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Reset window title, save paths and file menu text when a new image is being created
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1 changed files with 7 additions and 3 deletions
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@ -176,7 +176,7 @@ var import_sprites_dialog : FileDialog
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var left_color_picker : ColorPickerButton
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var right_color_picker : ColorPickerButton
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var color_switch_button : TextureButton
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var color_switch_button : BaseButton
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var left_tool_options_container : Container
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var right_tool_options_container : Container
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@ -245,7 +245,7 @@ var merge_down_layer_button : BaseButton
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var layer_opacity_slider : HSlider
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var layer_opacity_spinbox : SpinBox
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var add_palette_button : TextureButton
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var add_palette_button : BaseButton
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var edit_palette_button : BaseButton
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var palette_option_button : OptionButton
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var palette_container : GridContainer
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@ -549,7 +549,11 @@ func clear_canvases() -> void:
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play_forward.pressed = false
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animation_timer.stop()
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window_title = "(" + tr("untitled") + ") - Pixelorama"
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self.window_title = "(" + tr("untitled") + ") - Pixelorama"
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OpenSave.current_save_path = ""
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control.get_node("ExportDialog").was_exported = false
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control.file_menu.set_item_text(3, tr("Save..."))
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control.file_menu.set_item_text(6, tr("Export..."))
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undo_redo.clear_history(false)
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