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Fix ValueSlider and CollapsibleContainer textures not working on Godot 4.2
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@ -611,6 +611,7 @@ CheckButton/styles/focus = SubResource("24")
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CheckButton/styles/hover = SubResource("23")
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CheckButton/styles/normal = SubResource("23")
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CheckButton/styles/pressed = SubResource("23")
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CollapsibleContainer/base_type = &"VBoxContainer"
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CollapsibleContainer/icons/arrow_normal = ExtResource("6")
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ColorPicker/constants/h_width = 30
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ColorPicker/constants/label_width = 10
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@ -871,6 +872,7 @@ VSlider/styles/grabber_area_highlight = SubResource("169")
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VSlider/styles/slider = SubResource("170")
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VSplitContainer/constants/autohide = 1
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VSplitContainer/constants/separation = 8
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ValueSlider/base_type = &"TextureProgressBar"
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ValueSlider/colors/progress_color = Color(0.333333, 0.333333, 0.333333, 1)
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ValueSlider/colors/under_color = Color(0.0666667, 0.0666667, 0.0666667, 1)
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ValueSlider/icons/arrow_hover = ExtResource("4")
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