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Fixed variable shadowing warnings in some palette scripts

This commit is contained in:
OverloadedOrama 2019-12-24 04:08:16 +02:00
parent 27ab9d14d7
commit 014afc47fb
4 changed files with 20 additions and 26 deletions

View file

@ -18,7 +18,6 @@ func open(palette : String) -> void:
_display_palette() _display_palette()
self.popup_centered() self.popup_centered()
pass
func _display_palette() -> void: func _display_palette() -> void:
_clear_swatches() _clear_swatches()
@ -49,7 +48,6 @@ func on_swatch_select(index : int) -> void:
current_swatch = index current_swatch = index
color_name_edit.text = working_palette.get_color_name(index) color_name_edit.text = working_palette.get_color_name(index)
color_picker.color = working_palette.get_color(index) color_picker.color = working_palette.get_color(index)
pass
func on_move_swatch(from : int, to : int) -> void: func on_move_swatch(from : int, to : int) -> void:
working_palette.move_color(from, to) working_palette.move_color(from, to)
@ -61,7 +59,6 @@ func on_move_swatch(from : int, to : int) -> void:
for child in palette_grid.get_children(): for child in palette_grid.get_children():
child.index = index child.index = index
index += 1 index += 1
pass
func _on_AddSwatchButton_pressed() -> void: func _on_AddSwatchButton_pressed() -> void:
var color = Color.white var color = Color.white
@ -80,37 +77,30 @@ func _on_AddSwatchButton_pressed() -> void:
new_button.connect("pressed", self, "on_swatch_select", [index]) new_button.connect("pressed", self, "on_swatch_select", [index])
palette_grid.add_child(new_button) palette_grid.add_child(new_button)
pass # Replace with function body.
func _on_RemoveSwatchButton_pressed() -> void: func _on_RemoveSwatchButton_pressed() -> void:
working_palette.remove_color(current_swatch) working_palette.remove_color(current_swatch)
palette_grid.remove_child(palette_grid.get_child(current_swatch)) palette_grid.remove_child(palette_grid.get_child(current_swatch))
pass # Replace with function body.
func _on_EditPaletteSaveButton_pressed() -> void: func _on_EditPaletteSaveButton_pressed() -> void:
Global.palettes[current_palette] = working_palette Global.palettes[current_palette] = working_palette
Global.palette_container.on_palette_select(current_palette) Global.palette_container.on_palette_select(current_palette)
Global.palette_container.save_palette(current_palette, working_palette.name + ".json") Global.palette_container.save_palette(current_palette, working_palette.name + ".json")
self.hide() self.hide()
pass # Replace with function body.
func _on_EditPaletteCancelButton_pressed() -> void: func _on_EditPaletteCancelButton_pressed() -> void:
self.hide() self.hide()
pass # Replace with function body.
func _on_EditPaletteColorNameLineEdit_text_changed(new_text) -> void: func _on_EditPaletteColorNameLineEdit_text_changed(new_text) -> void:
if current_swatch >= 0 && current_swatch < working_palette.colors.size(): if current_swatch >= 0 && current_swatch < working_palette.colors.size():
working_palette.set_color_name(current_swatch, new_text) working_palette.set_color_name(current_swatch, new_text)
_refresh_hint_tooltip(current_swatch) _refresh_hint_tooltip(current_swatch)
pass
func _on_EditPaletteColorPicker_color_changed(color) -> void: func _on_EditPaletteColorPicker_color_changed(color) -> void:
if current_swatch >= 0 && current_swatch < working_palette.colors.size(): if current_swatch >= 0 && current_swatch < working_palette.colors.size():
palette_grid.get_child(current_swatch).get_child(0).modulate = color palette_grid.get_child(current_swatch).get_child(0).modulate = color
working_palette.set_color(current_swatch, color) working_palette.set_color(current_swatch, color)
_refresh_hint_tooltip(current_swatch) _refresh_hint_tooltip(current_swatch)
pass
func _refresh_hint_tooltip(index : int): func _refresh_hint_tooltip(index : int):
palette_grid.get_child(current_swatch).hint_tooltip = "#" + working_palette.get_color_data(current_swatch).to_upper() + " " + working_palette.get_color_name(current_swatch) palette_grid.get_child(current_swatch).hint_tooltip = "#" + working_palette.get_color_data(current_swatch).to_upper() + " " + working_palette.get_color_name(current_swatch)
pass

View file

@ -1,21 +1,23 @@
extends Reference extends Reference
class_name Palette class_name Palette
func get_class(): return "Palette"
func is_class(name): return name == "Palette" or .is_class(name) func get_class():
return "Palette"
func is_class(_name):
return _name == "Palette" or .is_class(_name)
var name : String = "Custom_Palette" var name : String = "Custom_Palette"
var colors : Array = [] var colors : Array = []
var comments : String = "" var comments : String = ""
var editable : bool = true var editable : bool = true
func insert_color(index : int, new_color : Color, name : String = "no name") -> void: func insert_color(index : int, new_color : Color, _name : String = "no name") -> void:
if index < colors.size(): if index < colors.size():
var c := PaletteColor.new(new_color, name) var c := PaletteColor.new(new_color, _name)
colors.insert(index, c) colors.insert(index, c)
func add_color(new_color : Color, name : String = "no name") -> void: func add_color(new_color : Color, _name : String = "no name") -> void:
var c := PaletteColor.new(new_color, name) var c := PaletteColor.new(new_color, _name)
colors.push_back(c) colors.push_back(c)

View file

@ -1,8 +1,10 @@
extends Reference extends Reference
class_name PaletteColor class_name PaletteColor
func get_class(): return "PaletteColor"
func is_class(name): return name == "PaletteColor" or .is_class(name) func get_class():
return "PaletteColor"
func is_class(_name):
return _name == "PaletteColor" or .is_class(_name)
var color : Color = Color.black setget _set_color var color : Color = Color.black setget _set_color
var data : String = "" setget _set_data var data : String = "" setget _set_data

View file

@ -92,7 +92,7 @@ func on_new_palette_confirmed() -> void:
Global.error_dialog.set_text(result); Global.error_dialog.set_text(result);
Global.error_dialog.popup_centered() Global.error_dialog.popup_centered()
func create_new_palette(name : String, from_palette : Palette) -> String: # Returns empty string, else error string func create_new_palette(name : String, _from_palette : Palette) -> String: # Returns empty string, else error string
var new_palette : Palette = Palette.new() var new_palette : Palette = Palette.new()
# Check if new name is valid # Check if new name is valid
@ -104,8 +104,8 @@ func create_new_palette(name : String, from_palette : Palette) -> String: # Retu
new_palette.name = name new_palette.name = name
# Check if source palette has data # Check if source palette has data
if from_palette: if _from_palette:
new_palette = from_palette.duplicate() new_palette = _from_palette.duplicate()
new_palette.name = name new_palette.name = name
new_palette.editable = true new_palette.editable = true