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Use the Dummy audio driver since Pixelorama doesn't play any sounds (#312)

This prevents Godot from appearing as an application playing sound
while Pixelorama is running. This also decreases CPU usage
(especially on macOS due to a known engine bug).
This commit is contained in:
Hugo Locurcio 2020-08-22 23:20:44 +02:00 committed by GitHub
parent 3a88a5c861
commit 0d1c64e5e7
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@ -109,6 +109,10 @@ config/macos_native_icon="res://assets/graphics/icons/icon.icns"
config/windows_native_icon="res://assets/graphics/icons/icon.ico"
config/Version="v0.8-dev"
[audio]
driver="Dummy"
[autoload]
Global="*res://src/Autoload/Global.gd"