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Update SelectionMap.gd
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@ -199,7 +199,7 @@ func resize_bitmap_values(
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else ellipse_select[i + 1].x
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else ellipse_select[i + 1].x
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)
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)
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if x_min[y] == null && x_max[y] == null:
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if x_min[y] == null && x_max[y] == null:
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x_min[y] = xmin
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x_min[y] = xmin
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x_max[y] = xmax
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x_max[y] = xmax
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else:
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else:
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