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12 lines
483 B
GDScript3
12 lines
483 B
GDScript3
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extends Label
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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var tween := $Tween
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tween.interpolate_property(self, "rect_position", rect_position, Vector2(rect_position.x, rect_position.y - 100), 1, Tween.TRANS_LINEAR, Tween.EASE_OUT)
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tween.interpolate_property(self, "modulate", modulate, Color(modulate.r, modulate.g, modulate.b, 0), 1, Tween.TRANS_LINEAR, Tween.EASE_OUT)
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tween.start()
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func _on_Timer_timeout() -> void:
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queue_free()
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