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Fixed crash when importing spritesheets

This commit is contained in:
Manolis Papadeas 2020-12-09 18:18:00 +02:00
parent de6f78b058
commit 15994fb818

View file

@ -386,6 +386,7 @@ func open_image_as_spritesheet(path : String, image : Image, horizontal : int, v
frame.cels.append(Cel.new(empty_sprite, 1))
project.frames.append(frame)
project.frame_duration.append(1)
set_new_tab(project, path)
@ -409,7 +410,7 @@ func open_image_as_new_frame(image : Image, layer_index := 0) -> void:
frame.cels.append(Cel.new(empty_image, 1))
new_frames.append(frame)
frame_duration.insert(project.current_frame + 1, 1)
frame_duration.append(1)
project.undos += 1
project.undo_redo.create_action("Add Frame")