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v0.8 - The multiple project & Web update!

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OverloadedOrama 2020-09-23 16:51:08 +03:00
parent e04375ed75
commit 1fc7cc151d
6 changed files with 11 additions and 8 deletions

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@ -4,7 +4,7 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). All the dates are in YYYY-MM-DD format.
<br><br>
## [Unreleased]
## [v0.8] - 2020-09-23
This update has been brought to you by the contributions of:
Darshan Phaldesai (luiq54), Igor Santarek (jegor377), rob-a-bolton, Kinwailo, Michael Alexsander (YeldhamDev), Hugo Locurcio (Calinou), Martin Novák (novhack), Xenofon Konitsas (huskeee), Matthew Paul (matthewpaul-us)

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Copyright (c) 2019 Orama Interactive -->
<!-- Copyright (c) 2019-2020 Orama Interactive and contributors -->
<component type="desktop">
<id>com.orama_interactive.Pixelorama.desktop</id>
<name>Pixelorama</name>
@ -31,6 +31,7 @@
</screenshots>
<content_rating type="oars-1.1"/>
<releases>
<release version="0.8" date="2020-09-23"/>
<release version="0.7" date="2020-05-16"/>
<release version="0.6.2" date="2020-02-17"/>
</releases>

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@ -47,7 +47,7 @@ If you like, consider helping us by sponsoring this project! It would enable us
You can also support the development on patreon: [![Become a Patron!](https://c5.patreon.com/external/logo/become_a_patron_button.png)](https://patreon.com/OramaInteractive)
## Download
- [Itch.io (Windows, Linux & Mac)](https://orama-interactive.itch.io/pixelorama)
- [Itch.io (Windows, Linux, Mac & Web)](https://orama-interactive.itch.io/pixelorama)
- [GitHub Releases (Windows, Linux & Mac)](https://github.com/Orama-Interactive/Pixelorama/releases)
- [Flathub (Linux)](https://flathub.org/apps/details/com.orama_interactive.Pixelorama)
- [Snap Store (Linux)](https://snapcraft.io/pixelorama)
@ -64,7 +64,7 @@ It's still work in progress so there are some pages missing. If you want to cont
Pixelorama uses Godot 3.2, so you will need to have it in order to run the project.
As of right now, most of the code is written using GDScript, so the mono version of Godot is not required, but Pixelorama should also work with it.
## Current features as of version v0.7:
## Current features as of version v0.8:
- Choosing between 7 tools pencil, eraser, fill bucket, lighten/darken, color picker, rectangle select and zoom and mapping them to both of your left and right mouse buttons.
- Are you an animator? Pixelorama has its own animation timeline just for you! You can work at an individual cel level, where each cel refers to a unique layer and frame. Supports onion skinning, cel linking, motion drawing and frame grouping with tags.
@ -72,6 +72,7 @@ As of right now, most of the code is written using GDScript, so the mono version
- Custom brushes! Load your brushes from files or select them in your project with the selection tool, and they will get stored in `.pxo` files!
- Random custom brushes! Every time you draw, expect to see a different random result!
- Create or import custom palettes!
- Multiple project support, using tabs!
- Pattern filling! Use the bucket tool to fill out an area with a pattern of your choosing.
- Import images and edit them inside Pixelorama. If you import multiple files, they will be added as individual animation frames. Importing spritesheets is also supported.
- Export your gorgeous art as `PNG` or `GIF` files. Exporting your projects as spritesheets is also possible.
@ -88,7 +89,8 @@ As of right now, most of the code is written using GDScript, so the mono version
- Υou can zoom in and out with the mouse scroll wheel or the `+` and `-` keys respectively, and pan by clicking the middle mouse button, by holding `Space` or with the arrow keys!
- Keyboard shortcuts, and the ability to change their bindings.
- Rulers and guides!
- Scale, crop, rotate, flip, color invert, HSV-adjust and desaturate your images!
- Rectangular & isometric grid types.
- Scale, crop, rotate, flip, color invert, HSV-adjust, desaturate and generate gradients in your images!
- Multi-language localization support! See our [Crowdin page](https://crowdin.com/project/pixelorama) for more details.

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@ -113,7 +113,7 @@ boot_splash/bg_color=Color( 0.145098, 0.145098, 0.164706, 1 )
config/icon="res://assets/graphics/icons/icon.png"
config/macos_native_icon="res://assets/graphics/icons/icon.icns"
config/windows_native_icon="res://assets/graphics/icons/icon.ico"
config/Version="v0.8-rc1"
config/Version="v0.8-stable"
[audio]

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@ -137,7 +137,7 @@ func _on_Groups_item_selected() -> void:
func _on_Website_pressed() -> void:
OS.shell_open("https://www.orama-interactive.com/pixelorama")
OS.shell_open("https://www.orama-interactive.com")
func _on_GitHub_pressed() -> void:

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@ -379,7 +379,7 @@ func help_menu_id_pressed(id : int) -> void:
if OS.get_name() == "OSX":
OS.shell_open("https://github.com/Orama-Interactive/Pixelorama/blob/master/CHANGELOG.md")
else:
OS.shell_open("https://github.com/Orama-Interactive/Pixelorama/blob/master/CHANGELOG.md#v07---2020-05-16")
OS.shell_open("https://github.com/Orama-Interactive/Pixelorama/blob/master/CHANGELOG.md#v08---2020-09-23")
4: # About Pixelorama
Global.control.get_node("Dialogs/AboutDialog").popup_centered()
Global.dialog_open(true)