From 23865396e26e045563eb696dd86e537f3c7bd1bb Mon Sep 17 00:00:00 2001 From: OverloadedOrama <35376950+OverloadedOrama@users.noreply.github.com> Date: Sun, 3 May 2020 03:15:47 +0300 Subject: [PATCH] Changed default clear color for Godot theme --- src/UI/Dialogs/PreferencesDialog.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/UI/Dialogs/PreferencesDialog.gd b/src/UI/Dialogs/PreferencesDialog.gd index 30b8c74e7..299790d35 100644 --- a/src/UI/Dialogs/PreferencesDialog.gd +++ b/src/UI/Dialogs/PreferencesDialog.gd @@ -326,7 +326,7 @@ func change_theme(ID : int) -> void: ruler_style = preload("res://Assets/themes/dark/ruler_style.tres") elif ID == 2: # Godot's Theme Global.theme_type = "Dark" - VisualServer.set_default_clear_color(Color(0.27451, 0.278431, 0.305882)) + VisualServer.set_default_clear_color(Color("3c465d")) main_theme = preload("res://Assets/themes/godot/theme.tres") top_menu_style = preload("res://Assets/themes/godot/top_menu_style.tres") ruler_style = preload("res://Assets/themes/godot/ruler_style.tres")