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Pixelorama/Scripts/BrushButton.gd

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GDScript3
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extends Button
var brush_type = Global.BRUSH_TYPES.PIXEL
var custom_brush_index := -1
func _on_BrushButton_pressed() -> void:
if Input.is_action_just_released("left_mouse"):
Global.current_left_brush_type = brush_type
if custom_brush_index > -1:
Global.custom_left_brush_index = custom_brush_index
Global.update_left_custom_brush()
elif Input.is_action_just_released("right_mouse"):
Global.current_right_brush_type = brush_type
if custom_brush_index > -1:
Global.custom_right_brush_index = custom_brush_index
Global.update_right_custom_brush()