From 1ed9a295b627aef33258c81728b269d9e68a4436 Mon Sep 17 00:00:00 2001 From: Overloaded <35376950+OverloadedOrama@users.noreply.github.com> Date: Sun, 18 Aug 2019 14:03:53 +0300 Subject: [PATCH] Update README.md --- README.md | 23 +++++++++++++++++++++-- 1 file changed, 21 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 7d6128f47..2f2f41bf8 100644 --- a/README.md +++ b/README.md @@ -1,2 +1,21 @@ -# Pixelorama - A free & open-source 2D sprite editor, made with Godot Engine! +# Pixelorama - your free and open-source sprite editor! + A free & open-source 2D sprite editor, made with Godot Engine, using GDScript! + + ![Pixelorama's horrible UI](https://functionoverload590613498.files.wordpress.com/2019/08/screenshot_259.png) + + Current features as of version v0.1: + +- Choosing between 3 tools – pencil, eraser and fill bucket – and mapping them to both of your left and right mouse buttons. That’s, pretty wild, huh? +- Different colors for each of the mouse buttons. +- Creating a new canvas with a size of your choosing. +- Importing PNG and JPEG images, and edit them inside Pixelorama. +- Export your gorgeous art as PNG files. +- Create straight lines for pencil and eraser by holding down Shift while you draw. +- The middle mouse wheel isn’t forgotten, you can use it to pan around the canvas and by scrolling up and down, you can zoom in and out! +- Keyboard shortcuts! I’m pretty sure this is a lifesaver for most of you. +- Just like onions, Pixelorama has a multiple layer system! You can add, remove, move up and down, clone and merge as many layers as you like! +- It’s freeeeeee! And open source! + +Make sure to read my blog post on Function(Overload) for more information! https://functionoverload590613498.wordpress.com/2019/08/18/i-made-my-own-sprite-editor-in-godot/ + +And if you like, consider helping me by sponsoring this project!