diff --git a/Translations/pl_PL.po b/Translations/pl_PL.po index 0dfa6f061..3afaf4b85 100644 --- a/Translations/pl_PL.po +++ b/Translations/pl_PL.po @@ -10,7 +10,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Language-Team: Polish\n" "Language: pl_PL\n" -"PO-Revision-Date: 2024-11-24 09:24\n" +"PO-Revision-Date: 2024-12-05 02:11\n" msgid "OK" msgstr "OK" @@ -2314,6 +2314,10 @@ msgstr "Warstwa" msgid "Group" msgstr "Grupa" +#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts. +msgid "Tilemap" +msgstr "" + msgid "Layers" msgstr "Warstwy" @@ -2322,33 +2326,47 @@ msgid "Clipping mask" msgstr "Maska przycinająca" #. Hint tooltip of the create new layer button, found on the left side of the timeline. +#: src/UI/Timeline/AnimationTimeline.tscn msgid "Create a new layer" msgstr "Stwórz nową warstwę" #. One of the options of the create new layer button. +#: src/UI/Timeline/AnimationTimeline.tscn msgid "Add Pixel Layer" msgstr "Dodaj warstwę pikselową" #. One of the options of the create new layer button. +#: src/UI/Timeline/AnimationTimeline.tscn msgid "Add Group Layer" msgstr "Dodaj grupę warstw" #. One of the options of the create new layer button. +#: src/UI/Timeline/AnimationTimeline.tscn msgid "Add 3D Layer" msgstr "Dodaj warstwę 3D" +#. One of the options of the create new layer button. +#: src/UI/Timeline/AnimationTimeline.tscn +msgid "Add Tilemap Layer" +msgstr "" + +#: src/UI/Timeline/AnimationTimeline.tscn msgid "Remove current layer" msgstr "Usuń obecną warstwę" +#: src/UI/Timeline/AnimationTimeline.tscn msgid "Move up the current layer" msgstr "Przesuń obecną warstwę do góry" +#: src/UI/Timeline/AnimationTimeline.tscn msgid "Move down the current layer" msgstr "Przesuń obecną warstwę w dół" +#: src/UI/Timeline/AnimationTimeline.tscn msgid "Clone current layer" msgstr "Duplikuj obecną warstwę" +#: src/UI/Timeline/AnimationTimeline.tscn msgid "Merge current layer with the one below" msgstr "Połącz obecną warstwę z warstwą powyżej" @@ -3038,6 +3056,10 @@ msgstr "Edytor Perspektywy" msgid "Recorder" msgstr "Nagrywanie" +#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game +msgid "Tiles" +msgstr "" + msgid "Crop" msgstr "Przytnij" @@ -3443,3 +3465,51 @@ msgstr "Dodaj efekt" msgid "Do you want to download the image from %s?" msgstr "Czy chcesz pobrać obraz z %s?" +#. A tileset is a collection of tiles. +#: src/Classes/TileSetCustom.gd +#: src/UI/Dialogs/ImportPreviewDialog.gd +msgid "Tileset" +msgstr "" + +#. A tileset is a collection of tiles. +#: src/UI/Timeline/NewTileMapLayerDialog.tscn +msgid "Tileset:" +msgstr "" + +#. A tileset is a collection of tiles. +#: src/UI/Dialogs/ProjectProperties.tscn +msgid "Tilesets" +msgstr "" + +#: src/UI/Timeline/NewTileMapLayerDialog.tscn +msgid "New tileset" +msgstr "" + +#: src/UI/Timeline/NewTileMapLayerDialog.tscn +msgid "Tileset name:" +msgstr "" + +#: src/UI/Timeline/NewTileMapLayerDialog.tscn +msgid "Tile size:" +msgstr "" + +#: src/UI/TilesPanel.tscn +msgid "Draw tiles" +msgstr "" + +#: src/UI/TilesPanel.tscn +msgid "Rotate tile left (counterclockwise)" +msgstr "" + +#: src/UI/TilesPanel.tscn +msgid "Rotate tile right (clockwise)" +msgstr "" + +#: src/UI/TilesPanel.tscn +msgid "Flip tile horizontally" +msgstr "" + +#: src/UI/TilesPanel.tscn +msgid "Flip tile vertically" +msgstr "" +