviert, kann das Anwendungsfenster transparent werden. Dies wirkt sich jedoch negative auf die Leistung aus, schalten Sie die Option deshalb aus, solange Sie sie nicht benötigen."
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr "Dummy-Audio-Treiber verwenden"
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr "Renderer:"
@ -1974,7 +2022,7 @@ msgstr "Füllt die gezeichnete Form mit Farbe, anstatt eine hohle Form zu zeichn
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
msgid "Density:"
msgstr ""
msgstr "Dichte:"
msgid "Brush color from"
msgstr "Pinselfarbe von"
@ -2076,6 +2124,33 @@ msgstr "Von Auswahl entfernen"
msgid "Intersection of selections"
msgstr "Schnittpunkt der Auswahlen"
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr "Style:"
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr "Normal"
#. Refers to text that is bold.
msgid "Bold"
msgstr "Fett"
#. Refers to text that is italic.
msgid "Italic"
msgstr "Kursiv"
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr "Fett Kursiv"
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr "Anti-Aliasing"
msgid "Grayscale"
msgstr "Graustufen"
msgid "Mirroring"
msgstr "Spiegeln"
@ -2234,6 +2309,10 @@ msgstr "Cels verknüpfen mit"
msgid "Unlink Cels"
msgstr "Cels Verknüpfung entfernen"
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr "Audio hier abspielen"
msgid "Properties"
msgstr "Eigenschaften"
@ -2270,6 +2349,13 @@ msgstr "Ebene"
msgid "Group"
msgstr "Gruppe"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr "Tilemap"
msgid "Audio"
msgstr "Audio"
msgid "Layers"
msgstr "Ebenen"
@ -2278,33 +2364,52 @@ msgid "Clipping mask"
msgstr "Clipping-Maske"
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "Erstelle eine neue Ebene"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr "Pixelebene hinzufügen"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr "Gruppenebene hinzufügen"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr "3D-Ebene hinzufügen"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr "Tilemap-Ebene hinzufügen"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr "Audio-Ebene hinzufügen"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "Entferne aktuelle Ebene"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "Bewege aktuelle Ebene nach oben"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "Bewege aktuelle Ebene nach unten"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "Kopiere aktuelle Ebene"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "Führe aktuelle Ebene mit der darunter zusammen"
@ -2419,6 +2524,17 @@ msgstr "Aktiviere/Deaktiviere automatische Verlinkung neuer Cels beim Erstellen
msgid "Expand/collapse group"
msgstr "Gruppe aus- / einklappen"
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr "Audiodatei:"
msgid "Load file"
msgstr "Datei laden"
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr "Abspielen im Frame:"
msgid "Palette"
msgstr "Palette"
@ -2924,7 +3040,7 @@ msgstr "Nach Wert sortieren"
#. An option of the Sort palette button found in the palette panel. When selected, the colors of the palette are being sorted based on their OKHSL Lightness.
msgid "Sort by lightness"
msgstr ""
msgstr "Nach Helligkeit sortieren"
#. An option of the Sort palette button found in the palette panel. When selected, the colors of the palette are being sorted based on their red channel value.
msgid "Sort by red"
@ -2993,6 +3109,10 @@ msgstr "Perspektiven-Editor"
msgid "Recorder"
msgstr "Zeichnungsaufnahme"
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr "Tiles"
msgid "Crop"
msgstr "Zuschneiden"
@ -3398,3 +3518,51 @@ msgstr "Effekt hinzufügen"
msgid "Do you want to download the image from %s?"
msgstr "Möchten Sie das Bild von %s herunterladen?"
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr "Tileset"
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr "Tileset:"
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr "Tilesets"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr "Neues Tileset"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr "Tileset Name:"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr "Tileset Größe:"
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr "Tiles zeichnen"
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr "Tile nach links drehen (gegen den Uhrzeigersinn)"
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr "Tile nach Rechts drehen (mit dem Uhrzeigersinn)"
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr "Tile horizontal spiegeln"
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr "Tile vertikal spiegeln"

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Greek\n"
"Language: el_GR\n"
"PO-Revision-Date: 2024-11-15 18:59\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "Εντάξει"
@ -169,6 +169,18 @@ msgstr "Εικονοστοιχεία"
msgid "Percentage"
msgstr "Ποσοστό"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr "Λειτουργία χρώματος:"
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr "Λειτουργία χρώματος"
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr "Ευρετήριο"
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr "Περικοπή στην επιλογή"
@ -212,6 +224,10 @@ msgstr "Ανοχή:"
msgid "Initial angle:"
msgstr "Αρχική γωνία:"
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "Εκκαθάριση"
@ -1163,6 +1179,27 @@ msgstr "Απόχρωση:"
msgid "Tint effect factor:"
msgstr "Παράγοντας απόχρωσης:"
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr "Καμπύλες χρώματος"
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr "Κανάλι:"
msgid "Red"
msgstr "Κόκκινο"
msgid "Green"
msgstr "Πράσινο"
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr "Τιμή"
msgid "Presets"
msgstr "Προκαθορισμένα"
msgid "Apply"
msgstr "Εφαρμογή"
@ -1565,6 +1602,13 @@ msgstr "Εργαλείο έλλειψης\n\n"
"Κρατήστε το %s για να κεντράρετε το σχήμα στην αρχή του κλικ\n"
"Κρατήστε το %s για να μετακινήσετε την προέλευση του σχήματος"
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "Κείμενο\n\n"
"%s για το αριστερό κουμπί ποντικιού\n"
"%s για το δεξί κουμπί ποντικιού"
msgid "Rectangle"
msgstr "Ορθογώνιο"
@ -1829,6 +1873,10 @@ msgstr "Ενεργοποίηση διαφάνειας παραθύρου"
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr "Αν ενεργοποιηθεί, το παράθυρο της εφαρμογής μπορεί να γίνει διαφανές. Αυτό επηρεάζει τις επιδόσεις, οπότε κρατήστε το απενεργοποιημένο αν δεν το χρειάζεστε."
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr "Χρήση εικονικού οδηγού ήχου"
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr "Οδηγός βίντεο:"
@ -2077,6 +2125,33 @@ msgstr "Αφαίρεση από την επιλογή"
msgid "Intersection of selections"
msgstr "Διασύνδεση των επιλογών"
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr "Στυλ:"
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr "Κανονικό"
#. Refers to text that is bold.
msgid "Bold"
msgstr "Έντονo"
#. Refers to text that is italic.
msgid "Italic"
msgstr "Πλάγιο"
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr "Έντονο πλάγιο"
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr "Εξομάλυνση"
msgid "Grayscale"
msgstr "Κλίμακα του γκρι"
msgid "Mirroring"
msgstr "Κατοπτρισμός"
@ -2235,6 +2310,10 @@ msgstr "Σύνδεση cels με"
msgid "Unlink Cels"
msgstr "Αποσύνδεση cels"
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr "Αναπαραγωγή ήχου εδώ"
msgid "Properties"
msgstr "Ιδιότητες"
@ -2271,6 +2350,13 @@ msgstr "Στρώση"
msgid "Group"
msgstr "Ομάδα"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr "Χάρτης πλακιδίων"
msgid "Audio"
msgstr "Ήχος"
msgid "Layers"
msgstr "Στρώσεις"
@ -2279,33 +2365,52 @@ msgid "Clipping mask"
msgstr "Μάσκα αποκοπής"
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "Δημιουργία νέας στρώσης"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr "Προσθήκη στρώσης εικονοστοιχείων"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr "Προσθήκη στρώσης ομάδας"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr "Προσθήκη τρισδιάστατης στρώσης"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr "Προσθήκη στρώσης χάρτη πλακιδίων"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr "Προσθήκη ηχητικής στρώσης"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "Διαγραφή της τρέχουσας στρώσης"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "Μετακίνηση της τρέχουσας στρώσης προς τα πάνω"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "Μετακίνηση της τρέχουσας στρώσης προς τα κάτω"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "Κλωνοποίηση της τρέχουσας στρώσης"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "Συγχώνευση της τρέχουσας στρώσης με την από κάτω"
@ -2420,6 +2525,17 @@ msgstr "Ενεργοποίηση/απενεργοποίηση αυτόματης
msgid "Expand/collapse group"
msgstr "Ανάπτυξη/σύμπτυξη ομάδας"
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr "Αρχείο ήχου:"
msgid "Load file"
msgstr "Φόρτωση αρχείου"
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr "Αναπαραγωγή στο καρέ:"
msgid "Palette"
msgstr "Παλέτα"
@ -2994,6 +3110,10 @@ msgstr "Επεξεργαστής προοπτικής"
msgid "Recorder"
msgstr "Καταγραφή"
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr "Πλακίδια"
msgid "Crop"
msgstr "Περικοπή"
@ -3399,3 +3519,51 @@ msgstr "Προσθήκη εφέ"
msgid "Do you want to download the image from %s?"
msgstr "Θέλετε να κάνετε λήψη της εικόνας από %s;"
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr "Συλλογή πλακιδίων"
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr "Συλλογή πλακιδίων:"
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr "Συλλογές πλακιδίων"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr "Νέα συλλογή πλακιδίων"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr "Όνομα συλλογής πλακιδίων:"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr "Μέγεθος πλακιδίου:"
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr "Σχεδίαση πλακιδίων"
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr "Περιστροφή πλακιδίου αριστερά"
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr "Περιστροφή πλακιδίου δεξιά"
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr "Οριζόντια αναστροφή πλακιδίου"
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr "Κατακόρυφη αναστροφή πλακιδίου"

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Pirate English\n"
"Language: en_PT\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:12\n"
msgid "OK"
msgstr ""
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Esperanto\n"
"Language: eo_UY\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:12\n"
msgid "OK"
msgstr "Bone"
@ -167,6 +167,18 @@ msgstr "Rastrumeroj"
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1158,6 +1174,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr "Apliki"
@ -1504,6 +1541,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1768,6 +1810,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2015,6 +2061,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr "Spegulado"
@ -2171,6 +2244,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2207,6 +2284,13 @@ msgstr "Tavolo"
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr "Tavoloj"
@ -2215,33 +2299,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "Krei novan tavolon"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2355,6 +2458,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr "Paletro"
@ -2928,6 +3042,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3330,3 +3448,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Spanish\n"
"Language: es_ES\n"
"PO-Revision-Date: 2024-11-18 03:30\n"
"PO-Revision-Date: 2024-12-17 18:41\n"
msgid "OK"
msgstr "OK"
@ -167,6 +167,18 @@ msgstr "Píxeles"
msgid "Percentage"
msgstr "Porcentaje"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr "Modo de color:"
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr "Modo de color"
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr "Indexado"
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr "Recortar según la selección"
@ -210,6 +222,10 @@ msgstr "Tolerancia:"
msgid "Initial angle:"
msgstr "Ángulo inicial:"
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr "Envolver pinceladas"
msgid "Clear"
msgstr "Limpiar"
@ -1160,6 +1176,27 @@ msgstr "Color de tinte:"
msgid "Tint effect factor:"
msgstr "Factor de efecto de tinte:"
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr "Curvas de color"
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr "Canal:"
msgid "Red"
msgstr "Rojo"
msgid "Green"
msgstr "Verde"
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr "Valor"
msgid "Presets"
msgstr "Ajustes por defecto"
msgid "Apply"
msgstr "Aplicar"
@ -1561,6 +1598,13 @@ msgstr "Herramienta Elipse\n\n"
"Mantén %s para centrar la forma en el origen del clic\n"
"Mantén %s para desplazar el origen de la forma"
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "Texto\n\n"
"%s para el botón izquierdo del ratón\n"
"%s para el botón derecho del ratón"
msgid "Rectangle"
msgstr "Rectángulo"
@ -1825,6 +1869,10 @@ msgstr "Habilitar transparencia de ventana"
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr "Si está activado, la ventana de la aplicación puede ser transparente. Esto afecta al rendimiento, así que mantenlo apagado si no lo necesitas."
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr "Usar controlador de audio de pruebas"
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr "Procesador:"
@ -2072,6 +2120,33 @@ msgstr "Restar a la selección"
msgid "Intersection of selections"
msgstr "Intersección de las selecciones"
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr "Estilo:"
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr "Normal"
#. Refers to text that is bold.
msgid "Bold"
msgstr "Negrita"
#. Refers to text that is italic.
msgid "Italic"
msgstr "Cursiva"
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr "Negrita cursiva"
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr "Antialiasing"
msgid "Grayscale"
msgstr "Escala de grises"
msgid "Mirroring"
msgstr "Espejar"
@ -2230,6 +2305,10 @@ msgstr "Enlazar celdas a"
msgid "Unlink Cels"
msgstr "Desvincular celdas"
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr "Reproducir audio aquí"
msgid "Properties"
msgstr "Propiedades"
@ -2266,6 +2345,13 @@ msgstr "Capa"
msgid "Group"
msgstr "Agrupar"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr "Tilemap"
msgid "Audio"
msgstr "Audio"
msgid "Layers"
msgstr "Capas"
@ -2274,33 +2360,52 @@ msgid "Clipping mask"
msgstr "Máscara de recorte"
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "Crear nueva capa"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr "Agregar nueva capa"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr "Agregar capa de grupo"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr "Agregar nueva capa 3D"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr "Añadir capa de Tilemap"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr "Añadir capa de audio"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "Eliminar capa actual"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "Mover capa hacia arriba"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "Mover capa hacia abajo"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "Clonar capa actual"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "Combinar la capa actual con la de abajo"
@ -2415,6 +2520,17 @@ msgstr "Activar/desactivar el enlace automático de nuevas celdas al crear nuevo
msgid "Expand/collapse group"
msgstr "Expandir/contraer grupo"
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr "Archivo de audio:"
msgid "Load file"
msgstr "Cargar archivo"
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr "Reproducir en fotograma:"
msgid "Palette"
msgstr "Paleta"
@ -2990,6 +3106,10 @@ msgstr "Editor de perspectiva"
msgid "Recorder"
msgstr "Grabador"
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr "Mosaicos"
msgid "Crop"
msgstr "Recortar"
@ -3395,3 +3515,51 @@ msgstr "Añadir efecto"
msgid "Do you want to download the image from %s?"
msgstr "¿Deseas descargar la imagen desde %s?"
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr "Set de mosaicos"
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr "Tileset:"
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr "Tilesets"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr "Nuevo tileset"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr "Nombre del tileset:"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr "Tamaño de mosaico:"
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr "Dibujar mosaicos"
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr "Rotar mosaico a la izquierda (en sentido antihorario)"
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr "Rotar mosaico a la derecha (en sentido horario)"
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr "Voltar mosaico horizontalmente"
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr "Voltear mosaico verticalmente"

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Estonian\n"
"Language: et_EE\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr ""
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

3498
Translations/fa_IR.po Normal file

File diff suppressed because it is too large Load diff

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Finnish\n"
"Language: fi_FI\n"
"PO-Revision-Date: 2024-11-15 17:30\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "OK"
@ -167,6 +167,18 @@ msgstr "Pikselit"
msgid "Percentage"
msgstr "Prosentti"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Filipino\n"
"Language: fil_PH\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:12\n"
msgid "OK"
msgstr ""
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: French\n"
"Language: fr_FR\n"
"PO-Revision-Date: 2024-11-15 17:30\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "OK"
@ -168,6 +168,18 @@ msgstr "Pixels"
msgid "Percentage"
msgstr "Pourcentage"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr "Recadrer selon la Sélection"
@ -211,6 +223,10 @@ msgstr "Tolérance :"
msgid "Initial angle:"
msgstr "Angle initial :"
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "Effacer"
@ -1161,6 +1177,27 @@ msgstr "Couleur de teinte :"
msgid "Tint effect factor:"
msgstr "Facteur d'effet de teinte :"
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr "Appliquer"
@ -1555,6 +1592,11 @@ msgstr "Outil ellipse\n\n"
"Maintenir %s pour centrer la forme sur l'origine du clic\n"
"Maintenir %s pour déplacer la forme"
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr "Rectangle"
@ -1819,6 +1861,10 @@ msgstr "Activer la transparence de fenêtre"
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr "Si cette option est activée, la fenêtre d'application peut devenir transparente. Cela affecte les performances, donc désactivez-la si vous n'en avez pas besoin."
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr "Moteur de rendu :"
@ -2067,6 +2113,33 @@ msgstr "Soustraire à la sélection"
msgid "Intersection of selections"
msgstr "Intersection des sélections"
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr "Miroir"
@ -2225,6 +2298,10 @@ msgstr "Lier le Cellulo à"
msgid "Unlink Cels"
msgstr "Délier le Cellulo"
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr "Propriétés"
@ -2261,6 +2338,13 @@ msgstr "Calque"
msgid "Group"
msgstr "Groupe"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr "Calques"
@ -2269,33 +2353,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "Créer un calque"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr "Ajouter un Calque de Pixel"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr "Ajouter un Calque de Groupe"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr "Ajouter un Calque 3D"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "Supprimer le calque"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "Déplacer le calque vers le haut"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "Déplacer le calque vers le cas"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "Cloner le calque"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "Fusionner le calque vers le bas"
@ -2410,6 +2513,17 @@ msgstr "Activer/désactiver la liaison automatique des nouveaux Cellulos lors de
msgid "Expand/collapse group"
msgstr "Développer / réduire le groupe"
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr "Palette"
@ -2985,6 +3099,10 @@ msgstr "Éditeur de perspective"
msgid "Recorder"
msgstr "Capture Vidéo"
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr "Recadrer"
@ -3389,3 +3507,51 @@ msgstr "Ajouter effet"
msgid "Do you want to download the image from %s?"
msgstr "Voulez-vous télécharger l'image depuis %s ?"
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Irish\n"
"Language: ga_IE\n"
"PO-Revision-Date: 2024-11-15 17:30\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr ""
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Ancient Greek\n"
"Language: grc\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:12\n"
msgid "OK"
msgstr "Ἐντάξει"
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Hebrew\n"
"Language: he_IL\n"
"PO-Revision-Date: 2024-11-15 17:30\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "אישור"
@ -167,6 +167,18 @@ msgstr "פיקסלים"
msgid "Percentage"
msgstr "אחוזים"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1157,6 +1173,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr "אישור"
@ -1507,6 +1544,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr "מרובע"
@ -1771,6 +1813,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2018,6 +2064,33 @@ msgstr "הורדה מבחירה"
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr "מראה"
@ -2175,6 +2248,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2211,6 +2288,13 @@ msgstr "שכבה"
msgid "Group"
msgstr "קבוצה"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr "שכבות"
@ -2219,33 +2303,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr "הוספת שכבת פיקסלים"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr "הוספת שכבת קבוצה"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr "הוספת שכבה תלת-מימדית"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "הסרת השכבה הנוכחית"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "הזזה לשכבה הנוכחית"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "שכפול השכבה הנוכחית"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "איחוד השכבה הנוכחית עם השכבה מתחת"
@ -2359,6 +2462,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2932,6 +3046,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3334,3 +3452,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Hindi\n"
"Language: hi_IN\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:12\n"
msgid "OK"
msgstr "ठीक है"
@ -167,6 +167,18 @@ msgstr "पिक्सेल"
msgid "Percentage"
msgstr "प्रतिशत"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "साफ करें"
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Croatian\n"
"Language: hr_HR\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr ""
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Hungarian\n"
"Language: hu_HU\n"
"PO-Revision-Date: 2024-11-15 17:30\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "Ok"
@ -167,6 +167,18 @@ msgstr "Pixelek"
msgid "Percentage"
msgstr "Százalék"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr "Tűréshatár:"
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "Törlés"
@ -1157,6 +1173,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr "Alkamaz"
@ -1513,6 +1550,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr "Téglalap"
@ -1777,6 +1819,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2024,6 +2070,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr "Tükrözés"
@ -2182,6 +2255,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2218,6 +2295,13 @@ msgstr "Réteg"
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr "Rétegek"
@ -2226,33 +2310,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "Új réteg létrehozása"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "Aktuális réteg eltávolítása"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "Jelenlegi réteg felfelé mozgatása"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "Jelenlegi réteg lefelé mozgatása"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "Aktuális réteg klónozása"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "Aktuális réteg egyesítése az alatta lévővel"
@ -2366,6 +2469,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr "Paletta"
@ -2939,6 +3053,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3341,3 +3459,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Indonesian\n"
"Language: id_ID\n"
"PO-Revision-Date: 2024-11-17 13:41\n"
"PO-Revision-Date: 2024-12-17 20:35\n"
msgid "OK"
msgstr "Oke"
@ -101,7 +101,7 @@ msgstr "Sertakan gambar tercampur"
msgid "If enabled, the final blended images are also being stored in the pxo, for each frame.\n"
"This makes the pxo file larger and is useful for importing by third-party software\n"
"or CLI exporting. Loading pxo files in Pixelorama does not need this option to be enabled."
msgstr "Jika diaktifkan, bentuk akhir gambar tercampur disimpan menjadi pxo, ke tiap bingkai.\n"
msgstr "Jika diaktifkan, bentuk akhir gambar tercampur disimpan menjadi pxo, pada tiap bingkai.\n"
"Berkas pxo akan lebih besar dan mampu diimpor dengan peranti lunak pihak ketiga\n"
"atau diekspor CLI. Membuka pxo di Pixelorama tidak perlu mengaktifkan opsi ini."
@ -169,6 +169,18 @@ msgstr "Piksel"
msgid "Percentage"
msgstr "Persentase"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr "Mode warna:"
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr "Mode Warna"
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr "Terindeks"
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr "Potong ke Seleksi"
@ -212,6 +224,10 @@ msgstr "Toleransi:"
msgid "Initial angle:"
msgstr "Sudut inisial:"
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr "Balut Guratan"
msgid "Clear"
msgstr "Kosongkan"
@ -480,7 +496,7 @@ msgstr "Bingkai menegak:"
#. Found in the preview image dialog, which appears when importing an image file. This option appears when the image is being imported as a spritesheet. If it's enabled, the software will slice it into frames automatically.
msgid "Smart Slice"
msgstr "Iris Rapi"
msgstr "Iris Rapih"
#. A value that is a threshold
msgid "Threshold:"
@ -500,7 +516,7 @@ msgstr "Gambar yang melewati ambang batas akan dileburkan menjadi gambar lebih b
#. A button that, when pressed, refreshes something. Used to apply certain settings again after they changed. Currently it's only used in the preview image dialog, which appears when importing an image file. This option appears when the image is being imported as a spritesheet, if "smart slice" is enabled.
msgid "Refresh"
msgstr "Segarkan"
msgstr "Muat Ulang"
msgid "Start frame:"
msgstr "Bingkai awal:"
@ -699,7 +715,7 @@ msgid "Refresh files."
msgstr "Segarkan berkas."
msgid "Toggle the visibility of hidden files."
msgstr "Cetik ketampakan berkas sembunyi."
msgstr "Menampil/hilangkan berkas sembunyi."
msgid "Directories & Files:"
msgstr "Direktori & Berkas:"
@ -732,7 +748,7 @@ msgstr "Gambar BMP"
#. Found in the "Open" file dialog. Searches "Radiance HDR" files only. (Note that "Radiance HDR" is a file type and is better untranslated)
msgid "Radiance HDR Image"
msgstr "Gambar HDR Radiansi"
msgstr "Gambar Radiance HDR"
#. Found in the "Open" file dialog. Searches JPEG files only. (Note that JPEG is a file type and should remain untranslated)
msgid "JPEG Image"
@ -891,7 +907,7 @@ msgid "Font size:"
msgstr "Ukuran font:"
msgid "Dim interface on dialog popup"
msgstr "Redupkan antarmuka pada sembulan dialog"
msgstr "Redupkan antarmuka pada sembulan"
#. Found in the preferences, under the interface section. When this setting is enabled, the native file dialogs of the operating system are being used, instead of Pixelorama's custom ones.
msgid "Use native file dialogs"
@ -978,7 +994,7 @@ msgid "Big"
msgstr "Besar"
msgid "Only affect selection"
msgstr "Hanya memengaruhi seleksi"
msgstr "Pengaruhi seleksi saja"
msgid "Selected cels"
msgstr "Cel yang dipilih"
@ -1068,8 +1084,8 @@ msgstr "Tambah titik di akhir"
msgid "If this is enabled, the last point gets added at the end of the gradient.\n"
"Disable this if you wish to convert the gradient to have constant interpolation, so that the last color will be taken into account."
msgstr "Jika diaktifkan, titik yang terakhir akan ditambah ke ujung gradien.\n"
"Nonaktifkan jika ingin mengubah interpolasi gradien tetap konstan, sehingga warna yang terakhir juga akan disertakan."
msgstr "Jika ini diaktifkan, titik yang terakhir akan ditambah ke ujung gradien.\n"
"Nonaktifkan jika ingin interpolasi gradiennya tetap konstan, sehingga warna yang terakhir juga akan disertakan."
msgid "Shape:"
msgstr "Bentuk:"
@ -1163,6 +1179,27 @@ msgstr "Semburat:"
msgid "Tint effect factor:"
msgstr "Faktor semburat:"
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr "Lengkung Warna"
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr "Saluran RGB:"
msgid "Red"
msgstr "Merah"
msgid "Green"
msgstr "Hijau"
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr "Nilai"
msgid "Presets"
msgstr "Praatur"
msgid "Apply"
msgstr "Terapkan"
@ -1565,6 +1602,13 @@ msgstr "Alat Elips\n\n"
"Tahan %s untuk membuat bentuk di tengah klik\n"
"Tahan %s untuk menggeser bentuk saat ini"
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "Teks\n\n"
"%s untuk tetikus kiri\n"
"%s untuk tetikus kanan"
msgid "Rectangle"
msgstr "Persegi Panjang"
@ -1642,13 +1686,13 @@ msgid "Show left tool icon"
msgstr "Tampilkan ikon alat di kiri"
msgid "Displays an icon of the selected left tool next to the cursor on the canvas"
msgstr "Menampilkan ikon alat di kiri yang dipakai di sebelah kursor di kanvas"
msgstr "Menampilkan ikon alat kiri saat ini di sebelah kursor pada kanvas"
msgid "Show right tool icon"
msgstr "Tampilkan ikon alat di kanan"
msgid "Displays an icon of the selected right tool next to the cursor on the canvas"
msgstr "Menampilkan ikon alat di kanan yang dipakai di sebelah kursor di kanvas"
msgstr "Menampilkan ikon alat kanan saat ini di sebelah kursor pada kanvas"
msgid "Use native mouse cursors"
msgstr "Gunakan kursor tetikus biasa"
@ -1829,13 +1873,17 @@ msgstr "Aktifkan transparansi jendela"
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr "Jika diaktifkan, jendela aplikasi akan tampil transparan. Ini juga menguras kinerja, nonaktifkan saja jika tidak perlu."
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr "Gunakan kandar audio bonekaan"
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr "Renderer:"
#. Found in the Preferences, under Drivers. Hint tooltip of the renderer option.
msgid "Specifies the renderer/video driver being used. GLES2 is better for older and low-end devices, but GLES3 may offer more features."
msgstr "Menentukan renderer/pengandar video yang dipakai. GLES2 lebih bagus untuk perangkat lawas atau kelas bawah, tapi GLES3 punya lebih banyak fitur."
msgstr "Menentukan pengandar video untuk render. GLES2 lebih bagus untuk perangkat lawas kelas bawah, tapi GLES3 punya fitur lebih."
#. Found in the Preferences, under Drivers. Specifies the tablet driver being used on Windows.
msgid "Tablet driver:"
@ -1843,7 +1891,7 @@ msgstr "Pengandar tablet:"
#. Found in the Preferences, under Drivers. Hint tooltip of the tablet driver option.
msgid "Specifies the tablet driver being used on Windows. If you have Windows Ink enabled, select winink."
msgstr "Menentukan pengandar tablet yang dipakai pada Windows. Jika Windows Ink sudah diaktifkan, pilih winink."
msgstr "Menentukan pengandar tablet pada Windows. Jika Windows Ink sudah aktif, pilih winink."
#. Found in the Preferences, under Extensions.
msgid "Add Extension"
@ -2077,6 +2125,33 @@ msgstr "Kurangi dari seleksi"
msgid "Intersection of selections"
msgstr "Persimpangan seleksi"
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr "Gaya:"
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr "Biasa"
#. Refers to text that is bold.
msgid "Bold"
msgstr "Tebal"
#. Refers to text that is italic.
msgid "Italic"
msgstr "Miring"
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr "Tebal Miring"
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr "Anti-buram"
msgid "Grayscale"
msgstr "Skala kelabu"
msgid "Mirroring"
msgstr "Pencerminan"
@ -2235,6 +2310,10 @@ msgstr "Tautkan Cel ke"
msgid "Unlink Cels"
msgstr "Putuskan Cel"
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr "Putar audio di sini"
msgid "Properties"
msgstr "Properti"
@ -2271,6 +2350,13 @@ msgstr "Lapisan"
msgid "Group"
msgstr "Kelompok"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr "Peta petak"
msgid "Audio"
msgstr "Audio"
msgid "Layers"
msgstr "Lapisan"
@ -2279,33 +2365,52 @@ msgid "Clipping mask"
msgstr "Cuplik mask"
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "Tambah lapisan baru"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr "Tambah Lapisan Piksel"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr "Tambah Lapisan Kelompok"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr "Tambah Lapisan 3D"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr "Tambah Lapisan Petak"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr "Tambah Lapisan Audio"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "Hapus lapisan ini"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "Geser lapisan ini ke atas"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "Geser lapisan ini ke bawah"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "Duplikatkan lapisan ini"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "Leburkan lapisan ini dengan yang di bawah"
@ -2404,7 +2509,7 @@ msgid "Tile mode opacity:"
msgstr "Kelegapan mode petak:"
msgid "Toggle layer's visibility"
msgstr "Cetik ketampakan lapisan"
msgstr "Tampil/hilangkan lapisan"
msgid "Lock/unlock layer"
msgstr "Kuncikan/buka lapisan"
@ -2420,6 +2525,17 @@ msgstr "Aktif/nonaktifkan penautan otomatis cel baru saat membuat bingkai baru\n
msgid "Expand/collapse group"
msgstr "Bentang/ciutkan kelompok"
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr "Berkas audio:"
msgid "Load file"
msgstr "Muat berkas"
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr "Putar di bingkai ke:"
msgid "Palette"
msgstr "Palet"
@ -2995,6 +3111,10 @@ msgstr "Penyunting Sudut Pandang"
msgid "Recorder"
msgstr "Perekam"
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr "Petak"
msgid "Crop"
msgstr "Potong"
@ -3244,11 +3364,11 @@ msgstr "Tipe \"ease\":"
#. Found under certain image effects that support properties that can be animated. A type of easing function.
msgid "Starts slowly and speeds up towards the end"
msgstr "Awalnya lambat lalu cepat saat ke ujung"
msgstr "Awalnya lambat lalu mencepat ke ujung"
#. Found under certain image effects that support properties that can be animated. A type of easing function.
msgid "Starts quickly and slows down towards the end"
msgstr "Awalnya cepat lalu lambat saat ke ujung"
msgstr "Awalnya cepat lalu melambat ke ujung"
#. Found under certain image effects that support properties that can be animated. A type of easing function.
msgid "Slowest at both ends, fast at middle"
@ -3308,7 +3428,7 @@ msgstr "Ekawarna"
#. Found in the Reference Images panel when no reference image has been imported.
msgid "When opening an image, it may be imported as a reference."
msgstr "Saat membuka gambar, bisa jadi diimpor sebagai rujukan."
msgstr "Saat membuka gambar, itu bisa diimpor sebagai rujukan."
#. Found in the Reference Images panel after a reference image has been imported.
msgid "Select an image below to change its properties.\n"
@ -3326,7 +3446,7 @@ msgstr "Tahan Shift saat menekan untuk langsung hapus."
#. Shown in the confirmation dialog for removing a reference image.
msgid "Are you sure you want to remove this reference image? It will not be deleted from your file system."
msgstr "Apakah yakin ingin menghapus gambar rujukan ini? Tidak akan dihapus dari berkas sistem."
msgstr "Apakah yakin ingin menghapus gambar rujukan ini? Tidak akan dihapus dari direktori."
#. Moves the reference image up in the list
msgid "Move the selected reference image to the right"
@ -3386,7 +3506,7 @@ msgstr "Batasi Nilai Warna"
#. Used in checkbuttons (like on/off switches) that enable/disable something.
msgid "Enabled"
msgstr "Diaktifkan"
msgstr "Aktif"
#. Refers to non-destructive effects (such as outline, drop shadow etc) that are applied to layers. Found in the title of the layer effects dialog.
msgid "Layer effects"
@ -3400,3 +3520,51 @@ msgstr "Tambah efek"
msgid "Do you want to download the image from %s?"
msgstr "Apakah ingin unduh gambarnya dari %s?"
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr "Kotak petak"
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr "Kotak petak:"
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr "Kotak petak"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr "Kotak petak baru"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr "Nama kotak petak:"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr "Ukuran petak:"
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr "Gambarkan petak"
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr "Putar petak ke kiri"
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr "Putar petak ke kanan"
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr "Petak dibalik mendatar"
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr "Petak dibalik menegak"

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Icelandic\n"
"Language: is_IS\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr ""
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Italian\n"
"Language: it_IT\n"
"PO-Revision-Date: 2024-11-15 18:59\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "OK"
@ -169,6 +169,18 @@ msgstr "Pixels"
msgid "Percentage"
msgstr "Percentuale"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr "Modalità colore:"
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr "Modalità colore"
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr "Indicizzato"
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr "Ritaglia selezione"
@ -212,6 +224,10 @@ msgstr "Tolleranza:"
msgid "Initial angle:"
msgstr "Angolo iniziale:"
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "Cancella"
@ -1163,6 +1179,27 @@ msgstr "Colore tinta:"
msgid "Tint effect factor:"
msgstr "Fattore effetto tinta:"
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr "Curve Colore"
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr "Canale:"
msgid "Red"
msgstr "Rosso"
msgid "Green"
msgstr "Verde"
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr "Valore"
msgid "Presets"
msgstr "Profili"
msgid "Apply"
msgstr "Applica"
@ -1565,6 +1602,13 @@ msgstr "Strumento Ellisse\n\n"
"Tieni premuto %s per centrare la forma sull'origine del clic\n"
"Tieni premuto %s per spostare l'origine della forma"
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "Testo\n\n"
"%s per il pulsante sinistro del mouse\n"
"%s per il pulsante destro del mouse"
msgid "Rectangle"
msgstr "Rettangolo"
@ -1829,6 +1873,10 @@ msgstr "Abilita trasparenza finestra"
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr "Se abilitata, la finestra dell'applicazione può diventare trasparente. Ciò influisce sulle prestazioni, quindi tenerla spenta se non ne hai bisogno."
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr "Usa driver audio fittizio"
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr "Render:"
@ -2077,6 +2125,33 @@ msgstr "Sottrai dalla selezione"
msgid "Intersection of selections"
msgstr "Intersezione delle selezioni"
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr "Stile:"
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr "Regolare"
#. Refers to text that is bold.
msgid "Bold"
msgstr "Grassetto"
#. Refers to text that is italic.
msgid "Italic"
msgstr "Corsivo"
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr "Grassetto corsivo"
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr "Antialiasing"
msgid "Grayscale"
msgstr "Scala di grigi"
msgid "Mirroring"
msgstr "Specchiatura"
@ -2235,6 +2310,10 @@ msgstr "Collega le celle a"
msgid "Unlink Cels"
msgstr "Scollega celle"
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr "Riproduci audio qui"
msgid "Properties"
msgstr "Proprietà"
@ -2271,6 +2350,13 @@ msgstr "Livello"
msgid "Group"
msgstr "Gruppo"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr "Mappa caselle"
msgid "Audio"
msgstr "Audio"
msgid "Layers"
msgstr "Livelli"
@ -2279,33 +2365,52 @@ msgid "Clipping mask"
msgstr "Maschera di ritaglio"
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "Crea un nuovo livello"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr "Aggiungi Livello Pixel"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr "Aggiungi Livello Gruppo"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr "Aggiungi Livello 3D"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr "Aggiungi Livello Mappa caselle"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr "Aggiungi Livello Audio"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "Rimuovi il livello corrente"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "Sposta in su il livello corrente"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "Sposta in giù il livello corrente"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "Clona il livello corrente"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "Unisci il livello corrente con quello sottostante"
@ -2420,6 +2525,17 @@ msgstr "Abilita/disabilita il collegamento automatico delle nuove celle alla cre
msgid "Expand/collapse group"
msgstr "Espandere/comprimere gruppo"
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr "File audio:"
msgid "Load file"
msgstr "Carica file"
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr "Riproduci al fotogramma:"
msgid "Palette"
msgstr "Palette"
@ -2994,6 +3110,10 @@ msgstr "Editor Prospettiva"
msgid "Recorder"
msgstr "Registratore"
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr "Caselle"
msgid "Crop"
msgstr "Ritaglia"
@ -3399,3 +3519,51 @@ msgstr "Aggiungi effetto"
msgid "Do you want to download the image from %s?"
msgstr "Vuoi scaricare l'immagine da %s?"
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr "Insieme caselle"
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr "Insieme caselle:"
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr "Insieme caselle"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr "Nuovo insieme caselle"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr "Nome insieme caselle:"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr "Dimensione caselle:"
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr "Disegna caselle"
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr "Ruota la casella a sinistra (in senso antiorario)"
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr "Ruota la casella a destra (in senso orario)"
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr "Capovolgi la casella orizzontalmente"
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr "Capovolgi la casella verticalmente"

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Japanese\n"
"Language: ja_JP\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-17 11:57\n"
msgid "OK"
msgstr "OK"
@ -169,6 +169,18 @@ msgstr "ピクセル"
msgid "Percentage"
msgstr "割合"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr "カラーモード:"
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr "カラーモード"
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr "インデックス付き"
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr "選択範囲に合わせてトリミング"
@ -212,6 +224,10 @@ msgstr "許容範囲:"
msgid "Initial angle:"
msgstr "初期角度:"
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr "ラップストローク"
msgid "Clear"
msgstr "削除"
@ -1163,6 +1179,27 @@ msgstr "色合い:"
msgid "Tint effect factor:"
msgstr "色合い係数:"
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr "色曲線"
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr "チャンネル:"
msgid "Red"
msgstr "赤"
msgid "Green"
msgstr "緑"
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr "値"
msgid "Presets"
msgstr "プリセット"
msgid "Apply"
msgstr "適用"
@ -1565,6 +1602,13 @@ msgstr "楕円形ツール\n\n"
"%s を長押ししてクリックした原点を図形の中心に配置\n"
"%sを長押しして図形の原点を変更"
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "テキスト\n\n"
"%sでマウスの左ボタンを テキスト に変更\n"
"%sでマウスの右ボタンを テキスト に変更"
msgid "Rectangle"
msgstr "矩形"
@ -1829,6 +1873,10 @@ msgstr "ウィンドウの透明度を有効化"
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr "有効にすると、アプリケーションウィンドウは透明になります。これはパフォーマンスに影響しますので、必要がない場合はオフにしておいてください。"
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr "レンダラー:"
@ -2077,6 +2125,33 @@ msgstr "選択範囲から減算"
msgid "Intersection of selections"
msgstr "選択範囲の交差"
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr "スタイル:"
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr "通常"
#. Refers to text that is bold.
msgid "Bold"
msgstr "太字"
#. Refers to text that is italic.
msgid "Italic"
msgstr "斜体"
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr "太字斜体"
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr "アンチエイリアシング"
msgid "Grayscale"
msgstr "グレースケール"
msgid "Mirroring"
msgstr "ミラーリング"
@ -2235,6 +2310,10 @@ msgstr "セルをリンクする"
msgid "Unlink Cels"
msgstr "セルのリンクを解除"
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr "プロパティ"
@ -2271,6 +2350,13 @@ msgstr "レイヤー"
msgid "Group"
msgstr "グループ"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr "タイルマップ"
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr "レイヤー"
@ -2279,33 +2365,52 @@ msgid "Clipping mask"
msgstr "クリッピングマスク"
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "新しいレイヤーを作成"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr "ピクセルレイヤーを追加"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr "グループレイヤーを追加"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr "3Dレイヤーを追加"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr "タイルマップレイヤーを追加"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "現在のレイヤーを削除"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "現在のレイヤーを上に移動"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "現在のレイヤーを下に移動"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "現在のレイヤーを複製"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "現在のレイヤーと下のレイヤーを結合"
@ -2420,6 +2525,17 @@ msgstr "新しいフレームを作成するときに、新しいセルの自動
msgid "Expand/collapse group"
msgstr "グループを展開/閉じる"
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr "パレット"
@ -2995,6 +3111,10 @@ msgstr "透視投影エディター"
msgid "Recorder"
msgstr "レコーダー"
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr "タイル"
msgid "Crop"
msgstr "切り取り"
@ -3400,3 +3520,51 @@ msgstr "エフェクトを追加"
msgid "Do you want to download the image from %s?"
msgstr "%s から画像をダウンロードしますか?"
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr "タイルセット"
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr "タイルセット:"
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr "タイルセット"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr "新しいタイルセット"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr "タイルセット名:"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr "タイルサイズ:"
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr "タイルを描画"
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr "タイルを左に回転 (反時計回り)"
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr "タイルを右に回転 (時計回り)"
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr "タイルを水平方向に反転"
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr "タイルを垂直方向に反転"

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Kazakh\n"
"Language: kk_KZ\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr ""
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Korean\n"
"Language: ko_KR\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "예"
@ -167,6 +167,18 @@ msgstr "픽셀"
msgid "Percentage"
msgstr "비율"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "초기화"
@ -1158,6 +1174,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr "적용"
@ -1549,6 +1586,11 @@ msgstr "원 툴\n\n"
"%s 를 눌러 도형의 클릭 원점 중앙에 놓음\n"
"%s 를 눌러 원점을 바꿈"
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr "직사각형"
@ -1813,6 +1855,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2061,6 +2107,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr "미러링"
@ -2219,6 +2292,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2255,6 +2332,13 @@ msgstr "레이어"
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr "레이어"
@ -2263,33 +2347,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "새 레이어 생성"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "현재 레이어 제거"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "현재 레이어를 위로 올리기"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "현재 레이어를 아래로 내리기"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "현재 레이어 복제"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "현재 레이어와 그 아래 레이어를 병합"
@ -2403,6 +2506,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr "팔레트"
@ -2976,6 +3090,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3378,3 +3496,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Latin\n"
"Language: la_LA\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:12\n"
msgid "OK"
msgstr ""
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Lithuanian\n"
"Language: lt_LT\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr ""
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Latvian\n"
"Language: lv_LV\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "Labi"
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1157,6 +1173,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1511,6 +1548,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1775,6 +1817,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2022,6 +2068,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr "Spoguļskats"
@ -2179,6 +2252,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2215,6 +2292,13 @@ msgstr "Slānis"
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr "Slāņi"
@ -2223,33 +2307,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "Izveidot jaunu slāni"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "Noņemt aktuālo slāni"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "Pārvietot aktuālo slāni uz augšu"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "Pārvietot aktuālo slāni uz leju"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "Klonēt aktuālo slāni"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "Apvienot aktuālo slāni ar apakšējo slāni"
@ -2363,6 +2466,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr "Palete"
@ -2936,6 +3050,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3338,3 +3456,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Maori\n"
"Language: mi_NZ\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:12\n"
msgid "OK"
msgstr ""
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Macedonian\n"
"Language: mk_MK\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr ""
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Malayalam\n"
"Language: ml_IN\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:12\n"
msgid "OK"
msgstr "ഓക്കേ"
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Marathi\n"
"Language: mr_IN\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr ""
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Malay\n"
"Language: ms_MY\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:12\n"
msgid "OK"
msgstr ""
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Norwegian Bokmal\n"
"Language: nb_NO\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:12\n"
msgid "OK"
msgstr "OK"
@ -167,6 +167,18 @@ msgstr "Piksler"
msgid "Percentage"
msgstr "Prosentandel"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "Nullstill"
@ -1157,6 +1173,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr "Bruk"
@ -1548,6 +1585,11 @@ msgstr "Ellipseverktøy\n\n"
"Hold %s for å sentrere formen på klikkets opprinnelse\n"
"Hold %s for å forskyve formens opprinnelse"
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr "Rektangel"
@ -1812,6 +1854,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2060,6 +2106,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr "Speiling"
@ -2218,6 +2291,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2254,6 +2331,13 @@ msgstr "Lag"
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr "Lag"
@ -2262,33 +2346,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "Lag et nytt lag"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "Fjern gjeldende lag"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "Flytt dette laget opp"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "Flytt dette laget ned"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "Klon dette laget"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "Slå sammen dette laget med laget nedenfor"
@ -2402,6 +2505,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr "Palett"
@ -2976,6 +3090,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3378,3 +3496,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Dutch\n"
"Language: nl_NL\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "Oké"
@ -167,6 +167,18 @@ msgstr "Pixels"
msgid "Percentage"
msgstr "Percentage"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "Wissen"
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Polish\n"
"Language: pl_PL\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "OK"
@ -169,6 +169,18 @@ msgstr "Piksele"
msgid "Percentage"
msgstr "Procentowo"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr "Tryb koloru:"
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr "Tryb kolorów"
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr "Zindeksowano"
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr "Przytnij do zaznaczenia"
@ -212,6 +224,10 @@ msgstr "Tolerancja:"
msgid "Initial angle:"
msgstr "Kąt początkowy:"
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "Usuń zaznaczenie"
@ -219,41 +235,41 @@ msgid "Invert"
msgstr "Odwróć zaznaczenie"
msgid "Modify"
msgstr ""
msgstr "Modyfikuj"
#. Found under the Select menu, in the Modify submenu. When selected, it shows a window that lets users expand the active selection.
msgid "Expand"
msgstr ""
msgstr "Rozszerz"
#. Title of a window that lets users expand the active selection.
msgid "Expand Selection"
msgstr ""
msgstr "Rozszerzenie zaznaczenia"
#. Found under the Select menu, in the Modify submenu. When selected, it shows a window that lets users shrink the active selection.
msgid "Shrink"
msgstr ""
msgstr "Zmniejszenie"
#. Title of a window that lets users shrink the active selection.
msgid "Shrink Selection"
msgstr ""
msgstr "Zmniejsz zaznaczenie"
#. Found under the Select menu, in the Modify submenu. When selected, it shows a window that lets users create a border of the active selection.
msgid "Border"
msgstr ""
msgstr "Obramowanie"
#. Title of a window that lets users create a border of the active selection.
msgid "Border Selection"
msgstr ""
msgstr "Granica zaznaczenia"
#. Refers to a diamond-like shape.
msgid "Diamond"
msgstr ""
msgstr "Diament"
msgid "Circle"
msgstr ""
msgstr "Koło"
msgid "Square"
msgstr ""
msgstr "Kwadrat"
msgid "Grayscale View"
msgstr "Czarno-biały widok"
@ -272,7 +288,7 @@ msgstr "Ustawienia"
#. An option in the View menu. When selected, the canvas is being placed on the center of the screen.
msgid "Center Canvas"
msgstr ""
msgstr "Wyśrodkuj płótno"
msgid "Tile Mode"
msgstr "Tryb kafelkowy"
@ -290,7 +306,7 @@ msgstr ""
#. Found under "Tile Mode Offsets". It's a button that when pressed, enables masking for tile mode. Masking essentially limits drawing to the visible pixels of the image, thus preventing from drawing on transparent pixels.
msgid "Masking:"
msgstr ""
msgstr "Maskowanie:"
msgid "Reset"
msgstr "Zresetuj"
@ -883,7 +899,7 @@ msgstr "Pokaż Skalę:"
#. Refers to the font of a text.
msgid "Font:"
msgstr ""
msgstr "Czcionka:"
#. Found in the preferences, under the interface section. Allows users to set the size of the font, ie the text.
msgid "Font size:"
@ -953,12 +969,12 @@ msgstr "Kolor tła:"
#. Found in the preferences, under the Tools category.
msgid "Share options between the left and the right tools"
msgstr ""
msgstr "Udostępnij opcje między narzędziami po lewej i prawej stronie"
#. Found in the preferences, under the Tools category. Tooltip of the "Share options between the left and the right tools" preference.
msgid "If this is enabled, options will be synced between the left and the right tool.\n"
"For example, both tools will share the same brush size, and changing it on one tool will instantly change on the other."
msgstr ""
msgstr "Jeśli ta opcja jest włączona, opcje będą synchronizowane między lewym i prawym narzędziem. Na przykład oba narzędzia będą miały ten sam rozmiar pędzla, a zmiana w jednym narzędziu spowoduje natychmiastową zmianę w drugim."
msgid "Left tool color:"
msgstr "Kolor lewego narzędzia:"
@ -1031,23 +1047,23 @@ msgstr "Kolor cienia:"
#. An image effect. https://en.wikipedia.org/wiki/Gaussian_blur
msgid "Gaussian Blur"
msgstr ""
msgstr "Rozmycie Gaussa"
#. The type of the Gaussian blur, an image effect.
msgid "Blur type:"
msgstr ""
msgstr "Typ rozmycia:"
#. The applied amount of Gaussian blur, an image effect.
msgid "Blur amount:"
msgstr ""
msgstr "Wartość rozmycia:"
#. The applied radius of Gaussian blur, an image effect.
msgid "Blur radius:"
msgstr ""
msgstr "Promień rozmycia:"
#. The applied direction of Gaussian blur, an image effect.
msgid "Blur direction:"
msgstr ""
msgstr "Kierunek rozmycia:"
msgid "Gradient"
msgstr "Gradient"
@ -1161,6 +1177,27 @@ msgstr "Odcień koloru:"
msgid "Tint effect factor:"
msgstr "Współczynnik efektu odcienia:"
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr "Zastosuj"
@ -1562,6 +1599,13 @@ msgstr "Elipsa\n\n"
"Przytrzymaj %s aby wyśrodkować kształt na miejscu kliknięcia\n"
"Przytrzymaj %s aby przemieścić pozycję źródłową kształtu"
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "Tekst\n\n"
"%s dla lewego przycisku myszy\n"
"%s dla prawego przycisku myszy"
msgid "Rectangle"
msgstr "Prostokąt"
@ -1826,6 +1870,10 @@ msgstr "Włącz przezroczystość okna"
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr "Jeśli ta opcja jest włączona, okno aplikacji może stać się przezroczyste. Ma to na wpływ wydajność, więc wyłącz tę opcję, jeśli jej nie potrzebujesz."
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr "Renderowanie:"
@ -1972,7 +2020,7 @@ msgstr "Wypełnia narysowany kształt kolorem, zamiast rysować same obramowanie
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
msgid "Density:"
msgstr ""
msgstr "Gęstość:"
msgid "Brush color from"
msgstr "Nadpisywanie koloru pędzla"
@ -2074,6 +2122,33 @@ msgstr "Odejmij od zaznaczenia"
msgid "Intersection of selections"
msgstr "Część wspólna zaznaczeń"
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr "Styl:"
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr "Normalny"
#. Refers to text that is bold.
msgid "Bold"
msgstr "Pogrubiony"
#. Refers to text that is italic.
msgid "Italic"
msgstr "Kursywa"
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr "Pogrubiona kursywa"
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr "Antyaliasing"
msgid "Grayscale"
msgstr "Skala szarości"
msgid "Mirroring"
msgstr "Lustrzane odbicie"
@ -2091,11 +2166,11 @@ msgstr "Włącza lustrzane odbicie w pionie podczas rysowania"
#. Found in the global tool options, in the menu that appears next to each mirror button. It affects the position of a symmetry guide.
msgid "Move to canvas center"
msgstr ""
msgstr "Przenieś do środka płótna"
#. Found in the global tool options, in the menu that appears next to each mirror button. It affects the position of a symmetry guide.
msgid "Move to view center"
msgstr ""
msgstr "Przenieś do środka widoku"
msgid "Current frame:"
msgstr "Obecna klatka:"
@ -2113,10 +2188,10 @@ msgid "Go to the previous frame"
msgstr "Idć do poprzedniej klatki"
msgid "Play the animation backwards"
msgstr ""
msgstr "Odtwórz animację od tyłu"
msgid "Play the animation forward"
msgstr ""
msgstr "Odtwórz animację do przodu"
msgid "Go to the next frame"
msgstr "Idź do następnej klatki"
@ -2232,6 +2307,10 @@ msgstr "Połącz kalki do"
msgid "Unlink Cels"
msgstr "Rozłącz kalki"
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr "Właściwości"
@ -2268,6 +2347,13 @@ msgstr "Warstwa"
msgid "Group"
msgstr "Grupa"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr "Mapa kafelków (Tilemap)"
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr "Warstwy"
@ -2276,33 +2362,52 @@ msgid "Clipping mask"
msgstr "Maska przycinająca"
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "Stwórz nową warstwę"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr "Dodaj warstwę pikselową"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr "Dodaj grupę warstw"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr "Dodaj warstwę 3D"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr "Dodaj warstwę kafelków"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "Usuń obecną warstwę"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "Przesuń obecną warstwę do góry"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "Przesuń obecną warstwę w dół"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "Duplikuj obecną warstwę"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "Połącz obecną warstwę z warstwą powyżej"
@ -2417,6 +2522,17 @@ msgstr "Włącz/Wyłącz automatyczne łączenie nowych kalk, gdy są tworzone n
msgid "Expand/collapse group"
msgstr "Rozwiń/zwiń grupę"
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr "Paleta kolorów"
@ -2621,23 +2737,23 @@ msgstr "Domyślny kolor tła dla nowego obrazu"
#. Found in the preferences, under the Reset category.
msgid "Reset all options available in the Preferences"
msgstr ""
msgstr "Zresetuj wszystkie opcje dostępne w Preferencjach"
#. Found in the preferences, under the Reset category.
msgid "Reset timeline options"
msgstr ""
msgstr "Resetuj opcje osi czasu"
#. Found in the preferences, under the Reset category.
msgid "Reset all tool options"
msgstr ""
msgstr "Zresetuj wszystkie opcje narzędzi"
#. Found in the preferences, under the Reset category.
msgid "Remove all extensions"
msgstr ""
msgstr "Usuń wszystkie rozszerzenia"
#. Found in the preferences, under the Reset category.
msgid "Clear the recently opened file list"
msgstr ""
msgstr "Wyczyść listę ostatnio otwieranych plików"
msgid "Lock aspect ratio"
msgstr "Wymuś współczynnik proporcji"
@ -2808,19 +2924,19 @@ msgstr "Znak(i) oddzielające nazwę pliku od numeru klatki"
#. Found in the export dialog. It is an option that removes the transparent area around non-transparent pixels of the exported images.
msgid "Trim images"
msgstr ""
msgstr "Przytnij obrazy"
#. Found in the export dialog. Tooltip of the "trim images" option.
msgid "Trims the exported images to their visible portion, considering each pixel with a non-zero alpha channel as visible."
msgstr ""
msgstr "Przycina eksportowane obrazy do ich widocznej części, uznając każdy piksel z kanałem alfa różnym od zera za widoczny."
#. Found in the export dialog. It is an option that allows users to only export the portions of the images that are within the selected area.
msgid "Clip image content to selection"
msgstr ""
msgstr "Przytnij zawartość obrazu do zaznaczenia"
#. Found in the export dialog. Tooltip of the "clip image content to selection" option.
msgid "Only export content that is within the bounds of a selected area."
msgstr ""
msgstr "Eksportuj tylko treści znajdujące się w granicach wybranego obszaru."
msgid "Close"
msgstr "Zamknij"
@ -2923,7 +3039,7 @@ msgstr "Sortuj według wartości"
#. An option of the Sort palette button found in the palette panel. When selected, the colors of the palette are being sorted based on their OKHSL Lightness.
msgid "Sort by lightness"
msgstr ""
msgstr "Sortuj według jasności"
#. An option of the Sort palette button found in the palette panel. When selected, the colors of the palette are being sorted based on their red channel value.
msgid "Sort by red"
@ -2992,6 +3108,10 @@ msgstr "Edytor Perspektywy"
msgid "Recorder"
msgstr "Nagrywanie"
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr "Kafelki"
msgid "Crop"
msgstr "Przytnij"
@ -3174,7 +3294,7 @@ msgstr "Tekst:"
#. Refers to the depth of something, such as the depth of a 3D object.
msgid "Depth:"
msgstr ""
msgstr "Głębia:"
#. Found in the tool options of the 3D Shape Edit tool, under the Mesh category if a Text object is selected. Refers to the size of one pixel's width on the text to scale it in 3D.
msgid "Pixel size:"
@ -3188,7 +3308,7 @@ msgid "Horizontal alignment:"
msgstr "Poziome wyrównanie:"
msgid "Vertical alignment:"
msgstr ""
msgstr "Wyrównanie pionowe:"
msgid "Left"
msgstr "Lewo"
@ -3198,7 +3318,7 @@ msgstr "Prawo"
#. Refers to the vertical space between lines in a text.
msgid "Line spacing:"
msgstr ""
msgstr "Odstęp między liniami:"
#. Found in the tool options of the 3D Shape Edit tool, under the Light category if a light is selected. Refers to the energy of the light. The more energy, the brighter it shines.
msgid "Energy:"
@ -3397,3 +3517,51 @@ msgstr "Dodaj efekt"
msgid "Do you want to download the image from %s?"
msgstr "Czy chcesz pobrać obraz z %s?"
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Portuguese, Brazilian\n"
"Language: pt_BR\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-17 18:41\n"
msgid "OK"
msgstr "OK"
@ -169,6 +169,18 @@ msgstr "Pixels"
msgid "Percentage"
msgstr "Porcentagem"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr "Modo de cor:"
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr "Modo de Cor"
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr "Indexada"
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr "Cortar para a seleção"
@ -212,6 +224,10 @@ msgstr "Tolerância:"
msgid "Initial angle:"
msgstr "Ângulo inicial:"
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr "Envolver pinceladas"
msgid "Clear"
msgstr "Limpar"
@ -219,41 +235,41 @@ msgid "Invert"
msgstr "Inverter"
msgid "Modify"
msgstr ""
msgstr "Modificar"
#. Found under the Select menu, in the Modify submenu. When selected, it shows a window that lets users expand the active selection.
msgid "Expand"
msgstr ""
msgstr "Expandir"
#. Title of a window that lets users expand the active selection.
msgid "Expand Selection"
msgstr ""
msgstr "Expandir Seleção"
#. Found under the Select menu, in the Modify submenu. When selected, it shows a window that lets users shrink the active selection.
msgid "Shrink"
msgstr ""
msgstr "Encolher"
#. Title of a window that lets users shrink the active selection.
msgid "Shrink Selection"
msgstr ""
msgstr "Encolher Seleção"
#. Found under the Select menu, in the Modify submenu. When selected, it shows a window that lets users create a border of the active selection.
msgid "Border"
msgstr ""
msgstr "Borda"
#. Title of a window that lets users create a border of the active selection.
msgid "Border Selection"
msgstr ""
msgstr "Seleção de Borda"
#. Refers to a diamond-like shape.
msgid "Diamond"
msgstr ""
msgstr "Losango"
msgid "Circle"
msgstr ""
msgstr "Círculo"
msgid "Square"
msgstr ""
msgstr "Quadrado"
msgid "Grayscale View"
msgstr "Visualização em tons de cinza"
@ -282,15 +298,15 @@ msgstr "Deslocamentos do Modo de Tile"
#. Found under "Tile Mode Offsets". Basis is a linear algebra term. https://en.wikipedia.org/wiki/Basis_(linear_algebra)
msgid "X-basis:"
msgstr ""
msgstr "Base X:"
#. Found under "Tile Mode Offsets". Basis is a linear algebra term. https://en.wikipedia.org/wiki/Basis_(linear_algebra)
msgid "Y-basis:"
msgstr ""
msgstr "Base Y:"
#. Found under "Tile Mode Offsets". It's a button that when pressed, enables masking for tile mode. Masking essentially limits drawing to the visible pixels of the image, thus preventing from drawing on transparent pixels.
msgid "Masking:"
msgstr ""
msgstr "Máscara:"
msgid "Reset"
msgstr "Redefinir"
@ -1163,6 +1179,27 @@ msgstr "Cor de matiz:"
msgid "Tint effect factor:"
msgstr "Fator de efeito de matiz:"
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr "Curvas de Cor"
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr "Canal:"
msgid "Red"
msgstr "Vermelho"
msgid "Green"
msgstr "Verde"
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr "Valor"
msgid "Presets"
msgstr "Predefinições"
msgid "Apply"
msgstr "Aplique"
@ -1565,6 +1602,13 @@ msgstr "Ferramenta de Elipse\n\n"
"Segure %s para centralizar a forma no clique de origem\n"
"Segure %s para deslocar a origem da forma"
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "Texto\n\n"
"%s para o botão esquerdo do mouse\n"
"%s para o botão direito do mouse"
msgid "Rectangle"
msgstr "Retângulo"
@ -1829,6 +1873,10 @@ msgstr "Ativar transparência de janela"
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr "Se essa opção estiver ativada, a janela do aplicativo pode ficar transparente. Isso afeta o desempenho, então deixe-a desativada se não precisar dela."
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr "Usar driver de áudio fictício"
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr "Renderizador:"
@ -1975,7 +2023,7 @@ msgstr "Preenche a forma desenhada com cor, em vez de desenhar uma forma oca"
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
msgid "Density:"
msgstr ""
msgstr "Densidade:"
msgid "Brush color from"
msgstr "Cor de pincel do"
@ -2077,6 +2125,33 @@ msgstr "Subtrair da seleção"
msgid "Intersection of selections"
msgstr "Interseção de seleções"
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr "Estilo:"
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr "Regular"
#. Refers to text that is bold.
msgid "Bold"
msgstr "Negrito"
#. Refers to text that is italic.
msgid "Italic"
msgstr "Itálico"
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr "Negrito itálico"
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr "Anti-aliasing"
msgid "Grayscale"
msgstr "Escala de cinza"
msgid "Mirroring"
msgstr "Espelhamento"
@ -2235,6 +2310,10 @@ msgstr "Vincular Células a"
msgid "Unlink Cels"
msgstr "Desvincular Cels"
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr "Reproduzir áudio aqui"
msgid "Properties"
msgstr "Propriedades"
@ -2271,6 +2350,13 @@ msgstr "Camada"
msgid "Group"
msgstr "Grupo"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr "Tilemap"
msgid "Audio"
msgstr "Áudio"
msgid "Layers"
msgstr "Camadas"
@ -2279,33 +2365,52 @@ msgid "Clipping mask"
msgstr "Máscara de recorte"
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "Criar nova camada"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr "Adicionar Camada de Pixel"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr "Adicionar Camada de Grupo"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr "Adicionar Camada 3D"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr "Adicionar Camada de Tilemap"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr "Adicionar Camada de Áudio"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "Remover camada atual"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "Mover para a cima a camada atual"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "Mover para baixo a camada atual"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "Clonar camada atual"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "Combinar camada atual com a de baixo"
@ -2420,6 +2525,17 @@ msgstr "Ativar/desativar a vinculação automática de novas cels ao criar novos
msgid "Expand/collapse group"
msgstr "Expandir/recolher grupo"
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr "Arquivo de áudio:"
msgid "Load file"
msgstr "Carregar arquivo"
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr "Reproduzir a partir do frame:"
msgid "Palette"
msgstr "Paleta"
@ -2926,7 +3042,7 @@ msgstr "Ordenar por valor"
#. An option of the Sort palette button found in the palette panel. When selected, the colors of the palette are being sorted based on their OKHSL Lightness.
msgid "Sort by lightness"
msgstr ""
msgstr "Ordenar por claridade"
#. An option of the Sort palette button found in the palette panel. When selected, the colors of the palette are being sorted based on their red channel value.
msgid "Sort by red"
@ -2994,6 +3110,10 @@ msgstr "Editor de Perspectiva"
msgid "Recorder"
msgstr "Gravador"
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr "Tiles"
msgid "Crop"
msgstr "Cortar"
@ -3399,3 +3519,51 @@ msgstr "Adicionar efeito"
msgid "Do you want to download the image from %s?"
msgstr "Você deseja baixar a imagem de %s?"
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr "Tileset"
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr "Tileset:"
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr "Tilesets"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr "Novo tileset"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr "Nome do tileset:"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr "Tamanho do tile:"
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr "Desenhar tiles"
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr "Girar tile para a esquerda (anti-horário)"
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr "Girar tile para a direita (horário)"
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr "Inverter tile horizontalmente"
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr "Inverter tile verticalmente"

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Portuguese\n"
"Language: pt_PT\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "OK"
@ -167,6 +167,18 @@ msgstr "Pixéis"
msgid "Percentage"
msgstr "Percentagem"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr "Tolerância:"
msgid "Initial angle:"
msgstr "Ângulo inicial:"
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "Limpar"
@ -1158,6 +1174,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr "Aplicar"
@ -1544,6 +1581,11 @@ msgstr "Ferramenta de Elipse%s para botão de lado esquerdo do rato%s para botã
"Pressione %s para centrar a forma na origem\n"
"Pressione %s para deslocar a origem da forma"
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr "Retangulo"
@ -1808,6 +1850,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2055,6 +2101,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr "Espelhar"
@ -2213,6 +2286,10 @@ msgstr "Associar células a"
msgid "Unlink Cels"
msgstr "Desassociar células"
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2249,6 +2326,13 @@ msgstr "Camada"
msgid "Group"
msgstr "Grupo"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr "Camadas"
@ -2257,33 +2341,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "Criar uma nova camada"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "Remover a camada atual"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "Mover a camada atual para cima"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "Mover a camada atual para baixo"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "Clonar a camada atual"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "Fundir a camada atual com a de baixo"
@ -2398,6 +2501,17 @@ msgstr "Ativar/desativar a associação automática de novas células ao criar f
msgid "Expand/collapse group"
msgstr "Expandir/colapsar grupo"
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr "Palete"
@ -2972,6 +3086,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3374,3 +3492,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Romanian\n"
"Language: ro_RO\n"
"PO-Revision-Date: 2024-11-15 17:30\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "OK"
@ -167,6 +167,18 @@ msgstr "Pixeli"
msgid "Percentage"
msgstr "Procentaj"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr "Mod culoare:"
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr "Mod culoare"
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr "Indexat"
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr "Trunchiere la selecție"
@ -210,6 +222,10 @@ msgstr "Toleranță:"
msgid "Initial angle:"
msgstr "Unghi inițial:"
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "Ștergere"
@ -1161,6 +1177,27 @@ msgstr "Culoare de nuanță:"
msgid "Tint effect factor:"
msgstr "Factor de efect de nuanță:"
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr "Curbe de culoare"
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr "Canal:"
msgid "Red"
msgstr "Roșu"
msgid "Green"
msgstr "Verde"
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr "Valoare"
msgid "Presets"
msgstr "Valori prestabilite"
msgid "Apply"
msgstr "Aplicare"
@ -1563,6 +1600,13 @@ msgstr "Instrument Elipsă\n\n"
"Ține apăsată tasta %s pentru a centra forma pe originea clicului\n"
"Ține apăsată tasta %s pentru a deplasa originea formei"
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "Text\n\n"
"%s pentru butonul din stânga al mausului\n"
"%s pentru butonul din dreapta al mausului"
msgid "Rectangle"
msgstr "Dreptunghi"
@ -1669,7 +1713,7 @@ msgstr "Ancorare"
#. Found in the Preferences, in the Canvas tab. Refers to grid and guide snapping.
msgid "Snapping distance:"
msgstr "Distanța de ancorare:"
msgstr "Distanță de ancorare:"
#. Found in the Preferences, in the Canvas tab. Refers to grid and guide snapping. Hint tooltip of the snapping distance slider.
msgid "This is the distance in screen pixels where guide and grid snapping gets activated."
@ -1827,6 +1871,10 @@ msgstr "Activează transparența ferestrei"
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr "Dacă opțiunea este activată, fereastra aplicației poate deveni transparentă. Aceasta afectează performanța, așa că este recomandată dezactivarea opțiunii dacă nu este necesară."
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr "Randator:"
@ -2075,6 +2123,33 @@ msgstr "Scădere din selecție"
msgid "Intersection of selections"
msgstr "Intersecția selecțiilor"
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr "Stil:"
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr "Obișnuit"
#. Refers to text that is bold.
msgid "Bold"
msgstr "Aldin"
#. Refers to text that is italic.
msgid "Italic"
msgstr "Cursiv"
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr "Aldin Cursiv"
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr "Anticrenelaj"
msgid "Grayscale"
msgstr "Tonuri de gri"
msgid "Mirroring"
msgstr "Oglindire"
@ -2114,10 +2189,10 @@ msgid "Go to the previous frame"
msgstr "Deplasează-te la cadrul anterior"
msgid "Play the animation backwards"
msgstr ""
msgstr "Redă animația înapoi"
msgid "Play the animation forward"
msgstr ""
msgstr "Redă animația înainte"
msgid "Go to the next frame"
msgstr "Deplasează-te la cadrul următor"
@ -2233,6 +2308,10 @@ msgstr "Conectare celuri la"
msgid "Unlink Cels"
msgstr "Deconectare celuri"
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr "Redare audio aici"
msgid "Properties"
msgstr "Proprietăți"
@ -2269,6 +2348,13 @@ msgstr "Strat"
msgid "Group"
msgstr "Grup"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr "Hartă de dale"
msgid "Audio"
msgstr "Audio"
msgid "Layers"
msgstr "Straturi"
@ -2277,33 +2363,52 @@ msgid "Clipping mask"
msgstr "Mască de decupare"
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "Creează un strat nou"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr "Adăugare strat pixel"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr "Adăugare strat grup"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr "Adăugare strat 3D"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr "Adăugare strat cu hartă de dale"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr "Adăugare strat audio"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "Elimină stratul actual"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "Deplasează în sus stratul actual"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "Deplasează în jos stratul actual"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "Clonează stratul actual"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "Îmbină stratul actual cu cel de mai jos"
@ -2418,6 +2523,17 @@ msgstr "Activează/dezactivează automat conectarea de celuri noi la crearea de
msgid "Expand/collapse group"
msgstr "Extindere/restrânge grup"
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr "Fișier audio:"
msgid "Load file"
msgstr "Încărcare fișier"
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr "Redare la cadrul:"
msgid "Palette"
msgstr "Paletă"
@ -2924,7 +3040,7 @@ msgstr "Sortează după valoare"
#. An option of the Sort palette button found in the palette panel. When selected, the colors of the palette are being sorted based on their OKHSL Lightness.
msgid "Sort by lightness"
msgstr ""
msgstr "Sortează după luminozitate"
#. An option of the Sort palette button found in the palette panel. When selected, the colors of the palette are being sorted based on their red channel value.
msgid "Sort by red"
@ -2993,6 +3109,10 @@ msgstr "Editor perspectivă"
msgid "Recorder"
msgstr "Înregistrator"
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr "Dale"
msgid "Crop"
msgstr "Trunchiere"
@ -3398,3 +3518,51 @@ msgstr "Adăugare efect"
msgid "Do you want to download the image from %s?"
msgstr "Vrei să descarci imaginea din %s?"
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr "Set de dale"
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr "Set de dale:"
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr "Seturi de dale"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr "Set de dale nou"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr "Denumire set de dale:"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr "Dimensiune dală:"
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr "Desenare dale"
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr "Rotire dală la stânga (în sens invers acelor de ceasornic)"
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr "Rotire dală la dreapta (în sensul acelor de ceasornic)"
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr "Răsturnare dală pe orizontală"
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr "Răsturnare dală pe verticală"

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Russian\n"
"Language: ru_RU\n"
"PO-Revision-Date: 2024-11-16 20:23\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "OK"
@ -168,6 +168,18 @@ msgstr "Пиксели"
msgid "Percentage"
msgstr "Процент"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr "Обрезать по выбранному"
@ -211,6 +223,10 @@ msgstr "Допустимое отклонение:"
msgid "Initial angle:"
msgstr "Начальный угол:"
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "Очистить"
@ -1161,6 +1177,27 @@ msgstr "Цвет плитки:"
msgid "Tint effect factor:"
msgstr "Параметр эффекта тонировки:"
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr "Применить"
@ -1561,6 +1598,11 @@ msgstr "Эллипс\n\n"
"Зажать %s для размещения центра в месте начала нажатия\n"
"Зажать %s для изменения исходной точки фигуры"
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr "Прямоугольник"
@ -1825,6 +1867,10 @@ msgstr "Включить прозрачность окна"
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr "Если этот параметр включен, окно приложения становится прозрачным. При проблемах с производительностью, отключите эту настройку."
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr "Рендер:"
@ -2073,6 +2119,33 @@ msgstr "Вычесть из выделения"
msgid "Intersection of selections"
msgstr "Пересечение выделений"
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr "Зеркало"
@ -2231,6 +2304,10 @@ msgstr "Привязать ячейки к"
msgid "Unlink Cels"
msgstr "Отвязать ячейки"
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr "Свойства"
@ -2267,6 +2344,13 @@ msgstr "Слой"
msgid "Group"
msgstr "Группа"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr "Слои"
@ -2275,33 +2359,52 @@ msgid "Clipping mask"
msgstr "Обтравочная маска"
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "Создать новый слой"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr "Добавить пиксельный cлой"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr "Добавить групповой cлой"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr "Добавить 3D слой"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "Удалить текущий слой"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "Поднять текущий слой выше"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "Опустить текущий слой ниже"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "Клонировать текущий слой"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "Объединить слой ниже с текущим"
@ -2416,6 +2519,17 @@ msgstr "Включить/отключить автоматическую при
msgid "Expand/collapse group"
msgstr "Развернуть/свернуть группу"
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr "Палитра"
@ -2990,6 +3104,10 @@ msgstr "Редактор перспективы"
msgid "Recorder"
msgstr "Рекордер"
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr "Обрезать"
@ -3395,3 +3513,51 @@ msgstr "Добавить эффект"
msgid "Do you want to download the image from %s?"
msgstr "Хотите загрузить изображение из %s?"
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Sinhala\n"
"Language: si_LK\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:12\n"
msgid "OK"
msgstr "හරි"
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr "යොදන්න"
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Slovak\n"
"Language: sk_SK\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr ""
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Slovenian\n"
"Language: sl_SI\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr ""
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Albanian\n"
"Language: sq_AL\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "Ne rregull"
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Serbian (Cyrillic)\n"
"Language: sr_SP\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "ОК"
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr "Посто"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "Брисати"
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr "Правоугаоник"
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Swedish\n"
"Language: sv_SE\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "Okej"
@ -167,6 +167,18 @@ msgstr "Pixlar"
msgid "Percentage"
msgstr "Procent"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr "Tolerans:"
msgid "Initial angle:"
msgstr "Ursprunglig vinkel:"
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "Rensa"
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr "Rektangel"
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr "Lager"
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr "Lager"
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr "Palett"
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Swahili\n"
"Language: sw_KE\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:12\n"
msgid "OK"
msgstr ""
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Tamil\n"
"Language: ta_IN\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr ""
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Thai\n"
"Language: th_TH\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr ""
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Klingon\n"
"Language: tlh_AA\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:12\n"
msgid "OK"
msgstr ""
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Turkish\n"
"Language: tr_TR\n"
"PO-Revision-Date: 2024-11-15 18:59\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "Tamam"
@ -169,6 +169,18 @@ msgstr "Pikseller"
msgid "Percentage"
msgstr "Yüzde"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr "Renk kipi:"
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr "Renk Kipi"
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr "İndeksli"
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr "Seçime Kırp"
@ -212,6 +224,10 @@ msgstr "Tolerans:"
msgid "Initial angle:"
msgstr "Başlangıç açısı:"
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "Temizle"
@ -1163,6 +1179,27 @@ msgstr "Renk tonu rengi:"
msgid "Tint effect factor:"
msgstr "Renk tonu efekti katsayısı:"
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr "Uygula"
@ -1565,6 +1602,13 @@ msgstr "Elips Aracı\n\n"
"Şekli tıklama orijininde ortalamak için %s tuşunu basılı tutun\n"
"Şeklin orijinini değiştirmek için %s tuşunu basılı tutun"
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "Metin\n\n"
"Sol fare düğmesi için %s\n"
"Sağ fare düğmesi için %s"
msgid "Rectangle"
msgstr "Dikdörtgen"
@ -1829,6 +1873,10 @@ msgstr "Pencere saydamlığını etkinleştir"
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr "Etkinleştirilirse uygulama penceresi saydam olur. Başarımı etkilediği için ihtiyacınız yoksa kapatınız."
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr "İşleyici:"
@ -2077,6 +2125,33 @@ msgstr "Seçimden çıkar"
msgid "Intersection of selections"
msgstr "Seçimlerin kesişimi"
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr "Biçem:"
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr "Normal"
#. Refers to text that is bold.
msgid "Bold"
msgstr "Kalın"
#. Refers to text that is italic.
msgid "Italic"
msgstr "Eğik"
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr "Kalın eğik"
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr "Kenar yumuşatma"
msgid "Grayscale"
msgstr "Gri tonlama"
msgid "Mirroring"
msgstr "Yansıtma"
@ -2235,6 +2310,10 @@ msgstr "Hücreleri şuraya bağla"
msgid "Unlink Cels"
msgstr "Hücre bağlantısını kaldır"
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr "Özellikler"
@ -2271,6 +2350,13 @@ msgstr "Katman"
msgid "Group"
msgstr "Grup"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr "Döşeme eşlemi"
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr "Katmanlar"
@ -2279,33 +2365,52 @@ msgid "Clipping mask"
msgstr "Kırpma maskesi"
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "Yeni katman oluştur"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr "Piksel Katmanı Ekle"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr "Grup Katmanı Ekle"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr "3B Katmanı Ekle"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr "Döşeme Eşlemi Katmanı Ekle"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "Geçerli katmanı kaldır"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "Katmanı yukarı taşı"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "Katmanı aşağı taşı"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "Katmanı klonla"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "Aktif katmanı alttaki katmanla birleştir"
@ -2420,6 +2525,17 @@ msgstr "Yeni kare oluştururken yeni hücrelerin otomatik olarak bağlanmasını
msgid "Expand/collapse group"
msgstr "Grubu genişlet/daralt"
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr "Palet"
@ -2995,6 +3111,10 @@ msgstr "Perspektif düzenleyici"
msgid "Recorder"
msgstr "Kaydedici"
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr "Döşemeler"
msgid "Crop"
msgstr "Kırp"
@ -3400,3 +3520,51 @@ msgstr "Efekt ekle"
msgid "Do you want to download the image from %s?"
msgstr "Görüntü %s kaynağından indirilsin mi?"
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr "Döşeme kümesi"
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr "Döşeme kümesi:"
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr "Döşeme kümeleri"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr "Yeni döşeme kümesi"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr "Döşeme kümesi adı:"
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr "Döşeme boyutu:"
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr "Döşemeleri çiz"
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr "Döşemeyi sola döndür (saat yönünün tersine)"
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr "Döşemeyi sağa döndür (saat yönünde)"
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr "Döşemeyi yatay çevir"
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr "Döşemeyi dikey çevir"

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Ukrainian\n"
"Language: uk_UA\n"
"PO-Revision-Date: 2024-11-15 17:30\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "Гаразд"
@ -169,6 +169,18 @@ msgstr "Пікселі"
msgid "Percentage"
msgstr "Відсоток"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr "Обрізати до виділеного"
@ -212,6 +224,10 @@ msgstr "Допустиме відхилення:"
msgid "Initial angle:"
msgstr "Початковий кут:"
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "Очистити"
@ -1162,6 +1178,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr "Застосувати"
@ -1555,6 +1592,11 @@ msgstr "Еліпс\n\n"
"Утримуйте %s, щоб встановити центр лінії в місці початку малювання\n"
"Утримуйте %s, щоб пересувати початкову точку фігури"
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr "Прямокутник"
@ -1819,6 +1861,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr "Рендерер:"
@ -2067,6 +2113,33 @@ msgstr "Відняти від виділення"
msgid "Intersection of selections"
msgstr "Перетинання виділень"
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr "Віддзеркалення"
@ -2225,6 +2298,10 @@ msgstr "Пов'язати клітинки з"
msgid "Unlink Cels"
msgstr "Відв'язати клітинки"
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2261,6 +2338,13 @@ msgstr "Шар"
msgid "Group"
msgstr "Група"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr "Шари"
@ -2269,33 +2353,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "Створити новий шар"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr "Додати шар пікселів"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr "Додати груповий шар"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr "Додати 3D-шар"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "Видалити поточний шар"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "Підняти поточний шар"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "Опустити поточний шар"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "Клонувати поточний шар"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "Об’єднати поточний шар з шаром під ним"
@ -2410,6 +2513,17 @@ msgstr "Увімкнути/вимкнути автоматичне зв'язан
msgid "Expand/collapse group"
msgstr "Розгорнути/згорнути групу"
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr "Палітра"
@ -2984,6 +3098,10 @@ msgstr "Редактор перспективи"
msgid "Recorder"
msgstr "Записувач"
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr "Обрізати"
@ -3388,3 +3506,51 @@ msgstr "Додати ефект"
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Vietnamese\n"
"Language: vi_VN\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "OK"
@ -167,6 +167,18 @@ msgstr ""
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr ""
@ -1502,6 +1539,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1766,6 +1808,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2013,6 +2059,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr ""
@ -2169,6 +2242,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2205,6 +2282,13 @@ msgstr ""
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr ""
@ -2213,33 +2297,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr ""
@ -2353,6 +2456,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr ""
@ -2926,6 +3040,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3328,3 +3446,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Chinese Simplified\n"
"Language: zh_CN\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "确定"
@ -169,6 +169,18 @@ msgstr "像素"
msgid "Percentage"
msgstr "百分比"
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr "颜色模式:"
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr "颜色模式"
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr "已索引"
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr "裁剪到选区"
@ -212,6 +224,10 @@ msgstr "容差:"
msgid "Initial angle:"
msgstr "初始角度:"
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr "取消选中"
@ -219,41 +235,41 @@ msgid "Invert"
msgstr "反向"
msgid "Modify"
msgstr ""
msgstr "修改"
#. Found under the Select menu, in the Modify submenu. When selected, it shows a window that lets users expand the active selection.
msgid "Expand"
msgstr ""
msgstr "展开"
#. Title of a window that lets users expand the active selection.
msgid "Expand Selection"
msgstr ""
msgstr "展开所选"
#. Found under the Select menu, in the Modify submenu. When selected, it shows a window that lets users shrink the active selection.
msgid "Shrink"
msgstr ""
msgstr "收缩"
#. Title of a window that lets users shrink the active selection.
msgid "Shrink Selection"
msgstr ""
msgstr "收缩选择"
#. Found under the Select menu, in the Modify submenu. When selected, it shows a window that lets users create a border of the active selection.
msgid "Border"
msgstr ""
msgstr "边框"
#. Title of a window that lets users create a border of the active selection.
msgid "Border Selection"
msgstr ""
msgstr "边框选择"
#. Refers to a diamond-like shape.
msgid "Diamond"
msgstr ""
msgstr "菱形"
msgid "Circle"
msgstr ""
msgstr "圆形"
msgid "Square"
msgstr ""
msgstr "正方形"
msgid "Grayscale View"
msgstr "灰度视图"
@ -282,15 +298,15 @@ msgstr "平铺模式偏移"
#. Found under "Tile Mode Offsets". Basis is a linear algebra term. https://en.wikipedia.org/wiki/Basis_(linear_algebra)
msgid "X-basis:"
msgstr ""
msgstr "X-基准:"
#. Found under "Tile Mode Offsets". Basis is a linear algebra term. https://en.wikipedia.org/wiki/Basis_(linear_algebra)
msgid "Y-basis:"
msgstr ""
msgstr "Y-基准:"
#. Found under "Tile Mode Offsets". It's a button that when pressed, enables masking for tile mode. Masking essentially limits drawing to the visible pixels of the image, thus preventing from drawing on transparent pixels.
msgid "Masking:"
msgstr ""
msgstr "蒙板:"
msgid "Reset"
msgstr "重置"
@ -1163,6 +1179,27 @@ msgstr "色调颜色:"
msgid "Tint effect factor:"
msgstr "色调影响因素:"
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr "应用"
@ -1564,6 +1601,13 @@ msgstr "椭圆工具\n\n"
"按住 %s 使形状在单击原点居中\n"
"按住 %s 移动形状的原点"
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "文本\n\n"
"%s 表示鼠标左键\n"
"%s 表示鼠标右键"
msgid "Rectangle"
msgstr "矩形工具"
@ -1828,6 +1872,10 @@ msgstr "启用窗口透明度"
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr "如果启用,应用程序窗口可以变得透明。 这会影响性能,因此如果不需要,请将其关闭。"
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr "渲染器:"
@ -1974,7 +2022,7 @@ msgstr "用颜色填充绘制的形状,而不是绘制空心形状"
#. Found in the tool options of the Pencil, Eraser and Shading tools. It is a percentage of how dense the brush is. 100% density means that the brush gets completely drawn, anything less leaves gaps inside the brush, acting like a spray tool.
msgid "Density:"
msgstr ""
msgstr "密度:"
msgid "Brush color from"
msgstr "画笔颜色从"
@ -2076,6 +2124,33 @@ msgstr "从当前选区减去"
msgid "Intersection of selections"
msgstr "交叉选区"
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr "样式:"
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr "常规"
#. Refers to text that is bold.
msgid "Bold"
msgstr "粗体"
#. Refers to text that is italic.
msgid "Italic"
msgstr "斜体"
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr "粗斜体"
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr "抗锯齿"
msgid "Grayscale"
msgstr "灰度"
msgid "Mirroring"
msgstr "镜像"
@ -2234,6 +2309,10 @@ msgstr "链接单元格到"
msgid "Unlink Cels"
msgstr "取消链接单元格"
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr "属性"
@ -2270,6 +2349,13 @@ msgstr "图层"
msgid "Group"
msgstr "组"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr "图层"
@ -2278,33 +2364,52 @@ msgid "Clipping mask"
msgstr "剪切蒙版"
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "创建一个新的图层"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr "添加像素图层"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr "添加图层组"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr "添加 3D 图层"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "移除当前图层"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "向上移动当前图层"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "向下移动当前图层"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "克隆当前图层"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "当前图层与下面图层合并"
@ -2419,6 +2524,17 @@ msgstr "在创建新的帧时,启用/禁用自动链接新的帧\n\n"
msgid "Expand/collapse group"
msgstr "展开/折叠组"
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr "调色板"
@ -2925,7 +3041,7 @@ msgstr "按值排序"
#. An option of the Sort palette button found in the palette panel. When selected, the colors of the palette are being sorted based on their OKHSL Lightness.
msgid "Sort by lightness"
msgstr ""
msgstr "按亮度排序"
#. An option of the Sort palette button found in the palette panel. When selected, the colors of the palette are being sorted based on their red channel value.
msgid "Sort by red"
@ -2993,6 +3109,10 @@ msgstr "透视编辑器"
msgid "Recorder"
msgstr "录制器"
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr "裁剪"
@ -3398,3 +3518,51 @@ msgstr "添加效果"
msgid "Do you want to download the image from %s?"
msgstr "您想从 %s 下载图像吗?"
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Chinese Traditional\n"
"Language: zh_TW\n"
"PO-Revision-Date: 2024-11-15 17:31\n"
"PO-Revision-Date: 2024-12-16 23:11\n"
msgid "OK"
msgstr "確定"
@ -167,6 +167,18 @@ msgstr "像素"
msgid "Percentage"
msgstr ""
#. Found in the create new image dialog. Allows users to change the color mode of the new project, such as RGBA or indexed mode.
msgid "Color mode:"
msgstr ""
#. Found in the image menu. A submenu that allows users to change the color mode of the project, such as RGBA or indexed mode.
msgid "Color Mode"
msgstr ""
#. Found in the image menu, under the "Color Mode" submenu. Refers to the indexed color mode. See this wikipedia page for more information: https://en.wikipedia.org/wiki/Indexed_color
msgid "Indexed"
msgstr ""
#. Found in the image menu. Sets the size of the project to be the same as the size of the active selection.
msgid "Crop to Selection"
msgstr ""
@ -210,6 +222,10 @@ msgstr ""
msgid "Initial angle:"
msgstr ""
#. Found under the Select menu, It's a checkbox that, if enabled, wraps around brush strokes if some part of them goes out of selection bounds.
msgid "Wrap Strokes"
msgstr ""
msgid "Clear"
msgstr ""
@ -1156,6 +1172,27 @@ msgstr ""
msgid "Tint effect factor:"
msgstr ""
#. An image effect that adjusts the colors of the image by using curves.
msgid "Color Curves"
msgstr ""
#. Refers to a color channel, such as the red, green, blue or alpha channels.
msgid "Channel:"
msgstr ""
msgid "Red"
msgstr ""
msgid "Green"
msgstr ""
#. Refers to the value (as in HSV) of the colors of an image.
msgid "Value"
msgstr ""
msgid "Presets"
msgstr ""
msgid "Apply"
msgstr "套用"
@ -1512,6 +1549,11 @@ msgid "Ellipse Tool\n\n"
"Hold %s to displace the shape's origin"
msgstr ""
msgid "Text\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr ""
msgid "Rectangle"
msgstr ""
@ -1776,6 +1818,10 @@ msgstr ""
msgid "If enabled, the application window can become transparent. This affects performance, so keep it off if you don't need it."
msgstr ""
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""
@ -2023,6 +2069,33 @@ msgstr ""
msgid "Intersection of selections"
msgstr ""
#. Refers to the style of something, such as the style of a text, meaning whether it's regular, bold, italic, etc.
msgid "Style:"
msgstr ""
#. Refers to the text. Regular means that the text is not bold or italic.
msgid "Regular"
msgstr ""
#. Refers to text that is bold.
msgid "Bold"
msgstr ""
#. Refers to text that is italic.
msgid "Italic"
msgstr ""
#. Refers to text that is bold and italic.
msgid "Bold Italic"
msgstr ""
#. https://en.wikipedia.org/wiki/Anti-aliasing
msgid "Antialiasing"
msgstr ""
msgid "Grayscale"
msgstr ""
msgid "Mirroring"
msgstr "鏡像"
@ -2180,6 +2253,10 @@ msgstr ""
msgid "Unlink Cels"
msgstr ""
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgid "Properties"
msgstr ""
@ -2216,6 +2293,13 @@ msgstr "圖層"
msgid "Group"
msgstr ""
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Audio"
msgstr ""
msgid "Layers"
msgstr "圖層"
@ -2224,33 +2308,52 @@ msgid "Clipping mask"
msgstr ""
#. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer"
msgstr "新增圖層"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
msgstr "刪除此圖層"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer"
msgstr "上移此圖層"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer"
msgstr "下移此圖層"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer"
msgstr "複製此圖層"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below"
msgstr "合併此圖層與下面的圖層"
@ -2364,6 +2467,17 @@ msgstr ""
msgid "Expand/collapse group"
msgstr ""
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgid "Load file"
msgstr ""
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgid "Palette"
msgstr "色盤"
@ -2937,6 +3051,10 @@ msgstr ""
msgid "Recorder"
msgstr ""
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop"
msgstr ""
@ -3339,3 +3457,51 @@ msgstr ""
msgid "Do you want to download the image from %s?"
msgstr ""
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""

69
installer/po/fa-IR.po Normal file
View file

@ -0,0 +1,69 @@
msgid ""
msgstr ""
"Project-Id-Version: pixelorama\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-05-07 04:44\n"
"PO-Revision-Date: 2024-12-05 14:52\n"
"Last-Translator: \n"
"Language-Team: Persian\n"
"Language: fa_IR\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Crowdin-Project: pixelorama\n"
"X-Crowdin-Project-ID: 385497\n"
"X-Crowdin-Language: fa\n"
"X-Crowdin-File: /master/installer/installer.pot\n"
"X-Crowdin-File-ID: 10\n"
#. SecInstall
#: ..\pixelorama.nsi:84
msgid "Install ${APPNAME}"
msgstr "کارگذاری ${APPNAME}"
#. SecStartmenu
#: ..\pixelorama.nsi:85
msgid "Create Start Menu shortcuts (optional)"
msgstr "ساخت میانبرهای گزینگان آغاز (دلبخواهی)"
#. SecDesktop
#: ..\pixelorama.nsi:86
msgid "Create shortcut on Desktop (optional)"
msgstr "ساخت میانبر در دسکتاپ (دلبخواهی)"
#. un.SecUninstall
#: ..\pixelorama.nsi:87
msgid "Uninstall ${APPNAME} ${APPVERSION}"
msgstr "زدایش ${APPNAME} ${APPVERSION}"
#. un.SecConfig
#: ..\pixelorama.nsi:88
msgid "Remove configuration files (optional)"
msgstr "زدایش پرونده‌های پیکربندی (دلبخواهی)"
#. DESC_SecInstall
#: ..\pixelorama.nsi:200
msgid "Installs ${APPNAME} ${APPVERSION}."
msgstr "${APPNAME} ${APPVERSION} را کارمی‌گذارد."
#. DESC_SecStartmenu
#: ..\pixelorama.nsi:201
msgid "Creates Start Menu shortcuts for ${APPNAME}."
msgstr "میانبرهای گزینگان آغاز برای ${APPNAME} می‌سازد."
#. DESC_SecDesktop
#: ..\pixelorama.nsi:202
msgid "Creates a Desktop shortcut for ${APPNAME}."
msgstr "یک میانبر دسکتاپ برای ${APPNAME} می‌سازد."
#. DESC_un.SecUninstall
#: ..\pixelorama.nsi:203
msgid "Uninstalls ${APPNAME} ${APPVERSION} and removes all shortcuts."
msgstr "${APPNAME} ${APPVERSION} را به همراه میانبرهایش می‌زداید."
#. DESC_un.SecConfig
#: ..\pixelorama.nsi:204
msgid "Removes configuration files for ${APPNAME}."
msgstr "پرونده‌های پیکربندی برای ${APPNAME} را می‌زداید."

View file

@ -3,7 +3,7 @@ msgstr ""
"Project-Id-Version: pixelorama\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-05-07 04:44\n"
"PO-Revision-Date: 2022-03-30 19:08\n"
"PO-Revision-Date: 2024-12-12 23:05\n"
"Last-Translator: \n"
"Language-Team: Indonesian\n"
"Language: id_ID\n"
@ -25,7 +25,7 @@ msgstr "Pasang ${APPNAME}"
#. SecStartmenu
#: ..\pixelorama.nsi:85
msgid "Create Start Menu shortcuts (optional)"
msgstr "Buat pintasan Menu Awal (opsional)"
msgstr "Buat pintasan Menu Mulai (opsional)"
#. SecDesktop
#: ..\pixelorama.nsi:86
@ -50,7 +50,7 @@ msgstr "Pasang ${APPNAME}${APPVERSION}."
#. DESC_SecStartmenu
#: ..\pixelorama.nsi:201
msgid "Creates Start Menu shortcuts for ${APPNAME}."
msgstr "Buat pintasan Menu Awal untuk ${APPNAME}."
msgstr "Buat pintasan Menu Mulai untuk ${APPNAME}."
#. DESC_SecDesktop
#: ..\pixelorama.nsi:202